Feature Article

The Elder Scrolls Online: Review In Progress

Tribunal.

Depending on who you ask, The Elder Scrolls Online might be a travesty of a role-playing game or the second coming of fantasy adventures. Brendan Caldwell at Rock Paper Shotgun is clearly in the former camp, for instance, while frequent GameSpot contributor Leif Johnson, writing for IGN, is having a grander time, particularly now that he's succumbed to the gift (or is that curse?) of lycanthropy. You might suppose that I would agree with one author more than the other, but the truth is that I reside in both camps at once, sometimes getting swept away by the mysterious missions and edge-of-your-seat player-versus-player battles, and at other times exasperated by the elements that strike me more as refined mediocrity than as triumphs of massively multiplayer design.

Of course, I'm not yet ready to deliver a full analysis; I have many more hours in front of me until I am comfortable writing a review of The Elder Scrolls Online. At this stage, my feelings waver so frequently that pinning them down is a game in and of itself. Case in point: the storytelling. Early on, I paid close attention to every spoken line, enamored by instantly recognizable voice actors like Liam O'Brien, whose throaty brogue could turn a reading of the New York City Yellow Pages into an intriguing epic. I enjoyed how each character turned to me to speak, and how the camera zoomed in to focus on their bodies and faces as they delivered their pleas. I was ready to invest in conversation, intrigued by stories of murderous plots and spreading paranoia.

Sadly, the narrative honeymoon has come and gone. O'Brien voices multiple characters, each of whom has no personality of which to speak. As is typical for Elder Scrolls games, the dialogue is passionless, designed to dump lore into my brain, not to develop the characters speaking it. The result is that I don't hear characters: I hear actors speaking lines. When I hear Liam's voice, I hear Liam--I don't hear the constable who needs my help combating an evil cult. And boy are there a lot of evil cults in Tamriel. For that matter, there sure are a lot of men sporting the same goatees and haircuts. There's a great need for new barbers, it seems.

Bone-dry writing is an Elder Scrolls tradition, but the most memorable moments I've had in the series were those that had nothing to do with the story the game was trying to tell, but the story the game allowed me to create. In Morrowind, for instance, my first sweeping dust storm inspired tales of survival I still share; the fact that I was off on some quest or another was a secondary concern. In Skyrim, I was on an expedition to see the aurora borealis, to watch the behavior of mammoths and giants from a safe distance, to soften the dragon threat. In Oblivion, I was a silent killer, assassinating innocent victims in their sleep and taking over their homes for my personal use. By contrast, The Elder Scrolls Online doesn't offer many chances to craft a personal role. Where the player-versus-environment gameplay is concerned, you follow the quests so that you can stumble upon more quests. I am a cipher. I am whatever the plot needs me to be. I could head out on my own to new regions, but the quests and monster levels keep me confined to the prescribed heroic journey.

Lightning, fire, and ice: these are the elements that make my High Elf sorcerer so dangerous.

Perhaps it's unfair to expect The Elder Scrolls Online to deliver the freedom of an offline adventure, but given its title, there's no escaping such comparisons. Certain elements of Elder Scrolls design simply don't translate to a massively multiplayer theme park, though I greatly respect Zenimax Online's dedication to immersing you as much as possible in this relatively traditional MMOG. By stripping away the expected interface elements and keeping the in-game map free of clutter, I have to look at banners to determine which vendor sells which items. By default, neither NPCs nor other players are labeled, making Tamriel an actual world inhabited by players and non-players alike, rather than being a clockwork fantasy playground. You see the people and places, rather than the names and icons that identify them. I'm able to appreciate the beauty of the fields and the ferocity of the world's cruelest creatures when miles of interface aren't blocking the way.

Oddly enough, however, the limited interface can hinder immersion. I summon two different creatures to fight at my side, but in the heat of battle, I can't always tell if my winged twilight is still alive; what I wouldn't give for a simple onscreen icon that would tell me at a glance. When I walk into the bank and the banker is surrounded by two dozen other players, picking out the right character to speak with can be a chore. The game's phasing technology, which allows the game to reflect changes to various areas based on past events, often makes me feel like I have exerted a powerful force on an online world. But the immersion suffers when I venture into an area with a buddy, and his character disappears because we've entered different instances of the same area. When I'm on my own, the illusion is powerful. When I'm not, the illusion is betrayed.

Given my criticisms, you might think I'm not actually enjoying my time with The Elder Scrolls Online, but that's not true, though I am greatly aware of its flaws. Yet in spite of its clear issues, which are intrinsic to its very design and not just patchable foibles, the game often imparts a fun sense of adventure. I get on my horse and gallop through Stormhaven, stopping to crush a giant crocodile, then mining iron nodes and collecting herbs. When I craft glyphs, my sorcerer intones the runes out loud, as if he's bending supernatural forces to his will. When other players stop to look at their maps, you see them perusing a parchment--such an elegant little touch, demonstrating that this fellow citizen is off on a new journey. Then there's that music, reaped from the musical ideas that composer Jeremy Soule once sowed, generically epic, yet still almost perfect given its ability to inspire nostalgic memories of adventures past. I like existing in Tamriel, even when it withholds affection and replaces it with frustration.

I'm still not sure what was going on in this weird surprise attack.

While the world at large might not offer as many emergent possibilities as I'd like, Cyrodiil provides a few exceptional delights. It's there that the player-versus-player conflict rages, and there that I've found the most joy. The three-faction persistent war isn't new to the genre, dating back to Dark Age of Camelot's excellent realm-versus-realm battles, and more recently seen in Guild Wars 2. Guild Wars 2's locomotion and combat are simply more fun than those elements in ESO, but ESO's battles are no less urgent. Making your way to the most entertaining battles can prove a chore given the vastness of the maps and the limitations of fast travel, but the thrills of erecting a ballista and firing flaming projectiles into masses of Ebonheart Pact invaders are unmistakable. When I reached level 15 and was able to select a secondary set of weapons and skills, I dedicated one of those sets to PvP, where my healing spells have proven to be a great asset, and are easy to pull off in the midst of combat, which is a real boon. I wish the standard combat imparted the same sense of connection and immediacy that previous Elder Scrolls games have provided, but when I'm skirting around behind the front line, keeping my teammates in tip-top shape, such concerns are rarely on my mind.

I am still dedicating the next week or two to more time in Tamriel, and I will publish a full review of The Elder Scrolls Online shortly thereafter. Until then, check out the replays of my previous live streams, and follow me on Twitch and Twitter to be notified of any future live streams I might broadcast. For now, I shall do my best to uphold the standards and morals of the Daggerfall Alliance. I am not sure what those standards and morals are, really, but dammit, I'm willing to fight for them!

Written By

GameSpot senior editor Kevin VanOrd has a cat named Ollie who refuses to play Rock Band because he always gets stuck pla

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Discussion

485 comments
youngzen69
youngzen69

Its getting harder and harder to get accurate reviews and opinions from the vast majority of gamers and critics these days. Most gamers tend to judge or rate games based on their attachments to a brand and critics seems sometimes influenced by outside entities to give higher then normal reviews. People just seem to be incapable of being independent thinkers these days never actually rating the actual product for what it is today but rather judging the product based on their past experiences with previous games from the brand or what it could be someday in the future.

The problem and the reason why publishers tend to hate places like Youtube and love centralize places like GameSpot is because places like GameSpot can be much better controlled with PR nonsense as oppose to trying to control some random guy from giving a honest brutal review on Youtube.

The reality is ESO will cost you 60 bucks plus a 15 dollar monthly subscription fee to play. Coupled with many of the other bugs and things wrong with the game based on the harsh reviews that I have seen so far from independent reviewers like Angry Joe and some others there are much better MMO's out there for far less money worth playing over ESO. 

youngzen69
youngzen69

I really dislike these reviews in progress. All that it does is give extra publicity to a game that may or may not be deserving of it . 

GT_APE
GT_APE

ZOMG another day and no review. It's been 20 fucking days. If I were blessed enough to have your job (read: playing video games for a living and writing about them), I'd be playing DOUBLE TIME. All day at work then go home and play too and I'D HAVE THIS REVIEW DONE BY NOW. DO YOUR JOB. /FAIL SAUCE.

Arther-la-Blunt
Arther-la-Blunt

KVO what up with the review? Is it really that hard?

GT_APE
GT_APE

 If you honkeys don't get this mofo reviewed, I'm going to create a white house petition to have you deported.

cyberwookie72
cyberwookie72

Kevin cant bare to play it anymore, hence why the long wait for his review....lol

lionheart051
lionheart051

Ign gave it a 7.8 out of 10. What a crok of shit, this game deserves no less than a 8/10.

Sharuko9126
Sharuko9126

Looked at some of Kevin's older MMO reviews and the only one I agree with is SWTOR.  The only thing I ask from Gamespot is variety in their reviewers.  Switch up assigments here and there.  Love all the reviewers but would love to see variety in terms of reviews done.

Below are Kevin's MMO review scores (most are based on the old Gamespot system) but the scores still stand even if you round them to the nearest 10.

GW2 = 90

Age of Conan = 85

Warhammer Online = 85

Rift = 80

SWTOR = 80

Tera = 75

FFXIV = 70

The two reviews I really disagree with Kevin on are giving Dragon Age 2 a 80 and giving games like WHO and GW2 85+.

Sharuko9126
Sharuko9126

I liked Kevin's reviews in the past, but I seriously think GameSpot needs to add more variety in their reviewers especially within a specific genre.  Right now on GameSpot if it is a MMO or even a RPG we get Kevin's reviews and since reviews are very subjective in nature we will one opinion on various games within the genre that caters to a specific taste.

One one hand Kevin complains about the voice acting in ESO.  On the other hand he praises FFXIV for writing and they lacked voice acting and their writing wasn't good.  I rather have voice acting from one voice actor in the entire game than no voice acting at all.  So for MMOs were are forced to listen to one stance by one person with certain tastes.  He might like Asian styles others might not, but we just have that one opinion.

I would love to see more variety, because I have a hard time taking a opinion of someone that gave a game like GW2 a 90 and a game like Warhammer Online a 85.  And yet at the same time on his Twitter account bashes ESO for the most minor things. On his Twitch he almost tries to go out of his way to hate it. 

njs72
njs72

Hey guys im enjoying ESO atm, yes it does have many flaws but i think these will soon be fixed given time. My biggest gripes for me with ESO is no small scale PVP, i feel the world sometimes feels lifeless and some of the quests are just boring. Overall its a great game but as im lvling im starting to get a little ESOed with all the reading and lore to take in so i decided to try something else to give me an ESO break. If theres anyof you not likeing ESO and would prefer an MMO thats more similar to the 'WOW' genre i strongly suggest Wildstar. Try get into the beta if poss, i got a key give away from Curse. Its an absolute blast and possible the most fun combat system ever in an MMO, the graphics are catoony but done in a way the game has an almost pixarish feel to it. It has so much character. Both great games and ill play them both. Man i need to win lottery and quit my job and retire early and play all these awesome games. OH BTW Wildstar has an Auction House!!!!!!!!

Hiraishin
Hiraishin

I dont really care for Kevin's reviews, his review on FFXIX ARR seemed to give an unfavorable tone. However i enjoy that game a lot. I recently purchased this game and i am enjoying it quite a bit. I feel like kevin will give it a 6-7 based on his past reviews though.

hitomo
hitomo

' You might suppose that I would agree with one author more than the other, but the truth is that I reside in both camps at once'


hate to break it to you, but this isnt an opinion ... its more of this refinded mediocredity thing you mentioned


tegardless if you like the game, the theme or the developers at all ( I dont) you have to pay them respect for creating this, the graphics are bombastic, on my PC they rival everyting up to Witcher.2


this is after TERA the next step in putting graphics, gameplay and game code even one step further


this game is a great job

fire_eye123
fire_eye123

IMO the game is far from anything genuine. The PvP component might be Ok but for the rest of the game I felt like a lemming waiting my turn at a quest while watching other players complete them.  It truly lacks the feeling of accomplishment. Recently my account expired due to not setting up a recurring payment schedule weeks before my expiration was due but I have accepted that because it only shoes me that they charge way ahead of when the subscription is actually due. I have been playing MMOs for many years now all the way back to UT and this has to be one of the worst organized and least realistic games I have EVERY experienced. 


Just don't commit. 


Mike  

MikeFlavaz
MikeFlavaz

He's going to rip this game to a degree. It will be a similar review to dc universe online...that the game can be fun, but that there's little to do after reaching max level, and basically not enough content to warrant a monthly sub. All of which are true.  


The game isn't bad but it's not all that special either.  It has guild wars 2 style zerg-fest pvp, dungeons, crafting and questing.  And ladies and gentlemen..that's about it.  It's a total ripoff when you add in the monthly sub.  And aside from that, let's face it..the game really doesn't shine in any one particular area.  Sure, it's got voice acting...But just like skyrim, it's very bland and emotionless.  Aside from that, the questing is fairly standard stuff as well.  There is not one iota of end game here.  Just crafting, same dungeons, the same zerg-fest pvp and the hope that Bethesda will implement adventure zones? Well then...That about says it right there.  


Wait til it's free next year. 

greenpolyp
greenpolyp

This game is boring and simplistic. With all of the other mmo's out there, there is no need to play this one when it is not even free. I wanted to like this but I guess my only hope lies with Wildstar now.

cratecruncher
cratecruncher

Don't rush your review Kevin.  Take all the time you need.  I've been watching the aggregator sites like Metacritic and there has been a pronounced decline in points awarded by critics on this game since launch.  I think ESO is like Bazooka bubble gum.  It's ok at first but the flavor quickly disappears leaving you wondering why you're still chewing on a wad of tasteless rubber.

njs72
njs72

Ok i have another issue with this game, as good as this game is which it is idd. i love it but recently in ive noticed, especially in PVP this ability delay/lag.  I originally thought this was just a mechanic of how the game works but have recently learned that the EU server is located in the US.  This explains the lag in abilities.  From the UK i notice this at 150ms. Poor guys in countries like Romania, Russia etc will be experiencing 300+ MS.  Tbh i have a very strong opinion of this as this was the reason i quit Age of Conan was cos FC moved the EU server to US.   I think with ESO this very very very unacceptable and i WILL NOT be paying £8.99 a month to play an online game that is based in US.  Shame cos the game is very good, one of the best MMOS ive played. I think Kevin should consider this in his review that us EU guys are getting the raw deal.

DuaneDog
DuaneDog

I think the game succeeds in bringing over a lot of what is good about ES games while fusing it with solid mmorpg elements. You never feel like you must group up with others... at least not at all early on. There are lots of ingredients to find and the skill trees and how you build up your powers fits with ES style. The game also has good polish as well. So while I'm not sure it is AAA, 9/10 work I think it is a remarkable effort and great for those who really like ES and/or like mmorpg's. It's good enough on both fronts that you don't feel too cheated either you prefer.

GT_APE
GT_APE

Ok this isn't done YET??? DAFUQ??? Your job is to play video games 10 hours per day. FINISH this shit. 

PixelAddict
PixelAddict

Perhaps Kevin's review will roll out a little each month, perhaps at $1.99 per portion.

PolishTank79
PolishTank79

I picked this up over the weekend.  During the download I was actually a bit nervous that I wasted my money and wouldn't be into it.  But I really like it so far.  Engine is well optimized.  Quests are funner then most other MMOs.  Combat is fun.  It "feels like" an Elder Scrolls game.  I like there is no class/skill limitation.  I even like the subscription model because a) I can afford $15/month and b) I don't have to deal with all the "buy gear/looks for money" stuff.

vadagar1
vadagar1

the amount of voice work, details, and beautifully crafted levels and items, not to mention the overall color and design of the game shows that it was made with love and care.


the music the lore the first person view.... this game is far Superior to every mmo I have seen so far.


the only other mmo I played was world of selloutcraft and frankly giving money to failizzard now should be a  criminal offense.


I would rather keep dumping my cash into valve and Beth/zen and cd project than see a single cent go to blizzard or actibitchen

pawnie
pawnie

Personally I'd say Pvp (Rvr) is way better in TESO than in GW2 (and also funnier) but that's prolly part because of the graphics difference and some would prefer gw2's.

njs72
njs72

Its a great game but my only real gripes with it is the comunity, after comming from 'The Secret world', Teso has taken a seriuos downturn on the lvl of maturity the game has in its players.  Other issue is goldsellers,  this is the worst MMO ive played for goldseller spam.   final im not sure about the stealth/sneak in PVP, hated it at first but im kinda getting used to it.

youngzen69
youngzen69

Also, be weary of people who have already invested their 100 bucks into the game and what their motivations might be by taunting ESO as being the best MMO of recent memory. Really?

binderdundat
binderdundat

@GT_APE  because its a shitty game, save your money. Gamespot is just holding out to see if the comapany will give them money to boost the score. Go watch any other review on youtube to get the truth. IGN and Gamespot are are the bottom of the barrel reviews now. 

GT_APE
GT_APE

@kocur  Yeah but also at the end of the video, he says come join us and then shares his guild's ESO raiding schedule. LOL

binderdundat
binderdundat

@lionheart051  have you actually played the game?  "no." Then shut the fuck up!!! cause it sucks ass. 

Arther-la-Blunt
Arther-la-Blunt

@lionheart051 It seems to me that a 7.8 is pretty close to an 8. How then is it a crok if it's only .2 from what it "should" be?

cyberwookie72
cyberwookie72

@Sharuko9126


Age of Conan an 85 ...that game blew chunks!

GW2 = 90?... Really crappy group mechanics and content!

Hiraishin
Hiraishin

MMO-RPGs really cant be judged day one, i know what you're saying but WoW wasnt exactly a gem at the beginning it self for example, it was about mid way through vanilla with new content release that really kicked it off. Im liking this game a lot so far. But then again to each his own.

ronnieo54
ronnieo54

Did you get to 50 already? When you do you can unlock the veteran system... And the other 2 thirds of the game. How is that not endgame content? And the first free expansion is about to hit. If you just quest after 50 in the other two unlocked zones, each as large as oblivion, it takes an estimated 175 hours to do all the quests. That doesn't take exploration or grouping in veteran dungeons into consideration. Just getting to 50 is the easy part from what I've heard, from people who have actually played the game. And you keep leveling as a veteran getting up to 300 skill points on the content currently available at launch.

BurningUp99
BurningUp99


@greenpolyp   You have no idea what you're talking about.  This game is too hard for you that's why you don't like it.  The combat is way better than other MMO's that just shows me to you don't understand the game and the mechanics.  Boring and simplistic?  That doesn't describe this game at all sorry.   There are tons of ways to build your character and the two weapon set skills system allows for a multitude of strategies. 

ricku1967
ricku1967

@greenpolyp played all the "other mmo's out there" and they dont compare, they are the ones boring and simplistic...and free?? lol if you like pay gated, micro transacted games that end up costing more in the long run than just paying a very low one time fee a month..more power to ya. and wildstar? really?? that looks like a game only a 7 year old addicted to Nickelodeon could like , which by the way will also have a sub fee... but to each is own i guess.

lutarian
lutarian

@cratecruncher  

I find it odd that with WoW alot of the critics did not review until after the game had been out for quite some time, yet with ESO they launch their "reviews" right out of the gate. mmmmmm


This game is actually the reverse of what you stated. The more you play it, the better it gets.

ricku1967
ricku1967

@njs72 the fact that the EU server is in the US is only temporary..Zenimax stated as much...it will be moved to EU in the near future

kingssorrel
kingssorrel

@njs72  Zenimax said from the beggining that it will be only one megaserver split in two.US & EU.find better excuse.

BurningUp99
BurningUp99

@GT_APE   It's impossible to see everything in the game in a week there is way too much to do.  I've been playing since early access most people aren't anywhere near level 50 yet.  The crafting in itself is complex there are hidden crafting stations that are hard to get to and they are used for creating set items.  This is easily one of the best MMO's ever trust me that's all you need to know...go out and buy it...and start playing.    That's why the people that try and slam this game are so pathetic they haven't really played the game.


ricku1967
ricku1967

@njs72 after the first 30 days, all the immature people will be gone. the gold sellers will be gone also eventually..in the mean time, just turn off zone chat..it does wonders for your problem

lutarian
lutarian

@njs72  

TSW is a great MMO.


I understand what you are saying but there are two reason why you are seeing this.  1. More players in ESO than TSW.  2. TSW is a harder MMO which can deter lots of kids.



Mommas_b_o_y
Mommas_b_o_y

@njs72  just get used to the ignore button. I've used it about 50 times so far. I don't have much of a problem anymore with gold sellers or the other crap people say in chat.

GrahamZ
GrahamZ

@njs72 As far as player maturity, that I haven't seen.  I'm not sure what you are talking about.  Examples?  Maybe I just joined better guilds than you did?  Are you talking US server or what?

BurningUp99
BurningUp99

@njs72 They will deal with those very soon I already see less of them IMO.


GT_APE
GT_APE

@binderdundat @GT_APE  Actually, I took your advice but I found the reviews to be pretty positive. I'm leaning toward buying this game but I'm waiting for KVO to stop SLEEPING ON THE JOB and get this review out.

Sharuko9126
Sharuko9126

@cyberwookie72  And AoC was bugged to hell.  My point is I would love to see consistency when it comes from GameSpot reviews especially if it is coming from the same person within the same genre.  "Change of scoring system" is not a valid enough excuse because even if you round the scores it wouldn't make sense.

Forgot to mention his "The Secret World" score which was a 7.5 and that game was beyond broken at release.

Pr1v1t
Pr1v1t

@Hiraishin  You had my hopes up. I was going to ask for a ride in your time machine.

QuadDamage85
QuadDamage85

@ricku1967 @greenpolyp  I would rather go back to WoW than continue to play this Greek tragedy.  The game has some compelling components, don't get me wrong, but the combat gets extremely stale, the UI is far too simplistic, there is no proper auction house, the professions and their progression are god awful, and the skill choices are horrific.  


Simply put, just say no.

Sigleaf
Sigleaf

@lutarian @cratecruncher  From professional reviews I have seen online, those that came out April 4-5 seem to give this game a 8/10 while those that have come out in the past week are owning this game hard with majority being 50-60%.  That would contradict your statement and clearly show this game is trash after the honeymoon phase.

Also, do you honestly think anyone is going to play this game long term when they have only 1 endgame area?  This is GW2 again only with buggy as shit combat.

cyberwookie72
cyberwookie72

@Sharuko9126 A little off topic. It's not just Kevin either! All of the reviewers seem to be smoking a little something.  A score of- 6  for Batman Origins? Yea it may not be the greatest in the series, but certainly didn't deserve a score of 6! I could name a lot more , but is near my bed time...lol

BurningUp99
BurningUp99

@QuadDamage85 @ricku1967@greenpolyp   That was all by design. 
Again the haters do not understand...  World auction houses on a large megaserver doesn't work look at what happened with Diablo 3.  There's too many people and it tuins the game economy.   The game economy is better without it.  With player run Guild Auction Houses it makes the economy more driven by the gamers themselves.  Guild Stores are run by the players and the guild.

UI too simplistic?  No they didn't want life bar addon world like WoW players are used to.  You're supposed to actually pay attention to the combat and what's going on not be a life bar robot.    This game has blocking.


ricku1967
ricku1967

@QuadDamage85 @ricku1967@greenpolypopinions vary...the combat is 20 times better than the 1-9 button mashing, wait for cool down, snore fest most MMO's combat is. the UI is a lot better than having 90% of the screen covered where you spend the entire time looking at a UI instead of actually looking at the game.(you can use add ons if you want to the UI by the way) in over 15 years, i have never used an auction house, its for the lazy who dont want to get items through game play imo, its not missed at all. the professions are great, all the best items in the game are crafted instead of depending on an 80 man raid in the hopes of getting that rare 2% drop from a boss to get great gear. I have no problems what so ever with the skill lines in this game..and they are going to add to it, after all, the game has only been out for 19 days including 5 days early access. and the PVP is great..All in all, i havent had this much fun in an MMO in over a decade...like i said opinions vary. so simply put ..as Danial Bryant would say...just say YES YES YES YES YES :)

lutarian
lutarian

@Sigleaf @lutarian@cratecruncher  

I no longer go by what "professional reviewers state. It's not hard to see many of these so called "professional reviewers" are being paid off to give bad reviews and/or good reviews. Open your eyes and you can see this happening with quite a few games. I know as I am part of the industry, and I will leave it at that.

The game is MUCH better than during beta and gets better as you play it. Yes, there are bugs and guess what?  All mmo's have bugs at launch. How people forget about how the most popular mmo of all time had one of the buggiest launches ever. Yes, I am talking about WoW. They fixed their issues and it took months. So people simply need to be patients while ESO fixes it's issues.

Let's just walk into fairy tail land and say that there is nearly no end game in ESO as you stated.  An mmo that just launches normally does not have alot of endgame. You know why? Because it just launched. Duh.  However, this shows you know nothing about the game.  CURRENTLY, endgame encompasses every single part of the ESO world, not just one area. You also have the following.

Currently 450 hours worth of endgame dungeons with more to come.


You can go through Cyrodiil (ESO’s PvP zone) and quest, collect resources, go into delves, find Skyshards— the same way you play through PvE. Of course, in Cyrodiil there are player enemies who could ambush you at any time, or maybe you prefer to sneak and be the ambusher. 

Groups like this, sometimes referred to as “gank squads,” can run around Cyrodiil taking farms or other resources. They can also be on the lookout for other small enemy groups or solo enemies to kill. Well-coordinated squads will have a ton of activities that make them valuable in the Alliance War.

Veteran Rank zones (playing other Alliance content), are the core of our solo / duo Veteran PvE content. I have said many times that our game opens up at 50—this is what I was talking about. At Veteran Rank 1 you can travel anywhere in the first or second alliance you want to go. When you meet the qualifications for opening up the third alliance, the entirety of the current game world is open to you. Yes, it does get harder, but that’s part of the fun and challenge. When you consider that 2/3 of the hand-crafted content and quests are available to you after you hit the level cap of 50, the veteran solo / duo game is huge. Skyshards, quests, delves, Dark Anchors, crafting, collections, achievements—basically everything you enjoyed during the 1-50 game, are all available at these Veteran Ranks.


Six six Veteran Dungeons with more to come.

Craglorn which has lots of events, a full storyline and quests, more crafting opportunities, and entries to the Trials, a large-group Veteran PvE content.

Twelve Person Group PvE: Trials have a running clock and mistakes, including deaths, can add a time penalty. Turn in a great time, however, and you might make it to the top of the leaderboard. If you fail, your group can restart and try again. 

No endgame uh? The endgame is massive and the game is not even a month old yet. Pretty impressive.