Temple Run Franchise Joins Angry Birds in Reaching 1 Billion Downloads

Immensely popular mobile game series from Imangi Studios reaches new milestone.

The Temple Run franchise has now reached 1 billion total lifetime downloads, developer Imangi Studios announced today. It's not the first mobile game to reach that mark, as Rovio's Angry Birds series hit 1 billion total downloads more than two years ago.

Temple Run was originally developed by the husband-and-wife team of Keith Shepherd and Natalia Luckyanova, and the original game launched in 2011. The 1 billionth download came sometime between the original Temple Run and Temple Run 2, released last year.

"It's just been amazing," Shepherd told USA Today, noting that players have now run a total of 50 trillion meters and played over 32 billion games to date.

Temple Run is credited with popularizing the the now-ubiquitous endless runner genre, where players must guide their character through increasingly challenging environments. Shepherd said this new play pattern helped the game become so popular. "If you can bring something novel and new to the table, it adds that extra excitement level and that extra component to the virality of it," Shepherd said.

In addition to Temple Run and Temple Run 2, spinoffs based on Disney moves Brave and Oz: The Great and Powerful have been released. Shepherd teased that Imangi Studios might work on Temple Run 3 "at some point," and noted that the outfit also has other games in the works. The company now has 11 employees at its office in Raleigh, North Carolina.

A Temple Run movie is also in the works at Warner Bros., with Harry Potter producer David Heyman attached to the project.

Eddie Makuch is a news editor at GameSpot, and you can follow him on Twitter @EddieMakuch
Got a news tip or want to contact us directly? Email news@gamespot.com

Written By

Want the latest news about Temple Run 2?

Temple Run 2

Temple Run 2

Discussion

13 comments
Keaze_
Keaze_

Never heard of it.

kryotech
kryotech

I never really liked mobile games much. They are far too simple. What's the appeal? I'm curious what people say.

JoInfo
JoInfo

Spent many a long, on the clock breaks from work playing this one.

beuneus12
beuneus12

1 billion? lol...

hard to think 1/7th of worlds population would download the game. Either the statistics are off (failed DLs or whatever) or there are more suckers in the world then i thought

Dannystaples14
Dannystaples14

This sort of thing is the exact reason why if gaming becomes mobile I will stop playing games.

I agree the game is addictive, but it isn't really a game. It is a monotonous set of actions you repeat over and over again. Fun when bored but not what you go to when you want to relax in an evening.

gajbutler
gajbutler

Dunno why, not even a good game, something that has been done like 30 years ago lol.

xOmniCloudx
xOmniCloudx

@beuneus12 People are suckers for enjoying something just because you don't like it? lol

Mr_Big_Boss
Mr_Big_Boss

@beuneus12 Think about it. One person drops their smart phone and it breaks, or they upgrade to a newer phone. They go back and download the free app again on the new phone. Then we also have tables which download the same garbage.

xOmniCloudx
xOmniCloudx

@Dannystaples14  Sounds like many console and PC games. Dynasty Warriors and various hack and slash games, beat em ups, shooters and racers especially come to mind. I know that when I play RPGs and dungeon crawlers, I rarely have to do anything different. The genre where I do the most different tasks are fighting games. You're going to find repetitious things in any format, they're still games though as it's the exact same design philosophy regardless of if you or I like them. These type of games were on PC many years before mobile was a thing by the way, they have simply found another home. 

xOmniCloudx
xOmniCloudx

@JoInfo @kryotech That's what handheld gaming started as before they became powerful enough to give solid gameplay experiences. On a platform you play on the go, this is important seeing how many people don't travel in a way or length of time where they can truly get into an engaging gameplay experience. Something like this is perfect for that though.

kryotech
kryotech

@JoInfo @kryotech I guess some people prefer killing time that way. Personally would rather read, listen to music. To each his or her own.