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Oculus Rift Now Suggests Four USB Ports as System Requirements Change

Oculus CEO clarifies users won't have to utilize all four ports.

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The Oculus Rift is set for release in the first quarter of 2016, but it seems like its recommended system requirements are still being ironed out. Users will now need even more USB ports than before.

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Eagle-eyed Reddit user Kontis found the change and posted it to the Oculus subreddit. Instead of the original two USB 3.0 ports, those wanting to use the Rift to its full potential will now need four USB ports (three USB 3.0 and one USB 2.0).

Oculus CEO Palmer Luckey replied to the thread, saying the new requirements assume the player is "using Touch and an Xbox One gamepad at the same time." It was announced earlier this year that every Oculus Rift would include an Xbox One controller.

"Many people will be able to reduce port utilization with hubs, but your experience will vary by computer and hub," said Luckey. "We want to be totally honest with the maximum-use scenario so people can prepare and not have to swap ports around depending on the game they play."

The rest of the virtual reality headset's system requirements remain unchanged.

The Rift is currently slated for a Q1 2016 release, which could be any time from January 1 to March 31 of next year. A price has not been announced, though we do know it will cost more than $350.

Crysis developer Crytek recently announced The Climb, a mountain climbing video game that's coming exclusively to Oculus. GameSpot's Mike Mahardy went hands-on with The Climb, which he said provided a vivid sense of place, and elicited a real physical reaction that triggered his fear of heights.

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