E3 2014: Metal Gear Solid V: The Phantom Pain Gameplay

Hideo Kojima shows off 30 minutes of MGS V: The Phantom Pain gameplay featuring Big Boss, Ocelot, and even some cardboard box stealth, all from the behind closed doors session of E3 2014.

Discussion

165 comments
pyosisified
pyosisified

As a hardcore fan of Stealth games this looks so bland and casual, I hate how easy it is to play these like generic third person shooters, when last has there been a good, real stealth game anyway? The last for me was Chaos Theory.

dubbmented
dubbmented

Lol, the people complaining about the 'Fulton Recovery System' are obviously not true MGS fans, and have just jumped on the bandwagon because of the E3 reveal trailer. Seriously, this game was made for the fans, and should be kept like that.
Just stick to your Call of Dutys, Gears of War etc... It's clearly not for you.

At this point in the MGS timeline, Big Boss and Kaz are still making an army, hence why they are sending soldiers and items to Mother Base.. to build a bigger base for themselves.

Go back to the beginning play ALL the MGS games INCLUDING PEACE WALKER. Then come back to this game.

OhSnapitz
OhSnapitz

Looks pretty good but I'm a little disappointed in the presentation (angular geometry, low tessellation on ground).  Hopefully Konami will address a few of the inconsistencies before release.  


It does look fun though..  definite purchase. 

leimonides
leimonides

So, if the mother base is attacked while you are not there, that idroid thing is going to alert you; and if you build up your base with the right people and machines and such, you should be okay, even if you are not there. In the demo, he left while the base was being attacked; I was hoping to see some action of the attack while you are there. 


Aside from that though, I am liking what I am seeing; this looks like it is going to be really engaging, and require a bit of patience regularly (which is not quite my strong point, so this will be an extra challenge for me).  


Random note: I don't get why the men you have taken back to your base all the sudden become loyal to you, or how no one hears the guys do that little 'yelp' when they get jerked up into the sky like that..... but it is a game after all - ain't that serious, just a little amusing :)

mattman127
mattman127

This game looks like so much fun. It's a shame gaming is plagued with a bunch of children that will deny a great experience because of the way a game looks.

cynicritic
cynicritic

Cute. This has achieved what RDR achieved years ago in last gen...

tavo000
tavo000

pufff graphics have been downgraded    mmmmmmmmmmm

sanidada
sanidada

yep graphics have been downgraded, try comparing ithe ntro part with the original e3 2013 trailer, difference is quite obvious, didnt expect this from kojima

Johny_47
Johny_47

Looks really good except for the terrible pop in and the way he collected those diamonds, why not just walk over 'em like with anything else? you obviously want them or you wouldn't go over to them.


I don't really care for the 'collecting of ai guys' either, I preferred it when it was just collecting dog tags =P


Love that the cardboard box is back, classic metal gear.

vanti
vanti

It's pretty... but that pop-in of grass and other details tho.. I hope that will be optimized by launch because it was pretty rough.

igorcule
igorcule

Wtf is with these balloons ? Really? Sending unconscious enemy in the sky with ballon?! Gimme a break

zowbaid181189
zowbaid181189

The only developer who shows off game play as awesome as this that isn't a "vertical slice". I truly believe we will be able to do everything this video has shown off and I can't freaking wait!

Shango4
Shango4

If ps4 can run this at 1080p 60fps. It can run anything at that.This just proves that Ubisoft was lazy with Watch Dogs. As always, Kojima and his team do sh^t right.
The developers need to just utilize it correctly.

Uiltetwr
Uiltetwr

By God this trailer has done it, I have officially been led to believe that this is......THE GREATEST GAME OF ALL TIME, this will be a game where the hype will actually live up to my standards my GOD looks amazing, Praise Kojima fantastic director and the hard working staff at Kojima productions

Redsyrup
Redsyrup

Sadly missing the true voice of Snake. This imposter makes it a different game. Bring back David Hayter!

Ripper_TV
Ripper_TV

The only thing I'm not sure I liked was the C&C woman's voice, repeating things over and over. (reminded me of "WHERE DID YOU LEARN TO FLY?")

Other than that the game is as crazy as ever, not serious at all.

Ripper_TV
Ripper_TV

2015 should be THE greatest year in all the gaming history.

idunnodude
idunnodude

the more i see about this game the less impressive the graphics are looking. sure its open world but most of it seems like barren wasteland. this whole balloon recruiting thing kind of ruins immersion for me. now im gonna be worried about getting as many things back to mother base with the damn balloon instead of stealth killing my way through a base. 


i like to play assassin style like stealth killing each enemy 1 by 1 but now im not going to do that because you need to keep them alive to recruit and upgrade stuff. i mean i know its optional or whatever but i regularly play rpgs and i like to get as full of an experience from the game as possible, and i feel like i might miss out on something if i don't upgrade to the max.


this is the problem with putting lots of these rpg elements in a non-rpg game, it kinda screws with other parts of the game. this reminds me of AC:revelations when you have to upgrade your assassins guild and constantly defend against attacks, it was the worst part of the game for me. I'm hoping this doesn't end up the same way.

acer86
acer86

meh... the more and more i see and find out about the game, the more i get disappointed, which i thought would never happen with mgs and kojima, oh well...

at least i think the story will be awesome... and maybe the best in the series

littlegoodson
littlegoodson

@pyosisified I loved CT (all the first 3 SC games in fact), and they where hardcore stealth - but instant fail if you are spotted was not realistic or fun.  I much prefer the challenge of trying to achieve perfect stealth, but having to adapt and hide/shoot my way out if I fail.  Far more realistic and actually makes me more careful to avoid trial and error play.

-s3r6i0-
-s3r6i0-

@pyosisified Did you even play Ground Zeroes? The gameplay was actually pretty good.

sudarsanvrs
sudarsanvrs

@pyosisified so you are judging the game  just by looking at it, playthrough was done by an export jackie Tan who is a QA in kojima production, btw Stop with the whole chaos theory whinnng, TPP has already taken stealth to a next level

-s3r6i0-
-s3r6i0-

@dubbmented I don't like the idea of ballooning every enemy. I would much rather dispatch them in a different manner. I hope this Fulton thing doesn't heavily impact gameplay.

59Hertz
59Hertz

I consider myself a true fan of the MGS series, being a true fan doesn't mean you have to like every single thing. In which I did not care for the Fulton recovery system in peace walker nor this.

Dan11223344
Dan11223344

@leimonides If its like Peace Walker, the enemy soldiers will spend time in the Diamond Dog Dungeon until they're persuaded to join.

kyle1415
kyle1415

@cynicritic Since when did RDR have a base building mechanic, vehicles to drive, the ability to recruit people into your organization, and stealth?

Dan11223344
Dan11223344

@cynicritic lol is there a game you don't think is beneath you? I keep seeing your ignorant, hipster comments everywhere i go.

-s3r6i0-
-s3r6i0-

@cynicritic Apart from the desert, everything else is completely different, bonehead.

DeadorRock
DeadorRock

@sanidada What did you expect? The E3 2013 trailer was running on a high end PC, no way they could squeeze enough power out of the current gen consoles to run it as good as it did back then.

DeadorRock
DeadorRock

@Redsyrup The hell with David. Kiefer is better in every possible way. Hayters gonna hate :)

soilworker651
soilworker651

@Ripper_TV You can shut her up by assigning her voice to the gamepad and turning the speaker off, fortunately!!

cooolio
cooolio

@idunnodude You really should not be stealth killing anyway; you will get a horrible score, and with how many there will be, you will likely get caught trying to do so.  Then again, we play how we want.  Also, I would not worry about using the balloon all the time.  Not only will you need a certain amount of currency each time it is used, but there is probably a lot of depth and you will know how many people you need and what is not worth delivering to the base.

hystavito
hystavito

@idunnodude I'm pretty sure someone mentioned having to defend your base and I was thinking oh no I hope it doesn't become an annoyance :).

sudarsanvrs
sudarsanvrs

@acer86 Its a natural evolution of MGS and stealth genre, idk why people are so worried. Its still a MGS game by heart, TPP is an amalgamation of all best things in MGS. MGS3 core gameplay+MGS 3 exploration+MGS 4 control+MGS PW motherbase building.

NTM23
NTM23

@taker254isback I just don't see why they needed to get rid of Hayter. I also think the argument of "Well, Big Boss isn't Hayter, Hayter is Solid Snake" is a dumb argument. I just hope they use Keifer more, otherwise it was pointless.

Dan11223344
Dan11223344

@-s3r6i0- @dubbmented It is a bit silly, but its going to make recruiting soldiers so much easier and keep the game flowing. You really notice how long it takes to chopper extract everyone in Ground Zeroes. It may have been better if they used the 'kidnapper' drones, but ill take this hit to immersion if it means i don't have to piggy-back everyone i want to extract to the chopper.


p.s. another way could of been calling in an extraction team to pick up unconscious enemies and drag them back to their chopper whilst you continue the mission, but i can imagine that having its own problems too.

Ripper_TV
Ripper_TV

@NTM23 @taker254isback On one hand I can see it - Hayter's voice is absolutely over the top and grotesque, and Kojima wanted a more serious tone. On the other - I saw this video and can say that the game hasn't become any serious than all the previous "zany" iterations.

kyle1415
kyle1415

@Atzenkiller 

By your definition, COD Black Ops II is pretty much the same as RDR. It also had horses, guns, and humans.

acer86
acer86

@sudarsanvrs reply to me when you open your eyes first and start thinking for yourself

acer86
acer86

@sudarsanvrs


I've played all games in the series more time than i can remember, and you don't even know why i don't like this game, cause i never wrote it, you're just assuming all of it based on whatever.


oh, and fyi

complex CQC moves by mashing one button, yeah, really complex in GZ and TPP, compared to MGS3, where you actually had to learn how each move is done

oh and don't get me started on the vegetation and wildlife in MGS3, of which there is maybe 3% in what i saw so far in both GZ and TPP,


Peace Walker has the worst gameplay in the series, and if you knew anything, you'd know why it had mother base management and recruiting


so who's in denial here? 

sudarsanvrs
sudarsanvrs

@acer86  lol, denial much


1. MGS 3 - Complex CQC moves, places to explore,wild life, Interrogate enemies to find more secrets.

2. MGS4 - Control system, Play or at least watch GZ.

3. Peace Walker - Mother base building :Recruiting soldiers and assigning them to different depts.


Prove me wrong. chump