This topic is locked from further discussion.
- Member Since: November 24, 2007
- Posts: 6741
- Member Since: February 4, 2010
- Posts: 17543
- Online Now
- Member Since: June 18, 2010
- Posts: 6186
- Member Since: December 3, 2009
- Posts: 7639
Sitting half a room away from a tv kind of hides teh flaw eh.
Crysis series has one of the best graphics technically, but if you love w.e game better than perhaps you prefer the games artistic presentation of the game over technically suprerior.
In all serious though if you can sit closer or use a monitor as a comparison than you can see that the console games has lots of jagged edges and blurry lower res/lower resolution textures, weak draw distance, etc.
- Member Since: July 14, 2006
- Posts: 1946
I won't call it weird. Aside from graphic style, there is a matter of good choice of color palette. That's why there are games have hi-def res and realistic graphic but not pleasing to look at because their poor choice of color makes it feels off or worse it strains your eyes quickly.
- Member Since: December 20, 2006
- Posts: 9394
- Member Since: June 11, 2009
- Posts: 2778
Not necessarily weird. It just means you're not obsessed with the tiny details like some others. Personally I find it the opposite, the talk about graphic is just ridiculous. I honestly wouldn't be surprised if some people in System Wars didn't purchase Crysis because the texture of one the rocks underwater weren't high-res enough or that if you really look closely on a tree you can spot ze jaggiez omggg.
- Member Since: April 28, 2007
- Posts: 8500
Art design has always been way more important to me than graphics. I'd much rather play a game with decent graphics but spectacular environments rather than something with spectacular graphics but a banal setting. Graphics take a ton of time to make and that time would almost always be better spent on all the far more important aspects of the game.