Minecraft passes 100 million registered users, 14.3 million sales on PC

Original PC version of open-ended sandbox game reaches new milestone; 14.3 percent of total users have bought the game.

Minecraft creator Markus "Notch" Persson has announced on Twitter that the original PC version of the open-ended sandbox game has reached 100 million registered users.

But how many people have actually paid for a copy of the game on PC? With a 14.3 percent conversion rate to paid accounts, that's more than 14.3 million copies sold on PC alone.

Of course, Minecraft is also available on platforms outside of the PC. The Xbox 360 version of the game has sold over 10 million copies, while the PlayStation 3 version sold more than 1 million units during its launch month of December 2013.

Minecraft: Pocket Edition, for iOS and Android, has also been a hit, having sold more than 10 million copies as of May 2013. Versions of the game are also in development for the Xbox One, PlayStation 4, and PlayStation Vita, but there's no word yet on a potential Wii U or 3DS version.

Written By

Eddie Makuch is a news editor at GameSpot, and would like to see the Whalers return to Hartford.

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48 comments
theKSMM
theKSMM

I still have no idea what this "game" is about.

But no matter, those are impressive numbers.  It seems like those blocks would be an excellent fit for the 3DS's 3D screen.  And a stylus might make creation easier to boot.

vadagar1
vadagar1

I bought the game then they deleted it from my game list with no refund 


thanks MOfail

Jacanuk
Jacanuk

Impressive and i wonder if we ever will see something like this again.


14.3m sold copies and 100mill registered users not to mention the more "dark" minecraft community.


Pretty insane to think about.

Korun4869
Korun4869

A purchase that I regret deeply ;(.

Hurvl
Hurvl

Great, another notch in their belt.

csward
csward

It still shocks me how EA, Activision, and Ubisoft with all their money couldn't come up with this simple concept. I'm sure they all have clones in development right now though. Congratz to Notch on this achievement. 

jk12324
jk12324

So much money and they STILL refuse to put the pocket edition on sale.  I have waited patiently for nearly years to buy it for my phone and I'm still waiting.  I've paid £18 for the PC version already, no way I am forking out another £5 for a watered down version.  I blame it on all those who keep it near the top of the sales lists despite it having never been on sale, although I must admit it is super impressive how they've even managed to achieve that.

Barighm
Barighm

I think I heard somewhere the PC version has brought in something like $30 million. Actually not a lot on a unit per unit basis. It's just average for AAA games.

Of course, the Xbox version sold just as much for $20 each, so...yeah, they're loaded.

Pewbert
Pewbert

Notch is another poor coder who got lucky with his creation. The best thing he did was leave and let Minecraft blossom into something special.

pyro1245
pyro1245

I never played this game but i love legos. will my skills transfer?

daabulls23
daabulls23

"With a 14.3 percent conversion rate to paid accounts, that's more than 14.3 million copies sold on PC alone."

No, it wouldn't be more than. It would be 14.3 million copies sold.

GSGuy321
GSGuy321

Remarkable. I'm not into Minecraft but the numbers are extraordinary. 

If you think about it, Minecraft marks a watershed moment (with a few other titles). It basically ushered in an era of independents rising up. It's a good thing, because gaming was heading in an awful direction. The big Publishers were pumping out the same cloned titles year after year, taking power/control away from the user, titles were overpriced and not completed. It was time to clean house. And when you clean house there is a period of transition required for the old models to crumble. But in the end it will be better gaming world.

nyran125tk
nyran125tk

Thats really quite extraordinary. When you think Kingdoms of Amalur needed 5 million sales just to break even and only sold 1.2 million sales and made everyone bust and bankrupt and this guy had barely any advertising , graphics from 1993 and has sold more games than The witcher 2, BF3 and BF4 combined that pay for LOADS of advertising for their games. No wonder developers are starting to think about leaving the AAA market.

ZeroFallout1
ZeroFallout1

He'll never want for anything again if he spends his money wisely.

amaneuvering
amaneuvering

And he's probably made at least $1 on average from most of those people.

Which means...He's f'n loaded.

DamageIncM
DamageIncM

@theKSMM  

If by the quotes on the word 'game' you mean that it's "not really a game", I would partially agree.
I mean, I base my rating or regard of a game on the value of its gameplay. For example, 'Grand Theft Auto IV' is a mediocre game to me, although it has its merits in terms of its world, characters, and scenes, otherwise it would be a lot more worthless. Now, 'Minecraft' suffers from something similar. It doesn't have a specific story, or objective, or anything that you really need to do or achieve, other than maybe "survive" in 'Survival Mode'.


What is it about then? Well, I don't mean to be Captain Obvious, but it's about mining. As in, the essence kind of lies in the minding and gathering of resources and then building whatever you like with them. There's more of a point to it in 'Survival Mode', as resources become a necessity, but otherwise in Creative Mode you can just build whatever you like and as much as you like.

The potential of the "game" comes out a LOT better in multiplayer though. You can actually create a world for players to live in, have fun creating new things, perhaps create or play mini-games. I guess a good game to compare it to would be 'LittleBigPlanet' or more so 'LittleBigPlanet 2', except then in a completely three-dimensional world that's also more a parody of the real world. Also, surprisingly, it's in fact one of the most social digital things in the digital world (if you manage it right), even over nonsense like Facebook and Twitter or forums and such things. If you can find the right servers (or just play with your personal friends) it will enrich the game by a LOT, especially of they have a friendly community and also have some nice extra features added to the game.

Basically, it's almost like plugging into a different world that is all blocky and pixelated, and you can be a miner, and punch trees to gather wood... The rest is up to your creativity as to what you can create and how you have fun with it. Seriously, even though it's on a rather "stiff" engine and its very blocky and all that, people play games within the game. They have survival-arenas against AI, fights and battles PvP, races, "ball-games", and so on.

It's truly about creativity and a good amount of freedom and a truly open world. What you do with that is up to you, because if there's anything this game lacks is freaking DIRECTIONS. I mean it doesn't even tell you the most basic things, it just throws you in there and leaves you to it. Which on one side is kind of nice, but on the other side, imagine if this game was released before there was any internet... barely anyone would know how to unlock its potential simply because of the lack of information on it, not even because of the lack of multiplayer.

Anyway, hope that gets a clearer idea of the game for some people. :)
And PS: I was VERY skeptical about this game at first.

Korun4869
Korun4869

@Hurvl  Could this also be a Dark Messiah: Might and Magic, reference?

Nanomage
Nanomage

@Barighm  Not even close,just doing the math on the PC version at $20 per unit sold(and it´s more expensive now I believe,or has been since the official launch in 2011),considering it sold over 14M units it brought around 300 million in sales,probably more since I´m just going with the $20 price.

And I as understand it,the 360 version is around 4 Million copies sold(10M sold) behind the PC version,so not exactly the same.

blackothh
blackothh

@Pewbert Thats a pretty stupid thing to say, without Notch, there would have not been Minecraft. It also is a good thing that he realized that stepping aside was the best thing for the game. He deserves more credit then some people give him.

blackothh
blackothh

@pyro1245 one thing to do: There are websites that have PDF manuals of the old out of print lego sets. Get the manuals and build the lego set castles and such in the game.

terrariafan247
terrariafan247

You will LOVE Creative mode (it gives you infinite blocks and god mode) Survival... Not so much.

Hurvl
Hurvl

@daabulls23 Have you ever heard of numbers being rounded off? That might be the case here. The actual, precise number might be a bit higher than 14,3 %, but it doesn't make sense to write that 14,32561243 % or whatever consists of sales.

Hurvl
Hurvl

@GSGuy321 I just a got new issue of Swedish PC Gamer where they say on the cover that Day Z is the hottest game in the world right now. My response: have fun rest of the world, I'll play something else.

normanislost
normanislost

@nyran125tk  "graphics from 1993 and has sold more games than The witcher 2, BF3 and BF4 combined"


proof that graphics don't make a game good its all about gameplay

pyro1245
pyro1245

@nyran125tk  KoA should have sold 10 mil. It was a great game I guess they just forgot to get the word out.

DamageIncM
DamageIncM

@guardianofhonor

I guess your opinion of Lego is that it's "overrated" too. Well, as bitter as you are, your parents probably never got you any... -_-

Poodger
Poodger

@guardianofhonor "Hnnnng, I don't like something so it's overrated! I have better taste than other people, herp derp mcgurp!". That is you. That is how you sound.

WehrmachtBear
WehrmachtBear

@guardianofhonor I also thought it was overrated, until I tried it for myself. I thought it was beautiful. And then I tried Multiplayer with my friends. It is magnificent.

Hurvl
Hurvl

@Korun4869 @Hurvl As it happens, I love Dark Messiah: Might and Magic. Haven't played a game with such a fun combat system as theirs, but the dialogue/story isn't very memorable, so I can't remember if anyone says anything about notches and belts. I was merely trying to be witty.

DamageIncM
DamageIncM

@terrariafan247  

That's some flawed reasoning you've got going on there.

Just because you're so sure he would love the Creative Mode because he played with Lego, doesn't mean he would necessarily dislike Survival Mode. I mean, there's nothing in his statement that would indicate that.

Also, myself I come from playing with Lego throughout the '90s, and obviously I would love a virtual version of that (which would be 'Minecraft'). However, I also love videogames where you have to play, fight, and survive in general, so for some people that could be a great mix. Myself I love the challenge of organizing and gathering materials to survive and build things.

Though, I do get your point that maybe a Lego-fan would like unlimited resources to just build anything they want. Because Survival IS rather limited. At least you'll have to build up of resources at first and it also doesn't allow you to move around as freely (walking around with gravity as opposed to flying anywhere quickly).

His question was, "will his skills transfer"? I'd say, yes. In a way playing with Lego would have stimulated your creative skills as a kid or even adult (it doesn't matter). At least, if you're the creative type, 'Minecraft' would sure inspire you to build stuff. However, it's more extensive than Lego. It's almost like Lego Technic and beyond with all the different materials and even "wiring" and other mechanics you can apply. It might even have certain limitations (that might or might not be addressed with updates, or able to be "fixed" by means of mods).
I guess you'll still have to learn how 'Minecraft' works, because it's very much a thing on its own. But let me tell you, spend like a month or two of playing the game (not in total, but just maybe once every 2 days at least), with the Wiki and guides by your side, and you'll have learned how to work with this game and feel right at home. The rest is up to your creative abilities as to where limitations lie.

Short answer: Lego helps.

DamageIncM
DamageIncM

@normanislost @nyran125tk 

It IS about gameplay. But unfortunately the gameplay in 'Minecraft' isn't all that good. It's just that people find a way to unlock the potential of it. It's like how certain other (open-world) games are still alive because of mods and other things that extend their life-span. 'Minecraft' is lucky that it's such a free and open source, easily modifiable for certain people to make mods or plug-ins for it and make more out of it than it is. Because the creators of 'Minecraft' did NOT provide a good game with good gameplay, they pretty much provided a piece of software that is basically a set of features. What is done with it is up to us, so basically WE create the "gameplay" ourselves. It's kind of both lazy and smart to release such a piece of software. They did not bother to make a game, really, if you think about it. It's like creating software like for image-processing or video-editing or something. Adobe didn't create the content for us... Apart from some tech-geeks, we don't get excited about the programs they've created, but we get excited about what we can do with it once we put something (creative) into it. If it wasn't for our input, there wouldn't be much to it.

Also, the graphics are NOT "from 1993" (whomever said that), because... well, if you believe that you just don't know anything about the technicalities of graphics. Just because they put blocky models and low-res textures into a game, it doesn't mean they're "old" graphics. It still looks modern, it's also techincally impossible to have gotten this in 1993 apart from maybe pre-rendering computer-animation on a super-computer for like a year on end. And besides, people still have trouble running it smoothly on regular computers today, so...

Barighm
Barighm

@pyro1245 @nyran125tkI think Kingdoms of Amalur actually covered the costs of its own development. It's Project Copernicus that need the crazy sales to break even.

Just goes to show GOOD games, not good looking games, sell.

pongley
pongley

@WehrmachtBear @guardianofhonor And with SEUS mod it looks yummy.

Korun4869
Korun4869

@Jacanuk @Korun4869 @HowlPendragon  Because I don't have much gamer-friends. Those who do play games, aren't interested in Minecraft. Plus, I turned out not to be a big fan of the game either ways. But in case I ever get some friends to play it, I'll re-install it back again.

Korun4869
Korun4869

@Hurvl @Korun4869  I knew you were the chosen one! :P

Yes, the guards say that when they kill you. Just like in Dishonored they say: You made someone a widow damn you! - In Dark Messiah: Another notch in my belt!

I'm playing it on hard difficultly, so far it's a fantastic game! I love the combat system and dialogue. Well, too bad...  Ubisoft took that IP and ran onto the ground. I hope Arkan Studios get the IP and make a new instalment! They did a magnificent job with Dishonored.