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I can't wait to see what Jonas and Shabulia have to say about this...
Personally I'm so far out of touch with the Fighter genre, that I don't care anymore, as long as there are hot chicks, easy cheap moves that destroy noobs in the arcade, and hilarious, yet totally unrelated endings (I.E. Tekken). Â
I think Capcom's 3D attempts fail because they try to use the gameplay elements from their 2D fighters in their 3D fighting games. Basically their 3D fighters play exactly like their 2D fighters only the backgrounds are pre-rendered and the characters are polygons.
I thought Rival Schools was their best attempt so far, even though Project Justice came out worse than the original PS1 game.
Anyway, I still think Capcom can make a successful 3D brawler one that can compete with VF5 or Tekken at the same level, but the only question is, is it really needed from their business standpoint?
I think Capcom's 3D attempts fail because they try to use the gameplay elements from their 2D fighters in their 3D fighting games. Basically their 3D fighters play exactly like their 2D fighters only the backgrounds are pre-rendered and the characters are polygons.ASK_Story
I think you've just hit the nail right on the head there. But those games are still good, Rival School's especially.
If only we had that recent Capcom 3D fighter not get cancelled...Â
Rival Schools was okay, and Power Stone had good multiplayer, but yeah, Capcom doesn't seem to currently understand the 3D fighter.robfield
Yup...but why can´t they make any really good 2D-Fighter anymore?Exept Capcom VS SNK 1+2,Marvel VS Capcom 1+2 and SF3 3rd Strike there was no really good one since YEARS!Remember,even CvsS and MvsC came almost at the XBox release and been on DC before...
Who cares Capcom makes the greatest fighting games to ever grace gaming. I don't care what dimention it's in as long as it's good.DencoreI care, just as Capcom improved upon the Survival Horror genre that Alone in the Dark started, creating one of the most compelling game series of our time; Resident Evil. The series has seen a revolutionary evolution since its debut. Anyone who is a fan of this series has seen the innovations, both graphical and gameplay wise, made by Capcom to this series over the years. RE4 is soo far removed from RE1 that no gamer would rather go back to the prerendered backgroungs and stiff control. Can you imagine the SF series evolving the same way!! Instead, Capcom is stuck on a rut with their fighting franchises. [QUOTE="Ectomy"] It seems to me that Capcom are used to the clean mathematical precision of 2-D sprite based games where it is easier to account for all the variables. As soon as you add another axis, use floating point numbers for everything and end up having to acount for the additional possibilities this brings, things can screw up very easily if you aren't used to dealing with that kind of thing in a completely dynamic system. OK, granted, but at some point back in the day Sega said, "we are gonna take a risk and make a 3d fighter". When there was no 3D, no one was used to deal with and extra axis and the extra possibilities that it offered. But companies like Namco, Sega and Tecmo decided to take tthose risk and now they are reaping the rewards of their efforts. Why did Capcom decided to retire from the 3D fighting arena. Sure, Capcom is developing a new 3D fighter, but it looks no different that what they did in PS1 gameplay wise. Put it next to VF5, DOA4 or even SoulCalibur III. It just looks as a lesser attempt at the genre.
All I want is Street fighter IV with a decent 2D graphic update. I am fed up of just seeing SFII rereleased all the time...AzelKosMos
Super Ultra Mega Hyper Turbo World Champion Edition doesn't do it for you? Â
Guilty Gear?[QUOTE="Jonas_81"][QUOTE="trifecta_basic"]Why can't Sega make a good 2-D fighter?FSgamer
GG is developed by Sammy & Arc System Works. Sega simply published the last GG game.
Capcom's latest fighter, Kenichi, came out in Japan a few months ago, it's a 3D-fighter.
Sega and Sammy is the same thing, lately though Sammy have chosen to use the Sega name for their 2D fighters like Fist of the North Star, Rumble Fish and yes, Guilty Gear as well. That Arc Systems is it's "own" studio doesn't say much, AM2 is it's own self contained unit as well. Capcom can't really make any good fighter anymore considering just about everyone they had in their company that worked on those games are gone now and they have apparently sold off the intellectual rights to both Street Fighter and the Vampire (aka Darkstalkers) series.Capcom can't really make any good fighter anymore considering just about everyone they had in their company that worked on those games are gone now and they have apparently sold off the intellectual rights to both Street Fighter and the Vampire (aka Darkstalkers) series.Jonas_81What are you talking about by saying that Capcom sold the rights to the Street Fighter and DarkStalkers series. When? Why? and to whom? C´mon pal, you can´t just drop a bomb like that without further evidence to back it up. If it were true, that bit of news would be front page on every gaming site. Besides Capcom is developing an HD remake of SFII for 360. So sorry if I don´t take your last statements as true.
What are you talking about by saying that Capcom sold the rights to the Street Fighter and DarkStalkers series. When? Why? and to whom? C´mon pal, you can´t just drop a bomb like that without further evidence to back it up. If it were true, that bit of news would be front page on every gaming site. Besides Capcom is developing an HD remake of SFII for 360. So sorry if I don´t take your last statements as true.SciFiCatCapcom JP sold the rights to SF to Capcom US, pretty much the ultimate sign they don't give a damn about fighting games anymore. I don't even think Capcom themselves are developing the HD remake of Super Turbo, a third party developer is.
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