There seems to be a new trend with big publishers releasing a big game that is a mashup of their other previous games. GTA 5 felt like they took a mechanics from Midnight Club, Max Payne, and Red Dead Redemption. Watch Dogs took mechanics from Splinter Cell, Assassin's Creed, and Far Cry.
What does everyone think of this? Is it a trend? If so, is it good or bad?
Personally I think it's a nice way to keep AAA games viable. They can work on 3 or 4 separate games that are able to be somewhat experimental, and use them to heavily produce a few mechanics. Those games don't need to be huge successes, because they can be subsidized by taking all the best, most finely developed mechanics from each game, and throwing them all together in one huge blockbuster that, while very homogenized, is a showcase of the greatest stuff from publisher.
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