This Week in Games: May 12, 2012

Diablo III imminence, Blizzard's All-Stars, Jenova Chen's assertions that the PlayStation audience digs art more, Microsoft's subscription plan for hardware, and a brand new live news show.

'

This Week in Games now has a companion piece; our new weekly live show Quoted for Truth. The show features news editor Brendan Sinclair and and the magnificent Tom McShea, along with myself as host (this week wearing a tie, at the behest of the Twitter community.) Each week at 1pm PT we'll be discussing/arguing/fighting about the big stories of the week--many of which are also featured here--and inviting you to contribute through the comments on the live feed and on Twitter using the hashtag #GSQFT. Next week we'll start with a pre-show feed 10 minutes ahead of the main show where we'll point you at specific topics for feedback so you can be featured.

Is Diablo III Innovative Enough?

Diablo III is nearly upon us! Excited? The game will be live this coming Tuesday, and already it can lay claim to the title of Blizzard's most anticipated game ever, as the PC action role-playing game was confirmed this past Wednesday as the developer's most preordered title of all time. That news comes with a slight asterisk, as it includes copies that found their way into the hands of suckers people that went for the World of Warcraft Annual Pass promotion, which gave a free copy to anyone who signs up for a full year of the subscription-based massively multiplayer online role-playing game.

Praised for its depth and intuitiveness, the game was an improvement on Diablo in almost every way: bigger, bolder, and more accessible. Now, with the next game so close that we can almost taste it, the time has come to ask: will Diablo III manage to pull off the same feat?

Twelve years ago, Diablo II became the fastest-selling video game of all time, selling 1 million units in its first two weeks on the market. Praised for its depth and intuitiveness, the game was an improvement on Diablo in almost every way: bigger, bolder, and more accessible. Now, with the next game so close that we can almost taste it, the time has come to ask: will Diablo III manage to pull off the same feat? We explored this earlier this week, speaking with developers on the team at Blizzard, and with talent that have moved on to other games (like the excellent Torchlight and its imminent sequel) and tried to get to the bottom of the thinking behind the new game. The responses illustrated the fact that there's a need for as much "science" as there is "art" in crafting a successful, modern game of this nature. Diablo III Game director Jay Wilson said, "Innovation comes from perfect execution. An innovative game that's poorly executed is not a good game. A game that's executed well is always a great game."

Have you pre-ordered the game? Were you able to secure a Collector's Edition (did you even want to)? How important is innovation in this genre, or are you just looking for "more" Diablo? What do you think the review scores will be when they hit next week? Let us know in the comments.

Quoted for Truth

Phooey442: “I think what most people expect from blizzard at this point is polish, not innovation…not to say that's a bad thing, it's just what they do best

Before we move on, here's an unboxing video of the Collector's Edition for your viewing pleasure.

Also, we have an exclusive six-page excerpt from the upcoming novel Diablo III: The Order right here.

On the Subject of Blizzard

"Both Blizzard and Valve recognize that, at the end of the day, players just want to be able to play the games they're looking forward to, so we're happy to come to an agreement that helps both of us stay focused on that."

Blizzard DOTA is now Blizzard All-Stars, the name change due to Valve and Blizzard's recent long and complicated dispute over rights to the DOTA name. As part of the resolution, Valve will keep using the DOTA 2 name for its in-development game, while Blizzard's continued use of DOTA will be limited to noncommercial use for the Warcraft III and Starcraft II communities. Blizzard executive VP of game design Rob Pardo explained the change in a statement, saying, "Both Blizzard and Valve recognize that, at the end of the day, players just want to be able to play the games they're looking forward to, so we're happy to come to an agreement that helps both of us stay focused on that. As part of this agreement, we're going to be changing the name of Blizzard DOTA to Blizzard All-Stars, which ultimately better reflects the design of our game. We look forward to going into more detail on that at a later date." That's it, it's over. Fans on both sides can now stop getting worked up about it. Right? No, wait. We probably have at least a month of there being declarations of someone "winning," when we should just be bitching about the choice of "All-Stars" as a name, right? Thoughts in the comments, please.

While we're on the whole DOTA thing, too; Valve's second annual Dota 2 tournament, The International 2012, will be held this September at PAX Prime in Seattle, Washington. The championships will take place between August 31 and September 2, 2012, and will carry a grand prize of ONE MEEEEE-LLION DOLLARS. The tournament will be broadcast in multiple languages free of charge.

Quoted for Truth

KruzaderNKat: "All-stars? That's the best they could come up with?"

Jenova Chen says PS3 Players Appreciate Art More Than 360, Wii Players

Journey developer and thatgamecompany co-founder Jenova Chen told VentureBeat earlier this week, "the player who owns a PlayStation 3 is more likely to be interested in artistic games compared to Wii and Xbox 360." He went on to claim that, "Sony has a more artistic and adult-focused taste. They care about how grown-ups feel toward their games." He was subsequently eviscerated by the games-playing, forum-dwelling population of the Internet. Given the way that Microsoft and Sony (in particular) have positioned their online services and the offerings therein, don't you think he has even a tiny bit of a point? Do you agree with him?

Quoted for Truth

Phil-teh-Pirate: "Quite, quite. I regularly talk of the greatest artisans of our time over a scotch whilst contemplating the bold stark lines of blood that covers my screen as I blow the face off of a nameless peon during a game of Battlefield 3. Why I dare say it even irks me to consider the petty dealings of the "lesser" consoles scoff scoff chortle and gafaw I say."

Rovio Making Non-Angry Birds Game. World Gasps

Amazing Alex will be based on the physics-based puzzler Casey's Contraptions, which Rovio just recently acquired from developers Snappy Touch and Mystery Coconut.

Rovio Mobile has revealed the follow-up to its supremely popular downloadable title Angry Birds. Studio CEO Mikael Hed told Finnish television network YLE this week that the new game will be titled Amazing Alex, and is due to arrive in just two months. According to the report, Amazing Alex will be based on the physics-based puzzler Casey's Contraptions, which Rovio just recently acquired from developers Snappy Touch and Mystery Coconut. Details are thin on Amazing Alex, but Hed said the title will boast an educational component, and will focus on Alex, a young boy with a proclivity for building things. It's got some big shoes to fill…Angry Birds has now been downloaded a billion times.

Quoted for Truth

Gamingod2272: "I actually kind of like Angry Birds. Granted, I'm sick of hearing about it, but I'm also sick of hearing the constant whining from "hardcore gamers" about how it ripped off Armor Games' Crush the Castle. Okay, sure they did, but Crush the Castle really isn't that great of a game. Angry Birds streamlined the game, made it funnier, and made it more innovative. If Crush the Castle really was better than Angry Birds, then people would've bought Crush the Castle. It's like you guys have turned into a bunch of hipsters, "Yeah, I liked Crush the Castle before it was cool to like physics based artillery games."

Microsoft Confirms $99 Xbox 360

Microsoft confirmed rumors that were kicking around previously by announcing a new deal this week. Those of you in the market for a 4GB Kinect-equipped Xbox 360 hardware bundle now have the option of picking one up for $99 if you commit to a two-year Xbox Live Gold subscription at a cost of $15 per month. Yep, you read that right. More than the current subscription. The deal may well cost less up front, but you will actually wind up spending more in the long run. If purchased separately at today's standard prices, the console and two-year Xbox Live subscription would cost $420. If purchased under this promotion, the deal's total cost at the end of the two years would come out to $460. The offer is currently available only at the 21 Microsoft Store retail locations in the US. There is also an early termination fee for those who want out of the contract, with the penalty starting at $250 in the first three months of the contract and scaling down to $12 in the 23rd month. Wondering where there are Microsoft stores? So were we. There's a handy list here.

So, what do you think? Is this the beginning of a new model for the way we're sold consoles? Do you think this means that we'll see the next generation subsidized by contracts like mobile phones? Let us know in the comments.

Quoted for Truth

BattyOnBench: "This is like buying a cell phone. Get a new phone for $0 and get f**ked on a 3 year contract."

BioShock Infinite Delayed Until February

BioShock Infinite will not ship this October as previously announced. Take-Two Interactive announced on Wednesday that Irrational Games' upcoming first-person shooter will now be released on February 26, 2013. In a statement, Irrational Games creative director Ken Levine explained that the extra development time will afford the studio an opportunity to pursue new game ideas. "When we announced the release date of BioShock Infinite in March, we felt pretty good about the timing," he said. "Since then, we've uncovered opportunities to make Infinite into something even more extraordinary. Therefore, to give our talented team the time they need to deliver the best Infinite possible, we've decided to move the game's release to February."

Quoted for Truth

Tripwolf: "Ugh. As long as they use this time to improve the single-player campaign and not something stupid like Multiplayer or Kinect Support. I guess I'm ok… *sobs*"

'

Written By

Discussion

101 comments
robfield
robfield

The comment about name recognition (at about 20:30) are not fair. Name recognition works until the name consumers recognize no longer represent the quality they expect.

 

If Resident Evil Raccoon City does not match that quality then people may not purchase RE 6 and the same goes for Ace Combat and its sequels.

 

Not everyone is provided with hands on demos and free copies of games. Some consumers have to buy a game in order to realize what the quality is. Review scores do not always represent how consumers will react to their coveted franchise.

 

If you need a good example, look at the Musou (Dynasty Warrors) series. People who buy those games know what they are getting and Koei keeps giving because fans have supported the game every time. Even if the quality stays that same, continued sales of the franchise show that fans aren't looking for innovation there.

 

My personal example of the opposite would be Resident Evil. I really liked RE 4 even though the game dropped lots of the survival elements that made the series. After playing RE 5 I realized that the quality or the horror dropped even more and the series was basically headed toward action over survival. It will take a lot to make me purchase RE 6 now.

HAMMERCLAW
HAMMERCLAW

If you factor in all the fluff made mostly for the Japanese market, and have a taste for such games, a case could be made for the more artistically motivated PS3 gamer. If you crunch the raw numbers of games sold outside the home islands, the art critics are vastly out numbered by the more plebeian-minded shooter aficionados. 

splinter10
splinter10

I certainly believe is PS3 has better and more original titles in comparison to the xbox ( PC has some stunning hidden gems) , but hey. Everyman to his own. Thats just my opinion. 

dizruption
dizruption

D1 and D2 were good games in their own right.  To try and compare D3 to the older games is like comparing apples to oranges, it's 12 years later, it's going to be different from the originals.  If it's been simplified good for it.  What that means is I don't have to spend an hour talking to each friend about where to put stat points and what skills to max or not max.  It means my wife who hasn't played many games in her life can play the game with me and not be completely overwhelmed.  I'm sure a lot of those who post on here about the older games being better, either weren't alive yet, or were very young at the time.  For those who don't remember D2 had it's problems like the black wall of nothingness you ran into until lag caught up, duping, hacking, cash stores, A-hole PvP'ers, and item thieves.  If they have alleviated any of that, it's already a better game. 

 

For those who are taking offense at the WoW suckers comment it was a joke get over it.  Regardless I'm taking his side on this one.  I played World of WarCrack  longer than I'd like to admit, after WoTLK. it turned into garbage.  SOme would say it was garbage after BC.   The game is already getting down to it's diehard players who will keep it alive longer than it should be.  1.5 mill subscribers sounds like a lot but it's not when the world has 6 billion people in it,  and it's peak had 10 mill + .   WoW slit it's own wrist by making everything from previous expansions/Raids obsolete with each new expansion, I don't know about you but I didn't like starting from scratch every time they wanted to release an expansion, after spending hours raiding, and all for nothing.  So for those who are still paying for  subs, you ARE suckers.  WOW is dying, get over it.   I figure it's about time Blizz paid more attention to their other games.

 

Once again I'll go with the apples to oranges reference.  XBOX  is for KIDS, who are less likely to appreciate good art work in their games.  The Ps3 was intended for ADULTS. who are more likely to appreciate the artistry more than the game at times.  I wasn't about to hand a 500$ system to my kids to destroy but gladly gave them an XBOX.  No games should be exclusive as that hurts the game company/makers income, there-by they make fewer games or lay people off.  In my opinion PS3 runs circles around the XBOX , besides  the real killer is XBOX charges for their so called online services, PS3 doesn't.  If that wasn't the selling point for you, what was?  All that money Xbox users have been spending for subs, I spent on games. Yay more games for me!  Don't me started on MoneySoft and their versions of windows.  Honestly I don't care if the game looks like it came from the original Nintendo.  I want a 50 HOUR game, with 3 lives and 3 continues, something I can't beat in 12 hours or less.  

Radoria
Radoria

I read all comments and i wonder why ppl say D2 it's way better than D3? It's all the same hack and slash pseudo RPG with real money AH.

 

It must be a human nature for really always bend to old games/clothes/cars/places. Old things are way much better! 8D yeah?

Stoopid_Cow
Stoopid_Cow

eheheh i liked the part about suckers :)

SangheliZealotX
SangheliZealotX

Game delays used to make me happy because i knew that they were using the time to make the game even more awesome but in the modern gaming industry it pisses me off because i know they're just using the time to add pointless multiplayer. If multiplayer does end up being absent from bioshock infinite iI will have a lot more respect for them.

keviac
keviac

Im glad to see shows like this on Gamespot after the downfall of G4Tec tv kudos gamespot.

Id like to see more comedy but i cant ask for much thx again.

mdboomer
mdboomer

A bit upset at the delay of Bioshock, but if the company wants to make it better then I guess the wait will be worth it.

Ovirew
Ovirew

The Microsoft 'deal' is horrible and shouldn't come to fruition.  Paying $99 for a console just to be locked into 2 years of $15.00 a month for LIVE is bonkers.  And the early cancellation fees are redonkulous.  Really makes me want to join in and call them 'Micro$oft.'  This is just one of many strange business practices that make me want to be cautious of buying Microsoft's future consoles.

 

I hardly think Sony console owners are more 'artistic' than Microsoft or Nintendo console owners.  It sounds more like Jenova Chen (whoever that is???) is just full of himself and thinks people who own the console he develops for are more sophisticated and know good taste better than people who own the other consoles.

StaticPenguin
StaticPenguin

Am I the only one who thinks the real reason why Bioshock was delayed was for a GTA release date? Not that I have my cards set on it being out this year but I do hope.

lmaocarrots
lmaocarrots

I normally like the Quoted For Truth section, but the one on PS3 gamers enjoying art more, though it's hilarious, misses the point. The guy who commented quite blatantly hasn't played Flower or Journey (IMHO 2 of the most beautiful and greatest games ever made), as well as stuff like Shadow of the Colossus, ICO and Heavy Rain (artistic story writing in a way). The Xbox 360 has nothing close to comparison, and on PC you'll only find stuff like that from extremely underground, indie developers.

fatboyjon121
fatboyjon121

I bought and downloaded the Diablo 3 games yesterday off battle.net and im gonna be honest, this game looks like it could be Blizzards most successful games to this day!

the_bi99man
the_bi99man

I really agree with the quoted comment from Tripwolf in this article, about Bioshock Infinite. I've had Infinite on preorder since the day I also preordered diablo 3, and I was really looking forward to playing it for my birthday in October, but I'm okay with waiting another 4 months, so long as they're not wasting that time doing some sh!tty tacked on multiplayer or, god forbid, kinect bullsh!t. Seriously, if they announce at any point between now and then that they're using any of that extra time to add kinect for the 360 version, I'm cancelling my preorder.

KA91
KA91

Are you kidding me. There is a reason this game is the most wanted in 2012, because it's predecessors were so damn great. To overextend the aspect of innovation in Diablo would make it less Diablo and thereby ruining the point of calling it Diablo 3.

"Never change a losing team"

Enough said!

julianboxe
julianboxe

Blizzard was the first company to bring 3 VERY distinct races in an RTS (starcraft) and still make them balanced. Blizzard was also the first one to introduce RPG elements in an RTS in Warcraft 3 and did it very well. I think they are pretty inovative if you take a look at the not so vast roster of games that they have.

Synapticus
Synapticus

"Innovation comes from perfect execution. An innovative game that's poorly executed is not a good game. A game that's executed well is always a great game."

 

No...! 

 

VtM: Bloodlines was poorly executed. Mount and Blade was poorly executed. Arguably, even hits like Minecraft and Dark Souls were poorly executed. And yet these were all good, even great games, simply because they were innovative.

 

Compare these titles with some of the well-executed trash that sells these days. Nobody will argue that current-gen shooters aren't well made and well executed, but that certainly doesn't make them innovative! We've been playing the same shooters since the days of Unreal Tournament and Starsiege: Tribes, for crying out loud.

 

It's so sad to hear this coming from a representative of what was once one of the most innovative game companies around. After playing the D3 open beta, I have to say that, while it is a well-executed game, there is nothing innovative about it.

 

xRmRxfreakBOMB
xRmRxfreakBOMB

I'm a sucker for getting signing up for something I already pay for and get a free game out of it? Remind me again how I'm a sucker? F*** off Gamespot and the idiot who wrote this article. 

Rippletonz
Rippletonz

If getting a game like Diablo III for free (at the cost of committing to a game I was going to play anyway) makes me a sucker, then I will proudly call myself a sucker.  I understand if you don't think it's a good deal.  However, using your position as a journalist to insert your opinion as fact and simultaneously spit in the face a million of your fellow gamers for their personal decision seems like the hallmark of cave troll.  Bravo.  You, sir, are a bag of D. 

lonebravado
lonebravado

BEing a 360 supporter I have to say that it's really sad that MS is not interested in producing games like JOurney, I was really surprised that Braid, Limbo or Stacking did make it to XBL but those are independent productions while MS has very few exclusive games and moreover very few games with original and artistic game design. 

Padavan
Padavan

" into the hands of suckers people"

hey man, you hate gamers? I`m dissapointed

Dragdar
Dragdar

I think Americans have a sense of patriotism when it comes to the Xbox.

Why buy from the "Japs" when they have the glorious American behemoth called MS to pay homage to.

 

In Europe Sony is the preferred choice, it's software and hardware design is more appealing, very sensible, calm and professional looking. Are Europeans more art-minded than Americans? well they certainly are surrounded by it every day as they walk the streets.

 

There was a study about car aesthetics which proved Americans like bulky looking cars with an "angry/scowling face" on the front, while Europeans prefer a more "mellow, sensible face" with sleek, flowing design lines

 

From an European's point of view I'd go so far to say Gears of War series is the definitive, perfect manifestation of the American mentality and sense of style.

In couple hundred years historians will view it as a cultural "picture in time" of the American mindset.

Hamsnowmer
Hamsnowmer

Ah - and on the subject on inovation:

Is completely overhauling the skill system (of any ARPG that I've ever seen) and adding a (imo) ground breaking rune effect system (every skill has 6 versions) not innovative?  Is having hundreds of randomly rolled up events that happen all over the world, you'll never know which ones are going to roll up, not innovative?

 

I guess my point: If your going to say Diablo 3 isn't innovative, than you have placed the Burden on your self to define innovative - or at least explain why it is not innovative - because I could certainly do a pretty good job explaining why it is.

Hamsnowmer
Hamsnowmer

Screw you too Gamespot. 

 

Yea.. lets call 1.5 Million people Suckers for taking Blizzard up on a Free copy of Diablo 3.  Don't give me that BS "But a year of WoW is more expensive".. save it.  I, and I'm sure the other 1.49999 million people who got the Annual pass had no intention of letting our WoW Sub expire - and have EVERY itnention to play mists of Pandaria - So.. free copy of Diablo3?  yes Please.

 

Seriously - Call 1.5 Million people suckers just because you currently aren't playing wow?  Get a frikin life

Rippletonz
Rippletonz

You make a couple decent points, but then drown them in hyperbole.  I mostly agree with you about Diablo 3 and WoW.  Your arguments on PS3 vs XBOX, however, are full of fanboyism and opinion, and completely devoid of fact or logic.  You clearly have some age-old insecurities there.

 

PS3 for adults, XBOX for kids?  What kind of nonsense are you smoking?  They.  Are.  Video.  Game.  Consoles.  If any of the current consoles were made for kids, it's the Wii.  But the thing's so damn cheap everybody has one.  My mom even has the Wii fit.  If you think Sony wouldn't love to take a bite out of the younger market, you're insane. Considering the fact that PS3 is getting trounced, I'm sure they would do anything for a bite out of any demographic.  You seem to think that since PS3 is less popular in the younger market, it automatically wins with the older audience.  If you research it at all (beyond your own wishful thinking) you'll see that XBOX is beating PS3 across the board, and has been, and isn't slowing down.

 

You've gotten your ego way too wrapped up in this.  "The Ps3 was intended for ADULTS. who are more likely to appreciate the artistry more than the game at times."  What are you even basing that on?  You really can't make a claim like that without backing it up at all.  Has Sony said anything about focusing on an older demographic?  Can the sales back up your claim?  You're probably right that adults are more likely to appreciate the artistic value of a game, but the numbers show that those adults prefer XBOX. 

 

"No games should be exclusive as that hurts the game company/makers income, there-by they make fewer games or lay people off."  Again, you're thinking only from the perspective of a diehard Sony supporter.  Not to mention it appears you have no fracking clue what you're talking about.  The "game company/maker?"  Did you mean the developer?  Whatever the case may be, "thereby" doesn't need a hyphen. 

 

Anyway, if Sony were winning the exclusives battle (everyone thinks they are, they're not) you would be singing the opposite tune. Quoted from IGN: "A quick polling of the top 50 games for each platform reveals that the PS3 has 16 exclusives on the list, with total sales of 57.09 million units worldwide of those exclusives. The Xbox 360 has one less at 15 on its top 50 list; but the total sales of these exclusives hits 82.23 million units; a considerable spread."

 

The fact is, good developers will grow and be successful, bad ones will not.  It's survival of the fittest, same as everything else.  The benefit of having console exclusives is that developers can make a better game when they only have one platform to worry about.  Making games for all platforms is not simple or easy.  If it was, every game would be on every system.

 

"the real killer is XBOX charges for their so called online services,"  XBOX Live is stable, user-friendly, and constantly evolving.  Miles ahead of PSN.  PSN got hacked and was down for... what, a month?  XBL has never experienced anything like that.  If that doesn't illustrate the benefit of investing some money into your online service, I don't know what does.  My PS3 can't even multitask while playing music.  My XBOX does.  My PS3 has updates that sometimes take hours to download and install.  My XBOX updates painlessly in minutes. 

 

Don't get me wrong, I love my XBOX and my PS3 and my PC.  Love em like they were my children (not really).  But, like any good parent, I know which kid is the f**k up. 

BludshedX
BludshedX

 @Radoria Diablo 2 was just a very polished and groundbreaking game. It offered great visuals, gameplay, music, atmosphere, re-playability, addictive looting, character creation, fun single player, even better multiplayer, and on and on. It had it all.. and everything it did it did extremely well. It was done so well, in fact, that it was hard to fault. It ticked all the boxes. It was the quintessential game back in the day for most gamers willing to give it a go.

 

It's always hard to top something made so well - the same reason why many movie sequels bomb. Quality can't be forced, it just happens. When everything goes together perfectly, all the positives are in place, it's hard to fault for dislikes, you've got a hit on your hands. Blizz are usually good at ironing out the negatives and upping the positives. Unfortunately, when the negatives are actual aspects of the game, gamers know it's not as simple as patching things in or out of it. Things such as always online DRM, RMAH, Character progression changes which forcefully shift the focus out of balance on to loot (suspiciously in line with the addition of the RMAH? hmm? Did I mention suspicious?... in a time when casual and free to play games seem to be pretty good short term revenue raises?). Not to mention the half-assed rationalizations for all of it which the fans seem to chew up without obviously giving it much thought.

 

I'm sure there are many positives and, if you are able to overlook the negatives, will enjoy the game immensely. It's kinda like having a fat girlfriend with a really weird laugh, but she's a great cook, will do anything for you, and so on and so forth. Do you put up with the quirks or not?

 

Diablo 2 was, and still is, pure Quality in computer game form. It ticked all the right boxes and was hard to fault. For many, it was perfect. No extra pounds or weird laugh. But at the end of the day, each person has their own unique tastes.

Wula_
Wula_

 @Radoria If that statement were true. Everyone would say Diablo 1 was the best. The reason why I think they say D2 is the best and why I think it is the best Diablo game is simple. You can customize your character a lot more in it. Opposed to what you can do in D1 or D3. So unless they drastically changed the entire game since the Beta. Diablo 2 stands to be the best game in the series due to customizability. While D3 focuses on simplifying the game to get more casuals into the series.

Rippletonz
Rippletonz

 @lmaocarrots You willing to prove that XBOX has nothing close to that, or you just going to throw wild claims around all day? The same types of games can be found on all platforms.  Sometimes you don't find the same titles, but that's about it.  Please, tell me what it is about those titles that makes them so much more brooding and deep and artistic than XBOX or PC games. 

 

You say that the argument is "hilarious" and it "misses the point," but then all you do is agree with it completely.  I own an XBOX 360, a gaming PC, and a PS3.  And actually, I don't know why I'm arguing with you because EVERY single time I play my PS3, I wear a monocle and keep glasses of farts handy for sniffing.  And when I get done I always write a poem about what I just played and cut myself, if necessary. 

 

So, Mr. Fartsniffer, what's the point we're all missing?

 

 

Rippletonz
Rippletonz

 @Synapticus I'm with you mostly, but in what way was Dark Souls poorly executed?  That game was innovative as hell and pretty much flawless.

Shawshoe
Shawshoe

 @xRmRxfreakBOMB

I think he is saying people are suckers for, you know, paying a monthly fee to play a video game.  My interpretation anyhoo.  As I do not play games that require montly fees and additional costs beyond purchase, I cannot take offense to said statement.  But hey, you told him.  Told him good.

Leinhartx
Leinhartx

 @Dragdar

 What a horribley closed minded view. Thankyou, for showing people everywhere that ignorance is a world problem, and not one limited to a single country/continent.

bluefox755
bluefox755

 @Dragdar

 I disagree, americans buy everything foreign, there's a reason you see camry's and accords everywhere, and many of our electronics and appliances are foreign, even mundane things we take for granted often come from china, American's like to be patriotic, but they like even more to get a quality product at a good price. 

Blitzkrieg129
Blitzkrieg129

@Dragdar I didn't know you were the ambassador for all of Europe. I honestly don't believe people buy a console because of where it was designed. I think people buy consoles because of games they'd like to play. For example, if I wanted to play Halo, I would have to buy an Xbox. If I wanted to play God of War, then I would have to buy a PS3.

 

That study about car aesthetics? Really? You brought car aesthetics into a gaming conversation. Ooooooookay. Just because someone prefers a certain style does not mean that style defines who they are as a person. I love American cars, Italian cars, German cars, Japanese cars, British cars, and even Swedish cars...what does that make me? A car enthusiast or something else?

 

And saying that the Gears of War series is the definitive and perfect manifestation of the American mentality and sense of style goes to show how corrupt your idea of America and its inhabitants is. Just because someone likes a game where they get to kill somebody with a chainsaw, does not define who they are as a person or go to show what their personality is like. 

 

Your idea of Americans is so corrupt if you actually believe what you are saying. 

 

Derp.

the_bi99man
the_bi99man

 @Hamsnowmer I agree. After playing the Beta, I'm not completely sold on some of the new features, but they are definitely innovative, whether you like them or not. The rune system is super sweet, and I can't wait to get past the lvl 13 cap from the beta, and check out more of the runes. I only wish there was something you actually had to do to get the runes, instead of just having them unlock at set levels like skills.

Synapticus
Synapticus

 @Hamsnowmer 

 

I believe he's referring to you and the other 1.499999 (yes, that's five nines) WoW subscribers as suckers because you play WoW in the first place. And it's crossed out, so it's probably intended to be tongue in cheek.

 

P.S. Ah, the sumptuous irony of a gamer telling someone to get a life.

 

Rippletonz
Rippletonz

 @Wula_ I'm so sick of hearing this argument.  They didn't simplify it just to make it more accessible.  Yes, they want to expand the audience.  Shame on them.  Most of the changes they made were in an attempt to streamline the game so you can spend more time playing, rather than wasting time doling out skill points and managing inventory.  Diablo is an action-RPG, it's meant to be fast-paced rather than staggeringly deep. 

 

Honestly, I felt the exact same way you do when I first heard the news that they were doing away with skill points.  But I kept an open mind and played the beta and realized I don't want another 'menu-RPG' where you build your own class and spend half of your time debating whether +1 strength or +1 stamina is more useful to you at the moment. When I want that, I'll throw in Skyrim or Dark Souls, or play WoW... or Mass Effect or ANY OTHER RPG BECAUSE THEY ALL DO IT THAT WAY. 

 

So now all of a sudden Diablo 3 is innovative just by drawing lines between classes and sticking to them. 

 

 

NRDubZ
NRDubZ

   When a video game is made that gives you the ability to make a "bad" character, developers are forced to make the difficulty of the game reflect this.  Diablo 2 is absurdly easy with any of the power builds because it is designed to be beatable by weaker characters. Add in the fact that they only added respec'ing stats and skills well after its time and you come to the conclusion that when most people played it, to make a powerful character you were saving points for more then half the game, making it boring and tedious with the end result of you taking away any challenge the game had to offer.

 

   D3 may take away a good portion of your characters individuality but by removing the ability to make a bad character, the developers are more in control of the difficulty and can make a game that requires more actual skill to beat. I guess the question is, do you prefer being really good at making characters or being really good at what your making those characters to do... D3 will have enough customization that most people won't be playing the same characters in the same way well being able to make a much more difficult and rewarding gameplay experience. I guess in my opinion, the heart and soul of diablo isn't in the customization and if we can have a more challenging experience well still retaining the general feel of Diablo, I am all for it.

pezzott1
pezzott1

 @Wula_ As for diablo 2 having more customization options... i do not agree. Stacking points and skill trees where flawed in D2. Some changes in D3 are intended to fix these flaws.  

Radoria
Radoria

 @Wula_ What you say is really true but in a general state D3 is just another casual hack and slash pseudo RPG. Don't get me wrong, i pre ordered the game with blizz annual pass(wich makes me a sucker) and i willing to play with my friends. Co-op games are fun. In the meantime I still hear ppl saying original Diablo is the best :)

gaming_paradox
gaming_paradox

PS3 games are more action/adventure related does making them more artistically mature in a way of what game stories holds. The 360 is more shooter related making it more repetitive/addicting  gameplay and the wii is more platformer appealing for more kidfully audience. The PC has everything :D

lowkey254
lowkey254

 @Rippletonz You should provide some examples of "artsy" 360 games. I know I can't think of any.

02050muh
02050muh

 @Rippletonz i thought u wrote this comment to Imaocarrot is to tell him some example of xbox360 games exclusive that aren't related to any shooter genre. oh well.........

ExplicitMike
ExplicitMike

 @Rippletonz Amazing game but, Flawless? Blight town would like a word with you. Seriously frame drops were in several parts not just that area.

Wula_
Wula_

 @NRDubZ Not sure if me and my friends are the only ones. But when it comes to RPG and Strategy style games. We avoid reading FAQs, manuals, etc. and try to figure out as much as we can on our own. I remember making about 8-10 different guys in Diablo 2 before I found the 3 classes I enjoyed playing and how to make fun characters. And that made the game a blast. Same thing with torchlight. I know my friends did the same thing. Only after we beaten it a handful of times we watched and see what crazy stuff other players did and recreate something similar if we liked it enough. None of this I NEED THE OFFICIAL PLAYER GUIDE TO TELL ME HOW TO PLAY AND BUILD THE PERFECT CHARACTER NONSENSE. Maybe we are stuck in a older sense of mind and don't do what the newer kids are doing where they are lazy and take the shortest route possible to be good. And as a result I feel they are ruining some of the stuff that made D1 and D2 great, when they take those choices away. Because right now with seeing my friends play the beta and what they told me. I view D3 as a hack and slash action adventure game. Not a RPG.

Wula_
Wula_

 @Radoria  My best friend says he enjoys the first one more then the second. And hell from time to time we still play it. In fact we got a party of 3 playing it whenever all 3 of us are on for the last month now. Good times.

Rippletonz
Rippletonz

@lowkey254

You should provide some definition as to what an "artsy" game is.  This argument is so incredibly asinine I can't believe I'm indulging it.  For the record, I'm not the one making ridiculous claims, so the burden of proof does not belong to me.  That's okay, I'll adopt it since your side of the argument can't seem to do anything but point to Journey and Flower. 

 

Have you ever played Bioshock?  Oh, I'm sorry, that game has a gun or two in it so it's automatically disqualified right?  Same goes for Alan Wake.  Those games aren't artistic at all are they?  Not nearly enough flowers. 

 

Games do not exist without art.  Art is not an exclusively visual endeavor.  That's why we all love video games.  The places, the characters, the plots and the atmosphere are what provoke our thoughts and leave an impression, not just the visual style.  And yes, even Battlefield counts.  The art direction is realistic, it brings you into a setting of modern combat and makes you feel it.  Assassins Creed has a BEAUTIFUL artistic style, kind of an embellished realism (gee - like a painting!), engrossing historical plot and setting - it's one of the most thought-provoking games I've ever played. In one way or another, each game pulls you into its setting and atmosphere and causes you to think.  Is that not the main criterion for something to be "artsy?"

 

I could do go on all day.  02050muh, lowkey254, dizruption, you guys should start a band called the Fartsniffing Fanboys. 

Rippletonz
Rippletonz

 @ExplicitMike lol You are very right about the periodic frame rate drops, kinda forgot about that because I haven't played it for a bit.  Note that I didn't say "completely flawless."   I don't know about you, but that is pretty much the only flaw in execution that I remember about that game.  Everything else was amazing, innovative, and solidly implemented.  I just think there have to be better examples of an innovative, but poorly executed game.