This game makes you feel like you have a lot of options when it comes to spells and equipment.

User Rating: 10 | Final Fantasy III SNES

This game was one of the role playing games I loved back on the SNES. The other ones I'd play included Chrono Trigger, Final Fantasy IV, and Breath of Fire. What made it special is the variety of equipment including relics and the ability to learn different sets of spells that you choose at different rates.

As I continue this, I'll remain vague so there's no chance at spoiling any of this for anyone playing any of the newer versions of this game that have been recently released.

  • The music is done by the famous Nobuo Uematsu. Uematsu is very good at creating themes and melodies. His music is really unique and let's you know you're in a Final Fantasy game. His music is never generic however. If you compare the soundtracks of Final Fantasy IV to Final Fantasy VI for example you can tell they are distinctly different in both instrumentation and how they're written yet still sounding like they couldn't be written by anyone other than Nobuo Uematsu. These themes he writes are quite memorable and serve a much greater purpose than simple background music. Music by this composer is one of the main highlights of almost any old school Final Fantasy game to me.
  • The variety of skill sets and combinations lets you craft your hero specific and generic skill build in the order you desire. Do you want your character to learn healing spells before they learn attack spells? Or do you want them to learn shielding spells before they learn anything else? Well, at a certain point in the game you'll end up with a lot of choices to be able to teach each of your characters different sets of spells. At that point it's up to you to pick who you want to have what. Again, I'm being vague here not to spoil anything for people new to the game. Some skills can be learned by few. Some skills can be learned by anyone.
  • The story seems inspired by some blockbuster movies of the past yet is still original overall. The story keeps you going and you're unlikely to ever get lost 90% of the time. After you get so far into the game, you actually will have a bunch of side quests you can do that aren't necessary to complete but if you do so you'll feel more accomplished and reach a more complete ending.

So yeah, the game is fun. At the time it was originally released, it did many things for the first time ever in a role playing game. Due to the music and story, I feel the game is still worth playing even for the newer crowds that may be interested. My final rating due to my own experiences with this game is a 10/10. For when it came out, I can't think of any other role playing game at the time that was able to blow it out of the water in pure creativity.