Almost every year, Microsoft holds an event to highlight games in its upcoming lineup, and this year had some pretty big names (Assassin's Creed III and BioShock Infinite were absent). Of the games on display, the biggest of all was Halo 4, but some other noteworthy names were there in a somewhat different capacity. Both Fable and Star Wars were a part of the festivities, but in the form of Kinect games Fable: The Journey (and its new XBLA counterpart, Fable Heroes) and Kinect Star Wars. There were more Kinect games on hand as well as several Xbox Live Arcade games. For a look at some of the key games as well a wrap-up of the show, you can follow the links below.
After announcing Halo 4 last June, Microsoft and 343 Industries have begun talking about Master Chief's next adventure in earnest. On the story side, they're promising a darker narrative that explores the Chief's motivations and personal qualities. In terms of multiplayer, well, there's a lot more news to digest. [Continue]
Fable: The Journey
Less than a year ago, Lionhead Studios boss Peter Molyneux made headlines when he dared to acknowledge that "Kinect has got some problems." During a recent demo of Fable: The Journey, though, the celebrated designer stated that he "might never make games for a conventional controller again." [Continue]
Steel Battalion Heavy Armor
The original Steel Battalion was intended to be a simulation of something that didn't actually exist and bets were placed firmly on Capcom attempting to re-create that sensation and some form of the massive dual-stick controller that came with the game. But what Capcom has actually done is integrate a very human element into a very technical experience. [Continue]
The next game in the Forza franchise won't be called Forza Motorsport 5. In fact, it won't even be developed by Turn 10. It's a spin-off arriving this fall by the name of Forza Horizon, and it's the product of UK startup Playground Games. Now, if you're a Forza purist who's already prepared to write this game off, you might want to take a step back and rethink things. We don't know much about it yet, but what we do know has us very, very intrigued. [Continue]
Quantum Conundrum is confounding. Played in first-person, the game casts you as a kid dropped off on the doorstep of your uncle, Professor Fitz Quadwrangle. Of course, something has gone horribly wrong, and you must use your uncle's interdimensional shift device to bend reality and best his puzzles. Developed in partnership with Square Enix and Airtight Games (Dark Void), Quantum Conundrum is being led by creative director Kim Swift, the co-creator of the original Portal. [Continue]