Aight, I will give a few advices:
1) Pick your skills and perks carefully. I would advise atleast 1 ranged combat skill as a chosen, just so you would not make a mistake "Big guns" does not mean big rifles, it means rocket launchers, flamethrowers and miniguns, of all the weaponskills small arms have the largest pool of ammo in the game. But which to pick is up for preference in the end.
Lockpick is a lifesaver, ALWAYS have lockpick skill, and bobbypins, no I am not joking.
Stealth is worth its salt in that game, it should not be underestimated, buth as offense, defense and average exploration.
There is a perk very early on that grants more skill points per level, this I would advise to pick as soon as possible, aswell as the gain 2x points for reading books.
Ofcourse such build advises are take it or leave it, they are just advise, if they do not fit a playstyle disreguard them.
2) When out of the vault, and the game is starting for real, head directly to megaton, a small city where most tasks can be solved with fairly low skills, or the means for suceeding most of them are around, ir drugs for hightening intelligense, strength and so on.
Find the trader named Moria (or something like that) she has a quest which is worthwhile for taking, gives ALOT of locations to go to on the map, and ensures that you at any time afterwards will have waypoints to other citys, and points close to major areas.
Disarm the bomb (or blow it up depending) for ganing a base of operations, for loot, weapons and ammo you can not carry, or want to save for later.
other then that? explore, have fun, if enemies seem too tough, turn back, and go another direction, exploration is good, but knowing how much you can take on, is almost an art.
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