so when you say the demographic Street Fighter caters to you're speaking of the diehard SF fans and not the fighting genre as a whole? okay... well then, I can agree that those SF diehard fans would be devastated - which I also find hilarious (because the people who have created the best SF titles left the company long ago)... but I understand. The rest of the fighting demographic will remain unaffected and the genre will move on easily without Capcom - as I've been stating.
@dondelagato said:
Which many, many people still love and think are good. If that isn't enough reason to conclude that Capcom is relevant to the industry then I don't know what is.
yikes - I'm glad I'm not one of those people lol. There's a reason all the great talent has been leaving Capcom and there's a reason I put more weight on individuals than I do a company as a whole.
also including DMC, Lost Planet, Marvel vs Capcom, Strider, and I'm sure I'm missing a few others.
DMC was created by Hideki Kamiya who went to the subsidiary Clover to create Viewtiful Joe and Okami. Then Capcom made the smart decision to shut down Clover... so Kamiya left Capcom to create Platinum Games with Shinji Mikami (ex-Capcom director) and Inaba (ex-Capcom CEO). Kamiya went on to create Bayonetta (a title I consider much superior to DMC) and The Wonderful 101 which I consider to be a spiritual successor to viewtiful joe (though I honestly prefer viewtiful joe). I also consider PG superior to Capcom
Resident Evil 1, 2, 3, 4 and God Hand were created by Shinji Mikami who went on to "found" Platinum Games to create Vanquish. He left PG and is now at his own company Tango Gameworks to create a new Survival Horror - The Evil Within - since resident evil (his IP) took a massive crap and he no longer has access to it. Mikami also taught Takumi how to direct when Takumi joined Capcom around the time of Resident Evil 2. Takumi went on to create the Phoenix Wright series.
Marvel vs Capcom 3 (the newest installment) was actually a collaborative project between Capcom and Eighting (a prolific arcade company who used to specialize in some of the best shmups ever created - Battle Garegga, Armed Police Batrider, Battle Bakraid, Great Mahou Daisakusen, etc..) but they now focus on fighting games.
Isuke created Strider as well as contributing to bionic commando and ghouls n ghosts. He left Capcom because the sales department didn't properly market his IP - Strider. The new 2014 strider was developed by Double Helix.
Lost Planet is a big Capcom IP?
Megaman was created by Keiji Inafune who left Capcom in 2010 to form his new company
Yasuda and Nin Nin were the reason behind sf2, ssf2, sfa2, sfa3, sf3, sf3: 3rd strike. Neither are with Capcom any longer. Both Yasuda and Nin Nin are responsible for some of the best SF titles went on to create Arika... another company who specializes in arcade software - namely tetris the grand master (TGM, TGM2, TGM3, TGMA) which is arguably one of the best tetris franchises ever created.
Many true fans of the "great Capcom ips" have also followed the people responsible for developing those titles - 99% of which are no longer employed by Capcom. That's why you see so many old-Capcom fans becoming Platinum Games fans. It's where some of the best Capcom talent went.
how do you expect everyone to just crossover to a new IP when SF has been around for so long?
I don't. They will probably stay with SF because it's what they know. Some of those people will get tired of it eventually and they might move on.
what will happen to SF once Capcom is no longer behind it? Who will step forward and even hope to create a new product that will cater to a demographic
I try not too make too many assumptions - but since you asked me who I think would step forward, I already said that I could see Capcom members joining the Eighting arcade division since both teams have collaboratively put out titles like MvsC3. Aksys has arcana heart, guilty gear, and blazblue which caters to the hardcore combo-tech-saavy audience. Namco still has Tekken. Platinum Games was founded by some of the best Capcom employees. Arika has an arcade division with a history in fighting games and founded by the creators of the best SF titles.
You're basing your assumption of me being fanboy solely on having a contrary opinion towards a rather ludicrous claim - that which being Capcom doesn't need to be around anymore. I'd argue differently given the amount of quality titles they've put out just last generation.
so you're not a Capcom fanboy? hell, you just started listing "big Capcom IPs" which were created by people who have since left the company... Also, comments like this:
"with SF being one of my personal favorite franchises".
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