Ubi Art Framework and Wii U. Imagine the 2D Possibilities!

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#1 Posted by Phantom_Leo (7050 posts) -

Rayman Origins was one of the most beautiful 2D games of this generation. Rayman Legends for the Wii U takes it to a whole new level and creates one of the most eye-ball blistering 2D games ever made yet! What 2D games would you like to see made using this engine?

rayman_legends_13452578793328.jpg

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To start, I would --LOVE-- to see:

gfs_11885_2_8.jpg

Parodius!! Can you even imagine the possibilities?!

#2 Posted by Phantom_Leo (7050 posts) -

PS: If you're a fan of 2D and you HAVEN'T seen Rayman Legends yet, either go to a demo kiosk and try it, or Download the Demo on Wii U, NOW!

#3 Posted by dvader654 (44752 posts) -
Sonic please.
#4 Posted by Phantom_Leo (7050 posts) -

green_hill_zone_by_orioto-d1ixzdw.jpg

Sonic would start looking like those Orioto drawings from years ago!

Orioto + Ubi Art + Wii U...

:shock:

#5 Posted by ReddestSkies (4087 posts) -

Some kind of new, original game would be cool. The world has enough sequels and reboots and remakes.

#6 Posted by Phantom_Leo (7050 posts) -

Even with an established Engine, 2D games still take a tremendous amount of time and money for developers, due to the intensive hand-drawn nature of sprites. They would have to make something that would be a sure-fire sale, and that's sequels to exisiting series and games. They're going to make sequels anyway, why not make them look great!

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gfs_29069_2_6_mid.jpg

I would fund this one MYSELF, if Rare was willing to let the damn rights go!

#7 Posted by dvader654 (44752 posts) -

Some kind of new, original game would be cool. The world has enough sequels and reboots and remakes.

ReddestSkies
The classics can fit into basically all play styles. I much rather visit old abandoned franchises when it can fill the same void as something new that may be crappy.
#8 Posted by c_rakestraw (14606 posts) -

PS: If you're a fan of 2D and you HAVEN'T seen Rayman Legends yet, either go to a demo kiosk and try it, or Download the Demo on Wii U, NOW!Phantom_Leo

This. Seriously. It looks gorgeous and plays fantastically.

#9 Posted by Phantom_Leo (7050 posts) -

54288-Metal_Slug_(J)-9.jpg

**Shudder!**

#10 Posted by iHarlequin (1789 posts) -

As has been said, Sonic! Specially now that Sega has their **** together (Sonic Colors, Sonic Generations, hell - even Sonic Unleashed - were great games (the latter, good)).

#11 Posted by ReddestSkies (4087 posts) -

[QUOTE="ReddestSkies"]

Some kind of new, original game would be cool. The world has enough sequels and reboots and remakes.

dvader654

The classics can fit into basically all play styles. I much rather visit old abandoned franchises when it can fill the same void as something new that may be crappy.

Remakes, reboots and sequels are never crappy :|

#12 Posted by dvader654 (44752 posts) -

As has been said, Sonic! Specially now that Sega has their **** together (Sonic Colors, Sonic Generations, hell - even Sonic Unleashed - were great games (the latter, good)).

iHarlequin
This is now a sonic love thread! Would love a sonic 2 remake in that art style.
#13 Posted by Archangel3371 (15362 posts) -
Contra, Castlevania, Sparkster, Gradius, Legend of the Mystical Ninja, and Mega Man are a few that immediately spring to mind.
#14 Posted by Phantom_Leo (7050 posts) -

Crystal_Catacomb_by_Orioto.jpg

City_Borders_by_Orioto.jpg

I'd take Original or X. Preferably original!

#15 Posted by Archangel3371 (15362 posts) -
My god those Mega Man pics are gorgeous. *sheds a tear*
#16 Posted by BranKetra (48175 posts) -

green_hill_zone_by_orioto-d1ixzdw.jpg

Sonic would start looking like those Orioto drawings from years ago!

Orioto + Ubi Art + Wii U...

:shock:

Phantom_Leo
That looks great.
#17 Posted by dvader654 (44752 posts) -
Mega man! Wow I need that now.
#18 Posted by Phantom_Leo (7050 posts) -

This isn't meant to be an Orioto appreciation topic --BUT-- his work is the PERFECT example of what games COULD look like now:

Up_in_the_sky_by_Orioto.jpg

Yoshi__s_Playground_by_Orioto.jpg

Dogs-and-Bullets-by-Orioto-Wallpaper.jpg

Toxic_Planet_by_Orioto.jpg

#19 Posted by Phantom_Leo (7050 posts) -

I was actually HOPING the new Yoshi game for the Wii U would look something like the pic above.

yoshi_yarn1.jpg

Yarn looks nice and all, but in my opinion, Rayman Legends looks SO. MUCH. BETTER!

#20 Posted by wiouds (5065 posts) -

Honestly, I do not care about side scrollers. I do not find them that impressive.

#21 Posted by Shame-usBlackley (18266 posts) -

The Mega Man pictures don't seem to blend well and don't really feel cohesive to me, but the Sonic pic is amazing.

#22 Posted by Phantom_Leo (7050 posts) -

More Sonic by Orioto:

sonic_boom_by_orioto-d46rgoe.jpg

Stardust_Speedway_by_Orioto.jpg

Aquatic_Run_by_Orioto.jpg

#23 Posted by Euaggelistes (1826 posts) -

After seeing Rayman Legends (which I have preordered) I wondered why New Super Mario Bros. U did not look that good. :?

#24 Posted by GodModeEnabled (15314 posts) -
Metroid plz. Those Sonic pics look incredible.
#25 Posted by Phantom_Leo (7050 posts) -

ghouls-n-ghosts-1.jpg

gfs_40172_2_13_mid.jpg

These TWO!

#26 Posted by Phantom_Leo (7050 posts) -

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ANY Treasure game, Really!

#27 Posted by Phantom_Leo (7050 posts) -

By the way, the reason for this whole topic basically came from UbiSoft's Michel Ancel having nothing but praise for Wii U's 2D capabilities. This coming from his experience in making Rayman Legends for the system.

large.jpg

Stills like this may look kinda pretty, but the game in action? My God! Read the article here. There's a link to a 2012 article saying basically the same thing, but going more in depth about 2D in general,



#28 Posted by Metamania (11972 posts) -

ghouls-n-ghosts-1.jpg

gfs_40172_2_13_mid.jpg

These TWO!

Phantom_Leo

Both games would look GORGEOUS using the same kind of art style and animation that Rayman Origins and Legends use. It would be AMAZING! More Demon's Crest and SG&G in that style please!

#29 Posted by MudoSkills (376 posts) -
A new Metroid or Metroidvania game with that much attention to detail would be fantastic.
#30 Posted by CarnageHeart (18316 posts) -

Even with an established Engine, 2D games still take a tremendous amount of time and money for developers, due to the intensive hand-drawn nature of sprites. They would have to make something that would be a sure-fire sale, and that's sequels to exisiting series and games. They're going to make sequels anyway, why not make them look great!

_______________________

_______________________

gfs_29069_2_6_mid.jpg

I would fund this one MYSELF, if Rare was willing to let the damn rights go!

Phantom_Leo

But Rayman Origins flopped. Ubisoft claimed at one point they'd made a profit on Origins, but after the initial disclosure of 50K first month sales (this from a franchise that once sold 5,000,000 copies of a single game in the UK alone) they have steadfastly refused to offer up sales numbers.

Building something cool from the ground up would make a lot more sense than relying on nostalgia.

#31 Posted by CarnageHeart (18316 posts) -

By the way, the reason for this whole topic basically came from UbiSoft's Michel Ancel having nothing but praise for Wii U's 2D capabilities. This coming from his experience in making Rayman Legends for the system.

large.jpg

Stills like this may look kinda pretty, but the game in action? My God! Read the article here. There's a link to a 2012 article saying basically the same thing, but going more in depth about 2D in general,



Phantom_Leo

Given that Nintendo wrote a check to Ubisoft for exclusivity (as with Bayonetta 2, while some fans complain, the hard truth is that the sequel wouldn't have happened if Nintendo hadn't opened its wallet) it would be very, very, very surprising if Ancel talked sh!t about the Wii U.

Anyway, Legends looks amazing and I hope it finds more success than its predecessor did.

#32 Posted by ristactionjakso (5713 posts) -

Contra, Battle Toads, Double Dragon, Final Fight, Knights of the Rounds Table (snes), Sunset Riders (snes), Pitfall.

#33 Posted by Maroxad (8088 posts) -

I have said it before and I say it again. Sprite based graphics tend to looks soo good. Generally I prefer them over 3D.

#34 Posted by Phantom_Leo (7050 posts) -

Again, it would never happen due to licensing, but:

images?q=tbn:ANd9GcQJkrYCUbFrszXjG2sylE2quackshot-starring-donald-duck-200805290

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#35 Posted by Metamania (11972 posts) -

[QUOTE="Phantom_Leo"]

Even with an established Engine, 2D games still take a tremendous amount of time and money for developers, due to the intensive hand-drawn nature of sprites. They would have to make something that would be a sure-fire sale, and that's sequels to exisiting series and games. They're going to make sequels anyway, why not make them look great!

_______________________

_______________________

gfs_29069_2_6_mid.jpg

I would fund this one MYSELF, if Rare was willing to let the damn rights go!

CarnageHeart

But Rayman Origins flopped. Ubisoft claimed at one point they'd made a profit on Origins, but after the initial disclosure of 50K first month sales (this from a franchise that once sold 5,000,000 copies of a single game in the UK alone) they have steadfastly refused to offer up sales numbers.

Building something cool from the ground up would make a lot more sense than relying on nostalgia.

I don't understand that logic, with all due respect. How is Rayman Origins a flop? Just because it didn't sell well? Well, if that's the case, then why is there a sequel being made then? Lots and lots of gamers, from fan and media alike, enjoy Rayman Origins as much, so a sequel is now in the works and apparently looking more beautiful than its predecessor.

#36 Posted by CarnageHeart (18316 posts) -

[QUOTE="CarnageHeart"]

[QUOTE="Phantom_Leo"]

Even with an established Engine, 2D games still take a tremendous amount of time and money for developers, due to the intensive hand-drawn nature of sprites. They would have to make something that would be a sure-fire sale, and that's sequels to exisiting series and games. They're going to make sequels anyway, why not make them look great!

_______________________

_______________________

gfs_29069_2_6_mid.jpg

I would fund this one MYSELF, if Rare was willing to let the damn rights go!

Metamania

But Rayman Origins flopped. Ubisoft claimed at one point they'd made a profit on Origins, but after the initial disclosure of 50K first month sales (this from a franchise that once sold 5,000,000 copies of a single game in the UK alone) they have steadfastly refused to offer up sales numbers.

Building something cool from the ground up would make a lot more sense than relying on nostalgia.

I don't understand that logic, with all due respect. How is Rayman Origins a flop? Just because it didn't sell well? Well, if that's the case, then why is there a sequel being made then? Lots and lots of gamers, from fan and media alike, enjoy Rayman Origins as much, so a sequel is now in the works and apparently looking more beautiful than its predecessor.

Origins was a great game but it was a flop because it didn't sell well. A sequel is being made for the same reason a sequel is being made to Bayonetta, not because of strong sales, but because Nintendo wrote a check. Modern gamers signaled their indifference to Rayman, which is unfortunate, but ignoring unfortunate realities doesn't make them less real. The Rayman team should have gone back to the drawing board.