Metal Gear Solid 5: The Phantom Pain - Horse Poop, Wolves, and Twin Snakes. Oh My!

Let the legend come back to life.

The Metal Gear Solid 5 presentation at E3 was the first time Hideo Kojima showed off an extended demo of The Phantom Pain, the full meal to Ground Zeroes' light appetizer. Much of that demo focused on the revamped Fulton recovery system that was established in Metal Gear Solid: Peace Walker, which allows you to procure soldiers and items from the battlefield for your own offshore base. But we also got to see some of the new equipment that the legendary soldier Snake, aka Big Boss, carries into combat.

Today at Gamescom, Konami showed a new demo of the same mission, but with a few added twists and features related to the game's multiplayer-focused Mother Base construction system. To top it off, the closing moments of the demo raise numerous questions in regards to the identity of Snake and his private military group, Diamond Dogs.

At the start of today's demo, Snake rode on horseback into an enemy base situated in Afghanistan. As in the E3 demo, Snake's horse, for lack of a better word, defecated in the road after riding a few meters into enemy territory, but it actually served a practical purpose this time around. Seconds earlier, Snake spotted an enemy Jeep heading in his direction, and lo and behold, his horse's waste sent said Jeep into a spin and the driver into a confused state. Snake then snuck up and sent both the Jeep and its driver back to his base using the Fulton system, which whisks objects and enemies into the air for automatic recovery via helicopter.

As Snake moved towards the outskirts of the base, he spotted a pack of wolves looming overhead on a small cliff. Although there wasn't any interaction with the wolves during the demo, it was made clear by the demo narrator that wolves and other animals will attack Snake if provoked. From there, he closed in on enemy soldiers, and in classic Metal Gear Solid fashion, shot a nearby enemy in the head with a tranquilizer dart. Unfortunately, the enemies in the area were wise to this tactic as Snake's had been there and done that before. In the Phantom Pain, unlike Ground Zeroes, enhanced enemy AI will force players to alter their strategies during repeated visits to the same location, which could prevent multiple missions in the same area from growing stale for the player.

At this point, Snake's cover was blown and nearby soldiers called in a helicopter for backup. Snake, ever the resourceful soldier, managed to destroy it using a remote-controlled explosive, a Jeep, and the Fulton system. After attaching an explosive to the Jeep, Snake sent it skyward and detonated the bomb as it passed by the enemy helicopter. Stealthy? No way. Effective? Absolutely.

Now in full alert, Snake hopped onto his horse, rode off into the distance and hopped into a helicopter of his own to return to Mother Base. However, for the purpose of the demo, he ended up on another player's base, and that's when things became really confusing.

For one, the Diamond Dogs logo that's usually associated with Mother Base in Metal Gear Solid V was replaced by a logo for the "Roughneck Ravens." Soon after, while exploring under the watchful eye of sentry drones, Snake ran past a shipping container with another new private military logo, this time for "Stubborn Sheep," and finally a small boat with the Diamond Dogs logo.

Why's this significant? Here's the situation with: every player in The Phantom Pain creates a Mother Base of their own using resources gathered from the field. They will also have the ability to invade bases of other players to steal equipment and soldiers, although how this is integrated into the game at large, and how it flows from the single player content is still unclear.

To support this system and give players a sense of ownership over their base, it makes sense that there would be individual identities such as the Ravens and the Sheep, but what does it say about the importance of the Diamond Dogs, which have until now been treated as a sacred component to Snake's tale? It's a tough question to answer, and it's not the only one. As Snake progressed further and further into the enemy base, he was eventually spotted and confronted by the base's commander: Snake.

Seemingly, against all reason, you aren't the only Snake in The Phantom Pain if the demo is to be taken literally. Of course, the overarching Metal Gear Solid plot involves clones and twins, so such crazy concepts are not unheard of, but relative to the events that come before and after The Phantom Pain in the series’ timeline, it's an incredibly risky move given what's already been established. How Kojima plans on justifying the existence of multiple Snakes at this scale, with potentially hundreds or thousands of them existing in the same world, is a mystery. Then again, Metal Gear solid games have always reveled in the seemingly impossible.

There's still no official release date for The Phantom Pain, but there's a chance we may hear more by the time Tokyo Game Show starts in late September. For now, Metal Gear fans have to ask themselves: do you think Kojima can justify these unusual twists, or will it create a massive hole in the series' long-winded and complex story? Let us know what you think in the comments.

See more coverage of Gamescom 2014.

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Discussion

124 comments
edblevins
edblevins

I've constantly been referring to Solidus ever since the first trailers started rolling out. The play on XOF and FOX; the mirrored eye's of Big Boss and Solidus. The way Raiden was discovered by Solidus; the way 'Big Boss' meets the boy we kinda assume is Liquid. Even the change in voice actors had me suspicious that we weren't playing as any Snake we had played before. I just cant piece it all together... or I don't want to. 

I have a feeling this is going to be a pretty cool twist

metalhead451
metalhead451

after watching over and over how all of these new techniques work. i can see this game being so much fun! its going to not feel slow but you will be creeping along like usual. so many things to do differently. cant wait. i wish he would not wait 6 years between major titles though. i could see a mgsVI  2 years released after this one, taking on the story from mgs4. and that story is the future!

dametreusp
dametreusp

Im sure someone has pointed this out already (havent gone through the posts as of yet lol), - I know its Big Boss story line so whatever happens here explains what happened in previous titles ts cool to see the base your building in MG5 is the same base you will be sneaking around in MG2 w Raiden. So does that mean we will recruit the villians that was in MG2 as well?

nl_skipper
nl_skipper

Lookin forward to this game but that cardboard box with the lady on it.. that's just weird lol, and looks incredibly stupid when used as a device to conceal yourself!  I like the silly/weird humour of MGS, but this seems a little too ridiculous... hopefully there are plenty of more reasonable means of stealth/tricking enemies to try out...

D382H
D382H

Whilst I am extremely not keen to see MGS have multiplayer in the game, I can see how it will prove interesting... I don't think Kojima needs to 'Justify' anything as he has directed every MG title and each one has been an amazing success.

The question I have is... will we see a remake of MG and MG2: Solid Snake? if so... please bring back David Hayter for the V/O!!! :P

Kojima is both extremely lucky and cursed... he can keep bringing fans MG titles and we will always enjoy them but, at the same time... every time he has tried  to walk away and do another project the Ultra Fan response has been... a little extreme... 

What I like most about Kojima is that his MG series consistently delivers a flawless game that has humour, anger, sadness, confusion and love... all balanced in a neat little package. The best thing though is that Kojima brings new ideas to the series with each title and without breaking the franchise... unlike TR, RE, C&C, Burnout, etc.

I guess I'm just a Kojima Fanboy! :D

---Cipher---
---Cipher---

Did the horse take a solid snake or a liquid snake? I'd believe it more if it was a liquid snake, seems more likely to ruin the traction...

macrm32
macrm32

For anyone wondering about the multiple Snakes, watch the trailers for Peace Walker. One of them shows 4 Snakes, as a means of explaining the 4-player co-op for bosses.

madarkerz
madarkerz

Is there a link for this on YouTube? All I can find is what's described in the article up to the point of him getting picked up by morpho.

murrayblake339
murrayblake339

anyone have the part where he returns to the mother base??? the last part of the demo?


saint311
saint311

Am I the only one who wished Kojima would PROGRESS the series (besides Revengeance...) instead of making more prequels to milk Snake's image and muddle the story/mythos even more?


What franchises out there actually have a real long-term chronological progression?  Besides Mortal Kombat (once X hits) and Tekken?  Fable (honest question, I don't know)? 

---Cipher---
---Cipher---

Wow, I knew Jeeps were terrible vehicles, but who knew that poo was their arch-nemesis?!


Turns out that in MGS2, all snake had to do was go number 1 on Metal Gear.

oldtobie
oldtobie

Never played a MGS game before.  Could I pick this up and enjoy it without reading synopses or playing the predecessors?

nero3068
nero3068

la li lu le lo whatever.

metalhead451
metalhead451

I can see this game being about snake fixing what zero created. maybe there are lots of his clones on the loose doing the same as him but for different reasons. snake must stop them before metal gear is activated lol

dr_jashugan
dr_jashugan

This article would have been better with a video. :-\

Kinguard73
Kinguard73

I think it's a multi player thing and not to be taken literally. there is diamond dog which you do In the main campaign and then there is a multiplayer option to create your own base and that boat takes you back to the single player component.


I think more is to be discovered. I just hope the base can be built from scratch on multiplayer if what I think is true.

acer86
acer86

that box demo was awful, i can't believe they put that shit in the game, so much from the "fox engine's A.I." 

the only good thing i saw that wasn't in the E3 demo were the wolves, nothing else got improved, same ol' horrible pop-in from before, soldiers still mumble infos and that horse shit car crash (no pun intended here), are you kidding me?

so much from making a realistic open world and MUCH more serious mgs game this time

PlatinumPaladin
PlatinumPaladin

I really don't want to have to deal with other players sneaking into my base and stealing all my stuff, especially if I'm just trying to enjoy the single-player campaign all on me lonesome.

snaken313
snaken313

I'm sorry but am I the only one that is bothered/noticed the fuggin shrapnel sticking out of his head? I haven't seen any comments on that yet. I'm sure it will get explained by the *spoiler* helicopter accident in Ground Zeroes...but still it looks like it hurts. A lot. Also probably can't be surgically removed without him being brain dead or dying himself. Who knows.

spacecadet25
spacecadet25

I'm excited for this game, but 2 things I'm worried about after reading this:

1. Hopefully you have the option to turn off the invasions from other players.  I like to explore and collect stuff, and I don't need some 10 year old to jump into my base and take my stuff, which took many hours to earn.  And I'm also sure there's going to be people who just spend the majority of their time robbing people.  I'm sure this will create more headaches than fun.  If I have to play this game totally offline to avoid this then I will. 


2.  Hopefully they don't go overboard with animals attacking you all the time.  In Far Cry 3 they did, and it was annoying to always be looking out for animals, and having them come up behind you and ruin your cover.  Yes, animals attack people in real life, but not the same person 5 times a day, it's a rare thing when out in the wilderness.

D382H
D382H

@edblevins

Big Boss was in a coma during the the les Enfants Terribles project and captured by Zero after MG2... so, when did 'Big Boss' meet Liquid? I do remember in MGS Liquid was talking about how 'Big Boss' chose Solid over Liquid..


And we aren't playing 'Snake' a.k.a. 'Solid Snake' we're playing 'Big Boss' a.k.a. 'Naked Snake'

D382H
D382H

@metalhead451 Yeah but, Kojima did that the game might become buggy, laggy and worse yet... less than Kojima standard we have come to expect...

I am curious as to whether he will remake MG, MG2 and MGS for PS Fans. Kieffer could voice BB and DH could voice Snake :)

D382H
D382H

@dametreusp

**Spoilers**


1. The base built in MGS: V is most likely going to be wiped out or kept secret as Snake will be sent into "Outer Heaven" in MG2: Solid Snake


2. MG2: Solid Snake and MGS 2: Sons of Liberty are 2 different titles set in 2 different time periods.

3. The base built in MGS 2: Sons of Liberty was built not by Big Boss but, by The Patriots as is explained throughout the game and confirmed by Big Boss himself at the end of MGS 4:  Guns of the Patriots.

4. Recruiting Villains from events that occur after MGS V: The Phantom Pain would cause a Time Paradox which... Kojima has put in h is games before.

D382H
D382H

@nl_skipper Yeah but, that's what makes MGS titles great. Besides, this could prompt yet more hilarious parodies on NewGrounds.com :D

MGS has EVERYTHING!... sadly... this means  it now has Multiplayer... :P

metalhead451
metalhead451

@D382H If those games are redone/remade the franchise will EXPLODE! there are so many questions so many people have for the games that the remakes now on this gen seem to be more relevant than ever! just a full HD remake of MGS would be a good start. twin snakes was the only reason i bought a game cube, and there were many flaws still with the game compared to the sons of liberty/substance on xbox/ps2 and playing the old versions are painful(MSX) I had tried but I just cant do it.(spoiled)

gf61
gf61

@saint311 If you follow only the major details of MGS (easier for simpler ppl) the entire series is well written.

billy19joseph
billy19joseph

@saint311 Hideo already closed the book on Snake's story with MGS4, this is expanding on the back story of Big Boss since he was so relevant to Snake's later exploits. 

Helidokter
Helidokter

@oldtobie just saying expect confusion with a side of mind fuckery in the story though.

but go play the other ones they are all amazing games.

billy19joseph
billy19joseph

@oldtobie Should be ok, expect an infinitly more detailed and complex plot then what most AAA games are putting out though. This has more characters and sub plots then GoT but it's also just as epic in scale and general awesomeness

---Cipher---
---Cipher---

@oldtobie probably. The stories have been self contained, though a large, overarching plot is still there. Beware though, the story will take a bit of patience to understand if history is to be believed.

dametreusp
dametreusp

@metalhead451


I can see this game taking up soooooo many hours of my life (tear) goodbye GF, dog, homework lmao

D382H
D382H

@acer86 The  Cardboard Box has been a part of Metal Gear from the beginning newbie

btw it's so much FOR not FROM

You obviously don't like Metal Gear, which is fine just, why are you here? :P

yes_um_no_yeah
yes_um_no_yeah

@snaken313 I believe Big Boss gets shrapnel stuck into his skull during the attack on his base after Ground Zeroes and they are unable to remove it. I would assume the storyline will touch on this and give an explanation saying that his body will continue to push it out on its own. During your play through with the game the idea is that it will continue to be pushed out of his head creating something that resembles a horn. This will correlate with what you will be doing as far as being someone who is good and turning into evil. So, in a sense he becomes the "devil" with each atrocity he commits during the game. As he continues to commit horrible deeds his horn will continue to grow. It's symbolism and this is my best guess. If you watch the trailers you can see in certain scenes that the shrapnel "horn" is pushed further out in varying degrees in several scenes.

sweetpetrichor
sweetpetrichor

@snaken313 It has been addressed - can't be bothered to find it, though. Simply, the shrapnel is his "horn." Kojima stated that this "horn" symbolizes Snake becoming evil.

dametreusp
dametreusp

@spacecadet25


I feel the same way you do (your first comment) i already thought of a way to solve that also. Yes playing off-line is the first part but after that, build your base up from zero to Asama; then when that pimple face ten year old come around you can just loot his corpse when your base is done with him (easy pickings) lmao. I just hope the staff regulate the cheaters who are max level on day one of the freaking game.

edblevins
edblevins

@D382H

If you watch other videos, you will see 'Big Boss' meeting and battling with a young boy who bears a strong resemblance to Liquid Snake. He is in (what appears to be) Africa which is where Liquid (sorta) hales from and the age of the child would be about right considering the length of time Big Boss was in a comma.

Many reviewers of the footage have speculated that is was a young Liquid. 
It's all speculation but if we had already known everything there was to know about the characters' pasts, there would be little point in the story. 

You're second comment is an argument in semantics but I'll reiterate. I said 'any Snake' and Big Boss is the original snake; one of the two (maybe three) we have played as in the past. 

D382H
D382H

@metalhead451 @D382H I also bought a GC purely for remakes i.e. MGS & RE but, also for RE: Zero :P


Yeah but, Kojima released the old MSX titles with MGS 3: Subsistance on PS2 and in the Metal Gear: Legacy Edition on PS3


Also, the walkthrough/s on GameFaqs.com are a little confusing but, they will get you through :)

mistah_dnt_play
mistah_dnt_play

He close solid snake story...but he is not done with him. The next metal gear, which will likely be the last, will have Solid snake when he took down Big Boss....To me, I like Boss, but Solid Snake is still my fav. He just gets shit done, no matter the mission or the cost. Love Solid Snake!

metalhead451
metalhead451

@billy19joseph @saint311 mgs4 is the end for 2 different characters once and for all. snake solids life is left to your imagination. they could still do alot with him(SS)

dametreusp
dametreusp

@Helidokter @oldtobie


all metal gear games are confusing at first until you get to certain points where it is explained to you then it makes sense. remember when Manthis read your saved data on your memory card - classic

dametreusp
dametreusp

@---Cipher--- @oldtobie


the story of snake is done similar like the series Lost on how the story can go forward and then backward explaining all details of the story if you were in it from the start all of what is happening makes a lot of sense. I personally hope the story of metal gear overall never ends if you drain the story of snake and boss come up with new people make it like a 007 movie series change the lead but keep the action flowing lol.

spacecadet25
spacecadet25

@Gr3gSolidus @spacecadet25  Yeah, but the part that sucks is that you lose out on other benefits of having others in your game.  I  would actually be excited about having others players in my game randomly show up online, if they didn't let the other players screw you over and be anti-social.  So, on every game with that capability (so far), I have turned that option off or unplugged the cord.

D382H
D382H

@edblevins @D382H Hmmm... fair enough, touché :)


So... help ,e out here... I guess Liquid was taken in by Zero hence gaining a British education and military career?

Damn bow I really want to replay all the MG titles just to get the story straight :P

D382H
D382H

@mistah_dnt_play He (Kojima) hasn't closed Snake's story he (Kojima) is simply expanding on and exploring the development of Big Boss.

As for a next title being "the last" ... I heard that back when MGS2, MGS3 and MGS4 were released... :P

D382H
D382H

@dametreusp @Helidokter @oldtobie I loved that...  so awesome!!! and he brought Mantis back for GotP... honestly... MGS 4... if that was the last title Kojima did then I'd of been happy but, he is now expanding the story of how Big Boss became who he is.

If I remember correctly, Big Boss was Snake's original CO in MG and then he was working with Campbell in MG2: Solid Snake.

edblevins
edblevins

@D382H

Liquid's story is very unclear; all we have to go on is those few snippets from MGS1