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Gran Turismo 6 - Review in Progress

I wanna go fast!

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Gran Turismo 6 is nearly upon us, and I've been racing around classic tracks like High Speed Ring and new additions like Brands Hatch for a few days now. So far, I've been having a blast. But while I'd love to give you a full verdict on the game, GT6 has fallen pray to the dreaded day-one patch, meaning the multiplayer, online community features, and microtransaction features of the game aren't yet available, as well as other as-yet-unnamed tweaks. That said, I still want to give keen racers out there some idea of my experience so far with Polyphony Digital's latest simulation.

GT6 makes a highly polarizing first impression, offering excitement with one hand and taking it away again with the other. For the first time in a GT game, you're dropped into the action immediately with a single test lap at Brands Hatch in a swift Renault Clio RS to give you a feel for the handling. Unfortunately, this one lap is the most fun I had in the first 90 minutes.

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Now Playing: Gran Turismo 6 - Review in Progress

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After a positive start, GT6 immediately falls back into the series' bad habits by forcing you to drive the incredibly slow, incredibly dull Honda Fit for over an hour. You aren't given any choice over your first Career mode car, and credits are handed out dreadfully slowly at the beginning of the game. That means you can't afford to replace the Fit for some time, so you have to wait until the game gifts you a new car at the end of the first set of Career events--and when you are given the car, it's only a go-kart. This whole sequence leaves you crying out for better machinery and is only going to make newcomers to GT wonder what all the fuss is about when other racing games put you behind the wheel of a sports car within minutes.

Here's where I would talk about the touchy subject of microtransactions, but they aren't going to be enabled until launch. What I can say, though, is that while buying your way to the top certainly will be possible in GT6, at this stage it doesn't look like the ability to do so has had a detrimental effect on the way the the game works, nor are the microtransactions pushed upon you during play.

Once you're through the slog of the first 90 minutes, the credits and cars arrive much more quickly. Career mode also puts the new circuits up front, keeping returning GT fans entertained while repeating the usual pattern of having you drive slower cars to work your way up to pure racing machines. Silverstone, Goodwood Hill Climb, Bathurst, and Willow Springs are among the new real-world circuits, and there are a couple of returning fictional tracks from past Gran Turismo games that were absent from GT5. The sheer number of cars and tracks is one of the most impressive aspects of GT6. Polyphony Digital claims there are more than 1,200 cars and 100 track layouts, so there's plenty for drivers to dig into.

You can feel the body of your car roll as you change direction, making it natural and instinctive to correct tiny slides and massive oversteer moments.

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Out on the track is where Gran Turismo excels. The handling model in GT6 is far and away the best, most detailed, and most engaging car simulation available on consoles. The suspension modeling is the most noticeable improvement. You can feel the body of your car roll as you change direction, making it natural and instinctive to correct tiny slides and massive oversteer moments, especially with a steering wheel. Stock road cars also feel much more lively now. In the past, they've been almost as stiff as the racing cars, but in GT6, you can sense much more movement through these less-high-end machines, especially when the nose dives forward under braking. You can also feel the limit of grip much more easily on standard street tires, meaning you can extract more performance than usual from some slower cars.

However, while the driving is executed beautifully, there are other areas of the GT6 experience that are pretty ugly. Gran Turismo has been around for a long time, but in all of those 15 years, it doesn't seem like the AI has ever improved. Computer-controlled cars still follow a rigid racing line that they are barely capable of deviating from. The AI shows little awareness of either you or the other AI cars, making most races play out like mobile obstacle courses with very little challenge.

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There are some graphical problems as well. Wet weather looks really poor, particularly the effects of water hitting your windshield in the cockpit view. Environments look dated too, especially up close. Grandstands are full of cardboard fans, and some of the texture work leaves a lot to be desired, especially on trees and rock surfaces. Then there are the cars. For the most part, the car models are stunning, inside and out, but the distinction between premium and standard models is still an issue, and which cars fall into which category isn't clear.

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GT6 no longer separates these cars in dealerships, and it doesn't distinctly label them. Though the developer has argued that there is no longer a visual difference between standard and premium cars, you can spend credits on a cool-looking ride only to get it on the track and discover that it looks jagged and blurry beside the other pristine machines. Many of the cars still sound like lawnmowers as well, but the day-one patch is supposedly going to sort this out.

Polyphony Digital seems to have carried on where it left off in Gran Turismo 5 and produced a sequel that's a natural progression of all things Gran Turismo, rather than a great reinvention of the franchise. That's not necessarily a bad thing, but there are parts of the game that are sorely in need of a makeover, things that a day-one patch is unlikely to solve. Look out for my full review of GT6 once I've spent some more time on the track and burnt some rubber online.

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Virtual_Erkan

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<< LINK REMOVED >><< LINK REMOVED >> That wasn't an issue with me since you can easily load up your garage with level up rewards. But now Forza 5 uses micro-transactions which you should test drive and then buy it. I really hate the person who invented the micro-transaction idea. I hope he suffers well enough!

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natman1612

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I thought they were doing away with the idea of standard/premium cars this time?

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StokeMeAClipper

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<< LINK REMOVED >> No they are still there, but Kaz in his infinite wisdom isn't labelling them as such this time around. I fear this game is going to be another disappointment like GT5 was.

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CharlesBurns

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I'm a huge fan of GT, but I'm also hugely disappointed. The Car list is almost identical to GT5 and rediculously outdated. There are whole makes of car they can get rid of. No one wants to drive a Daihatsu.

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Zarkhaine

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I'll definitely skip this game, and get the new GT7 next year - at least then i'll have a reason to get a PS4. Having been a PC gamer last generation, i've missed this franchise, and GT3 is still one of my favourite games.

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DMayns21

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GT7 will be like 4-5 years down the road, boss.

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Zarkhaine

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<< LINK REMOVED >><< LINK REMOVED >>

<< LINK REMOVED >>

I've heard otherwise, 'boss'.

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wa128

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<< LINK REMOVED >> And by then the ps4 is terribly outdated again...

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CharlesBurns

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They said GT7 could be released in 2015. I just hope they pull their finger out their ass and change the same rubbish people have been complaining about for years...

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redzed24

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Gran Turismo 6 is a patched version of Gran Turismo 5. Its seen so very few upgrades that its not worth the money you spend on it. Its quite simply a cash grab and there is no two ways around it. Does it have improvements? sure... Is it different enough to wanna fork over another $70 after doing that for GT5 and if you were a fan, GT5 Prolouge? Not even a little..


1200 cars? who cares.. Give me 300 great cars with awesome sounds, realistic damage, the ability to alter them into something you want.... No, don't just become Forza, but change a little.. Grow a little. Its the same game its been since Playstation 1.. I was a huge GT fan on ps1 and ps2 and gt3 was probably my favorite one of all, but GT4 was stale, GT5 was a disappointment and now 6 is just more of the same. The competition has arrived and Gran Turismo is still living off the fame it claimed 15 years ago or however long its been since it came out on ps1.. INNOVATE!!! I'll buy this when everyone is sick of playing it (like what happened to GT5) and its $15 online.

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CharlesBurns

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I hate the fact that you're right.

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Virtual_Erkan

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Exactly I prefer quality over quantity. As if you are going to drive all the 1200 cars. I am sure 25% of that roster is either clone or junk car. Look at NFS series, few cars but the best is out there. It is an arcade game but still you drive the best cars of the decade.

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Tiger_Ali

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Sux for u, I haven't played since GT2 and can tell you that the only reason I'm playing and and enjoying this game is because batman origins didn't have custom game soundtracks...gt6 does. Love listening to my preferred genre of music while playing a game.

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daviz88

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METACRITIC SCORE = 80+ and climbing

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Tiger_Ali

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I have the game I can say collisions are disappointing but AI has been something I have been able to trounce since way back when. Can't complain about that, there is no hard difficulties for me cuz I trounce all cpu's...too predictable even in forza 5. But when up against a human opponent predictability is thrown out the window which introduces a superior difficulty setting...play online. Must say though that this is one of the only 1080p games I have for ps3 that shines its super sexy. My mouth waters for possibility for potential of a GT7 onPS4!

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sammoth

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<< LINK REMOVED >> AI is predictable in Forxza5 ? You clearly haven't played Forza 5.

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wa128

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<< LINK REMOVED >> Dude get over yourself It looks incredibly outdated.

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Tiger_Ali

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I have the game while you look at stills and vids I have both Forza 5 due to my stupid xbot brother and this game. As you xbots would say these days its not just about the graphics tho.....lol.

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DAMSOG

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<< LINK REMOVED >> The AI in Forza5 is predictable? mmmmm....can't agree with you there.

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Tiger_Ali

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That just means your not on my level so get off stage ....boy!

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Virtual_Erkan

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I was a fan of GT since GT1 back in 1998 till GT4 in 2006. Then Forza came in and I started to love it even more than GT. Why I liked Forza?

- Less clone cars (there are like 10 variations of Skyline R-34 in GT games),

- better sound effects,

- car damages

- better AIs,

- driving takes more challenge,

- deeper customization,

- cockpit views

- and better upgrade mechanisms.

The only thing I like about GT is the smooth and friendly menus and HUDs, better graphics, night tracks and changing weathers. I was looking at the car roster on youtube the other day and the car list was completely identical with the one in GT4. Also why are there standard and premium cars on the list again?

5 • 
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StickmanRyan

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Whilst also now being a forza fan, I do miss the licence tests and enduro races

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Virtual_Erkan

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<< LINK REMOVED >> exactly, some license tests can prove useful but achieving gold was pain in the ... also Forza created enduro races that only lasted 1 hour. 1 hour races were those professional races at the end of the career. Seriously now when I look but what's the point of 1 hour races just for some cash? Games are meant to be fun not something that puts you into the test.

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TheLeftHandDoom

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my cat doesn't like it when i tough his tail.

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Darkreaper_1

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Day 1 patch and micro transactions? Not a great start. Not that bothered about starting with small cars and working my way up, that's the point of GT games. But there's a lot in there that didn't really sound that great. Sounds, textures and AI seem a bit poor.

The full review should be interesting.

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KillzoneSnake

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GS reviews are terribleeeeee they give COD ghost a 8 and last of us a 8 lolol

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Virtual_Erkan

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You can't give games high score for being cool and nice graphics. You should look into the gameplay and depth of the game. Skyrim is really overrated RPG game whereas Dark Souls had more sense gaming in terms of combat, difficulty, exploration, boss battles and multiplayer. Too bad the industry is driven by casual gamers like you.

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GamerOuTLaWzz

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<< LINK REMOVED >> Finally someone who isnt a braindeal cinephile/casual on this website.

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redzed24

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<< LINK REMOVED >> Better than the arrogant, my way is the right way, gamers like you. Its your OPINION and nothing more. Stop preaching it like its gospel.


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Virtual_Erkan

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<< LINK REMOVED >><< LINK REMOVED >> yeah overall quality of games are going down. Just look at the shooter genre industry. All identical and nothing new. Buy the Unreal 3 and develop a non-innovative shooters.

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cvbz

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hmm I'm guess he isn't into GT games much. Here is a review by someone who is, pretty different opinion!


<< LINK REMOVED >>

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psuedospike

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Gran Turismo devs are THE SLOWEST game makers of all time. At their production rate we'll have GT7 on PS4 late 2018...

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Virtual_Erkan

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Agreed but it is Sony's fault for building a stupid machine called PS3. Even GT's director Yamauchi said that PS2 was way better than PS3 in terms of efficiency and game development. He said that he developed GT6 because he felt that GT5 was inferior to PS3 and GT6 he wants to have a redemption.

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Sefrix

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Such hate for go karts :)

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Prats93

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Still more cars and tracks than Forza 5, a supposedly "next gen" game. lol.

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wa128

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<< LINK REMOVED >> Get over yourself, forza has overtaken gt since forza 2. I'm sorry dude, I don't like it either but gt has become kinda mediocre

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The_Game21x

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Yeah, that's why GT5 was so much better than Forza Motorsport 4, right, because it had almost 500 more cars? Oh, right. Forza 4 outscored it virtually everywhere. Quality is better than quantity every time.

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ps3gamer1234

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cool.

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