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No Ironsights in Star Wars: Battlefront, Playable AT-STs Confirmed

Some rifles will have scopes, but there are no ironsights, producer says; playable chicken walkers revealed.

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New details about DICE's upcoming Star Wars: Battlefront shooter have emerged regarding the game's weapon aiming system and vehicles.

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First, DICE executive producer Patrick Bach tells OXM (via GamesRadar) that Battlefront will not have ironsights, a staple of the developer's other major franchise, Battlefield. "There are no ironsights in Star Wars, on the ordinary blasters," he said. "You have scopes on some rifles, but there are no ironsights."

This matches up with previous Battlefront games, which had players firing from the hip instead of aiming down sights as they do in Battlefield and other contemporary shooter franchises.

Significant deviation from Battlefield in terms of weapon aiming was no accident. Bach explained that Battlefront, though it may carry some characteristics of other shooters, is being designed to feel "completely unique."

"We're not taking into account what we've done before, because I think that would be disrespectful to the fans, and to what we're trying to achieve here," he said. "A lot of the things you saw in the game have nothing to do with anything we've done before. Some features of course resemble [our other shooters], because we want to make the best possible shooter, but in general we've tried to do something completely unique."

In other Battlefront news, DICE has confirmed on Twitter that AT-STs ("chicken walkers) will be playable.

Battlefront launches November 17 for Xbox One, PlayStation 4, and PC. Recently, DICE confirmed that the game will ship with 12 multiplayer maps, including one set on the previously unexplored Sullust planet. Publisher Electronic Arts also said this week that the game is expected to sell 9-10 million units.

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