Sign on Options
Theme: [Light Selected] To Dark»

EVE Online Review

There's something to be said for EVE's unusually slow-paced approach to the online role-playing genre, but a strong recommendation isn't it.

Update:
Posted: Jul 26, 2010 11:43 pm GMT
Like most online role-playing games, EVE Online has matured and changed in significant ways since its original release. You can visit the EVE Insider for the most recent patch notes and content updates.  

Like many other massively multiplayer online role-playing games, EVE Online: The Second Genesis has a lot of ambitious intentions. It offers you the chance to create a unique persona in its vast science-fiction universe and then seek out power, riches, allies, fame, or notoriety as you become increasingly proficient as a starship captain, a bounty hunter, a miner of rare minerals, an interstellar trader, or an officer in an influential corporation, among other things. EVE features some of the best graphics to date in an online RPG, and it is the best-looking outer space game in years. The game also offers some interesting variations on the conventions of the genre, most notably in how it's not at all focused on your character having to constantly kill things in order to level up. Unfortunately, many of EVE's ambitions remain unfulfilled weeks after the game's release. The lack of clear-cut incentives, risks, and rewards leaves the world of EVE seeming empty. The game can have its moments, since like many online games, it can be entertaining if you happen to find a good group of people to play and chat with. But at this point, EVE is suitable only for very patient science-fiction fans with lots of time to spare.

For better or worse, creating a character is one of the most enjoyable things you can do in EVE. You initially choose from a variety of different races and factions, and you then customize a fully 3D character portrait for yourself, defining everything from skin tone and clothing to the exact shape of your character's face. The graphics and artwork here are exceptionally good, suggesting that the world of EVE has a distinct style and original flair to it. Unfortunately, this turns out to not be the case. You soon realize that the character-creation process--outside of the fact that it lets you determine your starting skills--is really just window dressing. That first amazingly detailed close-up of your character shrinks down to a much smaller, static image that appears only on your character sheet. What's worse is that it's for your eyes only--other players only get to see an even smaller, postage-stamp-sized portrait of your character.

Your "character" in the game is really just whichever ship you happen to be piloting at the time. You can customize your ship's appearance to a certain extent by outfitting it with different weapons, but ultimately this doesn't matter much, since you'll rarely get a close look at other player-flown spacecraft anyway. One of the appealing qualities of massively multiplayer games is being able to have a unique character that looks noticeably different from everyone else, but EVE disappointingly foregoes that opportunity.

EVE also fails to engage you early on. There's a text-based tutorial that kicks off when you first begin playing, but the pages of vague text often don't adequately explain the game's complicated interface. You'll just have to get a feel for it, which will probably take an entire day's worth of playing or more. Eventually, once you get a grasp of it, the interface becomes quite handy. The various semitransparent windows containing things like chat dialogue with other players, an inventory of your ship's cargo, your navigation "bookmarks," and more can be opened and closed, minimized, and resized as necessary, and they can even be merged for your convenience. You can also readily search a bewilderingly huge map of the galaxy for various solar systems or even individual planets and stations, plot a waypoint to your desired destination, hit the autopilot button, and be on your merry way. So, if a player tells you about an asteroid belt halfway across the galaxy that's filled with rare minerals, it's not difficult to plot a course and head over there.

Mining is actually one of the most common activities in EVE. The modestly sized player community (to date, about 3,000 to 5,000 people can be found playing on the game's single server at any given time), recognizing that the game's interface is convoluted, and that the game gives new players little direction, are generally friendly and quick to offer advice when asked, "So what am I supposed to be doing?" No matter which part of the galaxy you're in, the answer is the same: "Mine."

Mining is the only viable way to make money early on in EVE, and it's really one of the only viable ways of making money in the game at all. You mine by warping to an asteroid belt, maneuvering very close to an asteroid, targeting it, toggling on your mining laser, and waiting for many minutes as your cargo hold gradually fills with ore. Don't worry about running into an asteroid, as you can't sustain damage in collisions in EVE, and you'll usually just clip right through other objects, including things like space stations and planets. So mining is simply boring. Eventually, you can further develop your mining skills and get better mining lasers, improving your efficiency somewhat--but you'll probably have a bigger ship with a bigger cargo hold by that time, so the effects of the new equipment and skills will likely be negated. After you've filled up with ore, you fly them back to a space station for reprocessing (just a menu button that you click), sell the minerals, and head on back to the asteroid belt for another go.

In your search for better minerals, you'll eventually start mining in dangerous regions populated by space pirates or other hostile computer-controlled ships. This at least adds some tension or risk to an otherwise completely monotonous activity. The combat in EVE isn't very tactical--the stronger ship usually wins, and the only real strategy is to keep your foe in the effective range of your weapons. Some weapons are good at depleting energy shields, while others can punch through armor effectively, so eventually there's some sense in trying to have a well-balanced arsenal equipped on your craft. Furthermore, with enough money and the proper skills, you can equip your ship with various devices that improve its speed, armor, rate of fire, and so on. Nevertheless, the combat itself is just a slugfest, where you'll merely watch as your enemy's hit points are depleted faster or slower than yours. At least the combat looks and sounds good.

16 comments
eldeago
eldeago

I have played EVE Online now for four years, It is a brutal game by nature and a lot of fun. However CCP the games owners, and the Game itself has lost its integrity, they allow one player to buy as many accounts as they want. So unless you have the money to spend on at least 4 accounts ($59.80 per month) You haven't got a chance in EVE On Line. They have allowed a single player to make up to 80 characters, and he has been using them to harass several different alliances, degrading all the work those players have done in their years of play. CCP refuses to do anything about this player, and now several more players have jumped on his band wagon. The tactics these psycho's use are near unbeatable, by abusing the game mechanics. Because this guy is spending so much money on their accounts, CCP chooses to ignore its responsibility to other less wealthy players that can only afford one maybe two accounts. Unless you like abuse I would not recommend this game to the every day player.

Zeran_kariashi
Zeran_kariashi

A lot of the time problems can be greatly mitigated by simply learning how to optimize your stats. A new character starts with roughly equal in every thing, and 3 chances to reset their stat distribution. If you don't mind sacrificing a 21 day trial of play time, you can get cybernetics 1, buy a charisma and intelligence +3 implant (not too expensive) then respec your stats to 27 charisma, 21 intelligence, max out social, negotiations, connections, in that order (takes about ~20 days with optimum stats and +3 implants), then respec your stats to whatever you want to do (highly recommend high int, low memory next as it's optimum stats for 5 different (and VERY important) skills sets and almost optimum (1 point short) for industry). Having the most important social skills maxed out at the very beginning is just so much better, being able to gain standing quickly is very important as it can at higher standing levels, remove station tax (most helpful for refiners and heavy market traders, but benefits everyone in long run) and allow jump clones to be installed (very nice indeed), and you'll gain a bunch of extra isk along the way from all the missioning that requires (missioning runs the full gamut of play styles, so it's always an option no matter what you want to do). Alternatively, you could go with optimum stats for ship/gun pre-reqs and finish with high int/low memory to get your rigs/shields/electronics/etc.

BiiteMe
BiiteMe

A good game, but quite time consuming, can't just stop whenever you like, you must prepare for long hours of game time.

sixthshot
sixthshot like.author.displayName like.author.displayName like.author.displayName like.author.displayName like.author.displayName 5 Like

Stop misleading your clientèle by this OUTDATED review and score unfair even at the time of issue. 

Link3301
Link3301

 @sixthshot No MMO on this site has ever received a revised review, they would have to update every MMO's reviews based on your logic.

StarPergish
StarPergish like.author.displayName like.author.displayName like.author.displayName like.author.displayName like.author.displayName 5 Like

I think reviewing Toyota Corolla model 1992 wont help potential buyers of model 2012.

Please update the review or delete the old one since the game you're writing about doesn't exist.

JACOBDRAGON666
JACOBDRAGON666 like.author.displayName like.author.displayName 2 Like

over all i give this game a 8.5 swollowed so many hours of my life.

Arcturuss
Arcturuss like.author.displayName like.author.displayName like.author.displayName 3 Like

Gamespot really needs to re review this game. Its terrible that when you look for eve here you see a game with a review for 6.6 when its not even the same game anymore.. This review is about as outdated as they become.

SKaREO
SKaREO

What a pathetic review from an equally pathetic human being. Don't really expect much form a turd with a receding hairline and bad eyesight. I guess you got the short end of the gene pool in your family. Alpha gamers enjoy EVE Online, too bad so sad, you're not one of us.

Gelugon_baat
Gelugon_baat like.author.displayName 1 Like

 @SKaREO You know, someone would take exception to you saying that about Greg Kasavin.

Zeran_kariashi
Zeran_kariashi like.author.displayName like.author.displayName 2 Like

Takes more then 10 minutes, haha. I played for about 3 hours, and was so lost I figured the game wasn't for me. Went and played ToR for awhile and was bored out of my mind, came back to EVE for another go and have loved it ever since. That said, I do highly recommend watching a video of the tutorial and reading some guides to get an idea of what you want to do before starting, as the sooner you start learning the skills required for your area of focus, the sooner you can get to the parts you'll enjoy doing.

nomailx
nomailx like.author.displayName like.author.displayName 2 Like

This game deserves a "1". Tried it 10 min, and hated it. Too complicated, unintuitive, More menus then actual gameplay. Waste of good graphics.

sixthshot
sixthshot like.author.displayName 1 Like

 @nomailx yeah, somewhat of a hustle for little minds. Go play startrek online till your balls drop and you grow some chest hair, than try EVE again.

Marykayh
Marykayh like.author.displayName 1 Like

This review is woefully old and out of date.

KriobaKeys
KriobaKeys like.author.displayName 1 Like

Sad to see it's so under appreciated, i love it and it's truly unique and limitless.

Conversation powered by Livefyre
  • Scorefair
  • Metacritic Score6922 reviews
  • User Score8.32425 votes
  • Your Score9.5

    reset to rate again

    Your current rating is 9.5 out of 10
  1. Eve has had 10 years to make improvements, and it shows

EVE Online BoxshotEnlarge the boxshot
Not Following

    Game Stats

    Also on: