So I guess Crytek lied

This topic is locked from further discussion.

Avatar image for deactivated-59b71619573a1
deactivated-59b71619573a1

38222

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#1 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

From the start of deveopment on Crysis 2 I was so happy to hear about it been on consoles and I knew it would be less than the original but still good. And then I heard the engine would optimise each platform to its max potential and push conosles further than anything, and that the PS3 was showing more prowess than the 360. Then we were assured the PS3 version looked the exact same as the 360. But in the end Crytek lied about all this because it doesn't crank more out of the PS3 over the Xbox, It doesn't look the same because its a lower resolution and it hasn't really pushed the consoles that far. PS3 owners really got shafted with this game.

Avatar image for GeneralShowzer
GeneralShowzer

11598

Forum Posts

0

Wiki Points

0

Followers

Reviews: 15

User Lists: 0

#2 GeneralShowzer
Member since 2010 • 11598 Posts
PC owners got screwed the most.
Avatar image for LoG-Sacrament
LoG-Sacrament

20397

Forum Posts

0

Wiki Points

0

Followers

Reviews: 33

User Lists: 0

#3 LoG-Sacrament
Member since 2006 • 20397 Posts
most developers hype up their graphics during development. i still remember back when every other game was going to "unlock the true power of the ps3" and they would give mysterious percentages as to how much potential they are using.
Avatar image for NotTarts
NotTarts

342

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#4 NotTarts
Member since 2010 • 342 Posts

I don't think it's that bad..

Avatar image for IndianaPwns39
IndianaPwns39

5037

Forum Posts

0

Wiki Points

0

Followers

Reviews: 73

User Lists: 0

#5 IndianaPwns39
Member since 2008 • 5037 Posts

I'm about to play Crysis 2 on my PS3. If the gameplay is even remotely similar to the first game, I'm sure I'll love it. I loved the first one for gameplay way over graphics. Hell, my PC at the time had to play the game on low settings to have playable framerate and it was still awesome.

If the graphics are a little better on the 360, can't say that I care as I still get the chance to play a great game. Well, I'm hoping it'll be great anyway.

Avatar image for CarnageHeart
CarnageHeart

18316

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#6 CarnageHeart
Member since 2002 • 18316 Posts

From the start of deveopment on Crysis 2 I was so happy to hear about it been on consoles and I knew it would be less than the original but still good. And then I heard the engine would optimise each platform to its max potential and push conosles further than anything, and that the PS3 was showing more prowess than the 360. Then we were assured the PS3 version looked the exact same as the 360. But in the end Crytek lied about all this because it doesn't crank more out of the PS3 over the Xbox, It doesn't look the same because its a lower resolution and it hasn't really pushed the consoles that far. PS3 owners really got shafted with this game.

seanmcloughlin

I was always kind of skeptical about the notion that Crysis 2 would shine as brightly on consoles as Crysis shined on PC. Crysis on PC shined not because Crytekwere better programmers than everyone else, butbecause of its insane hardware requirements (which played a big role in the game's relatively low sales).

On consoles quality graphics are produced by making better use of the same hardware everyone else is using. While a lot of third parties restrict themselves to licensed engines like UE 3.0, there are several teams out there who code as close to the metal as possible, and it struck me as unlikely that Crytek was going to leapfrog past such developers.

Also, while I'm not a programmer, by all accounts programming for the PS3 is different and tougher than programming for the X360 (programming for that is very similar to programming for the PC) so its not deeply shocking that a PC developer like Crytek did better work on the X360.

Avatar image for LustForSoul
LustForSoul

6404

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#7 LustForSoul
Member since 2011 • 6404 Posts
You should look through graphics and play the game. Crysis 2 is without a doubt one of the best looking games right now, if you want top-notch, you should play on the PC. Might not be way better but still better.
Avatar image for ZombiePhoenix72
ZombiePhoenix72

342

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#8 ZombiePhoenix72
Member since 2010 • 342 Posts

From the start of deveopment on Crysis 2 I was so happy to hear about it been on consoles and I knew it would be less than the original but still good. And then I heard the engine would optimise each platform to its max potential and push conosles further than anything, and that the PS3 was showing more prowess than the 360. Then we were assured the PS3 version looked the exact same as the 360. But in the end Crytek lied about all this because it doesn't crank more out of the PS3 over the Xbox, It doesn't look the same because its a lower resolution and it hasn't really pushed the consoles that far. PS3 owners really got shafted with this game.

seanmcloughlin

I'm a PS3 owner and I have to disagree. I guess it's not exactly pushing the console to it's limits. A lot of developers have said that their game is doing that. If that had been true the first time someone said that about the PS3 or the 360, we'd be stuck with horrible graphics right now.

I wouldn't exactly call it lieing either. It's just sorta stretching the truth a bit. Either way Crysis 2 is a good looking game. It may not be pushing the console to its limits but it's definitely a step forward towards that.

Just to add something, wouldn't pushing the limits on a console cause a lot of issues like long loading times and lag online?

Avatar image for deactivated-59b71619573a1
deactivated-59b71619573a1

38222

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#9 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

Maybe when Crysis 3 hits they will have learned a lot and the engine will be better optimised for consoles. After all I guess it is their first venture into the console market.

Avatar image for anthonycg
anthonycg

2017

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#10 anthonycg
Member since 2009 • 2017 Posts

I think we'll be seeing more of this in the future. The publishers have probably figured out that they could reduce development costs by not optimising games for PCs and consoles. It's all about money these days and I only see certain companies still doing this right.

Mass Appeal 3 and Oblivion will probably deliver this year but I can't really be sure about how challenging the games will actually be. But that's another story I guess.

Avatar image for CarnageHeart
CarnageHeart

18316

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#11 CarnageHeart
Member since 2002 • 18316 Posts

most developers hype up their graphics during development. i still remember back when every other game was going to "unlock the true power of the ps3" and they would give mysterious percentages as to how much potential they are using. LoG-Sacrament

In fairness, many of them did. The PS3 has come a long way since Resistance (which wasn't a bad looking game, but which looked bad next to the X360's Gears of War or the PC's FEAR).

Avatar image for CarnageHeart
CarnageHeart

18316

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#12 CarnageHeart
Member since 2002 • 18316 Posts

I think we'll be seeing more of this in the future. The publishers have probably figured out that they could reduce development costs by not optimising games for PCs and consoles. It's all about money these days and I only see certain companies still doing this right.

Mass Appeal 3 and Oblivion will probably deliver this year but I can't really be sure about how challenging the games will actually be. But that's another story I guess.

anthonycg

I think building a game which takes advantage of the quirks of all three systems just isn't possible (there are things the X360 does better than the PS3 and vice versa and PC hardware is in an entirely different league and has a completely different interface).

Avatar image for Black_Knight_00
Black_Knight_00

77

Forum Posts

0

Wiki Points

0

Followers

Reviews: 12

User Lists: 0

#13 Black_Knight_00
Member since 2007 • 77 Posts
Look at it this way: Crysis 1 was more a status symbol than a game: "My rig can run Crysis!" Crysis 2 is a game everyone can play without paying $600+ to upgrade their PC
Avatar image for charlesdarwin55
charlesdarwin55

2651

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#14 charlesdarwin55
Member since 2010 • 2651 Posts

Stop saying these things until you see LoT & DF H2H.

Avatar image for PunishedOne
PunishedOne

6045

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#15 PunishedOne
Member since 2003 • 6045 Posts

[QUOTE="seanmcloughlin"]

From the start of deveopment on Crysis 2 I was so happy to hear about it been on consoles and I knew it would be less than the original but still good. And then I heard the engine would optimise each platform to its max potential and push conosles further than anything, and that the PS3 was showing more prowess than the 360. Then we were assured the PS3 version looked the exact same as the 360. But in the end Crytek lied about all this because it doesn't crank more out of the PS3 over the Xbox, It doesn't look the same because its a lower resolution and it hasn't really pushed the consoles that far. PS3 owners really got shafted with this game.

CarnageHeart

I was always kind of skeptical about the notion that Crysis 2 would shine as brightly on consoles as Crysis shined on PC. Crysis on PC shined not because Crytekwere better programmers than everyone else, butbecause of its insane hardware requirements (which played a big role in the game's relatively low sales).

On consoles quality graphics are produced by making better use of the same hardware everyone else is using. While a lot of third parties restrict themselves to licensed engines like UE 3.0, there are several teams out there who code as close to the metal as possible, and it struck me as unlikely that Crytek was going to leapfrog past such developers.

Also, while I'm not a programmer, by all accounts programming for the PS3 is different and tougher than programming for the X360 (programming for that is very similar to programming for the PC) so its not deeply shocking that a PC developer like Crytek did better work on the X360.

So selling 3 million copies is a low amount, even when EA and Crytek both stated that they got more than expected?

Crytek became greedy. Very greedy. They flipflopped on the PC gaming industry.

Avatar image for CarnageHeart
CarnageHeart

18316

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#16 CarnageHeart
Member since 2002 • 18316 Posts

[QUOTE="CarnageHeart"]

[QUOTE="seanmcloughlin"]

From the start of deveopment on Crysis 2 I was so happy to hear about it been on consoles and I knew it would be less than the original but still good. And then I heard the engine would optimise each platform to its max potential and push conosles further than anything, and that the PS3 was showing more prowess than the 360. Then we were assured the PS3 version looked the exact same as the 360. But in the end Crytek lied about all this because it doesn't crank more out of the PS3 over the Xbox, It doesn't look the same because its a lower resolution and it hasn't really pushed the consoles that far. PS3 owners really got shafted with this game.

PunishedOne

I was always kind of skeptical about the notion that Crysis 2 would shine as brightly on consoles as Crysis shined on PC. Crysis on PC shined not because Crytekwere better programmers than everyone else, butbecause of its insane hardware requirements (which played a big role in the game's relatively low sales).

On consoles quality graphics are produced by making better use of the same hardware everyone else is using. While a lot of third parties restrict themselves to licensed engines like UE 3.0, there are several teams out there who code as close to the metal as possible, and it struck me as unlikely that Crytek was going to leapfrog past such developers.

Also, while I'm not a programmer, by all accounts programming for the PS3 is different and tougher than programming for the X360 (programming for that is very similar to programming for the PC) so its not deeply shocking that a PC developer like Crytek did better work on the X360.

So selling 3 million copies is a low amount, even when EA and Crytek both stated that they got more than expected?

Crytek became greedy. Very greedy. They flipflopped on the PC gaming industry.

I said 'relatively'. By kickbutt shooter standards in a generation mad for shooters, 3 million is low. The appetite for shooters on consoles is huge. CoD and Halo have reached heights that any other shooteris unlikely to hit, but equalling Gears sales (6 million, predominantly on the X360) or Battlefield sales (6 million across three platforms) is doable.

Avatar image for 67gt500
67gt500

4627

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 0

#17 67gt500
Member since 2003 • 4627 Posts
It's just another multiplatform game that looks and runs better on xbox360... no surprises here... I will say this though -- Crytek turned out the best looking PC shooter of all time with Crysis and now they have turned out the best looking console shooter on the market as well (well, the xbox360 version anyway) -- their 'best-on-platform' reputation is still intact... that's no small feat considering what they had to work with as far as consoles go. I honestly believed (until today) that only a first-party developer with tons of factory R&D and support behind them could pull something like this off... It will definately bother a few PS3 fans that Crysis 2 on xbox360 looks better than Uncharted 2 and killzone 2/3, but I'm not sure it's really fair to say they are being 'shafted' -- of the hundreds of multiplatform games that have been released to date, only 3 or 4 arguably look and/or perform better on PS3...
Avatar image for locknload17
locknload17

166

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#18 locknload17
Member since 2010 • 166 Posts

Look at it this way: Crysis 1 was more a status symbol than a game:Black_Knight_00

Is that why it won Gamespot's Award for Best Shooter in 2007?...not to mention an over 90% Review aggregate on Metacritic and Gamerankings.

Avatar image for blaqphantom
blaqphantom

1829

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#19 blaqphantom
Member since 2010 • 1829 Posts
yea im kinda worried about the ps3 version since i don't have a 360 and i've seen comparison pictures of both version but hopefully it should be good anyway.
Avatar image for Black_Knight_00
Black_Knight_00

77

Forum Posts

0

Wiki Points

0

Followers

Reviews: 12

User Lists: 0

#20 Black_Knight_00
Member since 2007 • 77 Posts

[QUOTE="Black_Knight_00"]Look at it this way: Crysis 1 was more a status symbol than a game:locknload17

Is that why it won Gamespot's Award for Best Shooter in 2007?...not to mention an over 90% Review aggregate on Metacritic and Gamerankings.

Well, you can't have a bad game as a status symbol

Avatar image for CarnageHeart
CarnageHeart

18316

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#21 CarnageHeart
Member since 2002 • 18316 Posts

It's just another multiplatform game that looks and runs better on xbox360... no surprises here... I will say this though -- Crytek turned out the best looking PC shooter of all time with Crysis and now they have turned out the best looking console shooter on the market as well (well, the xbox360 version anyway) -- their 'best-on-platform' reputation is still intact... that's no small feat considering what they had to work with as far as consoles go. I honestly believed (until today) that only a first-party developer with tons of factory R&D and support behind them could pull something like this off... It will definately bother a few PS3 fans that Crysis 2 on xbox360 looks better than Uncharted 2 and killzone 2/3, but I'm not sure it's really fair to say they are being 'shafted' -- of the hundreds of multiplatform games that have been released to date, only 3 or 4 arguably look and/or perform better on PS3...67gt500

IGN and several fansites were really impressed by Crysis 2's graphics, GS and Eurogamer (who cited framerate problems, texture pop in, visual artifacts and shimmering textures even in the X360 version) not so much.

Moving on, I don't think only first parties and second parties can make visually impressive games. The problem this gen is that the most developers rely on licensed engines (usually Epic's, which is getting a bit long in the tooth, though it looks like Gears 3 will update it) whereas before they used to build their own engines.