[QUOTE="Grammaton-Cleric"]
[QUOTE="UpInFlames"]
I flat-out hated the combat system in Metal Gear Rising, clunky and unintuitive as hell.
CarnageHeart
That game is easily one of the best hack-n-slash action games ever made and even after having invested dozens of hours into the game I am still discovering new techniques and strategies.
And when played at higher levels, clunky is the last adjective I'd employ to describe it.
It's easily the closest thing we have to a legitimate Ninja Gaiden successor.
I've heard a lot of conflicting things about MGR's combat system. I think its more than a little strange Konami never saw fit to just offer up the demo to anyone via XBL and PSN, but insteady requires people to buy a full game.
There was a public demo.Â
The combat system is fantastic. It doesn't have the free-flowing nature of other action games, and that is what likely makes people think the combat is clunky. It's a very different kind of action game. The free flowing cutting mechanic takes a bit getting used to, so does the parry system, but the game is incredibly challenging and ace-ing sections feels extremely rewarding.Â
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