GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links.

Full Bloodborne 1.4 Patch Notes, Plus a New Video Editor Theme

All the details on Chalice Dungeon changes, game balance tweaks, and more.

16 Comments

A new Bloodborne patch was released earlier this week, but the only update notes Sony made available with it were in Japanese (or exceedingly vague). We now have the full English patch notes, as well as a look at a new Bloodborne-inspired ShareFactory theme.

As we already knew, among the 1.04 update's changes is the ability to play cooperatively with others regardless of your respective levels, so long as you are using a password. This ensures you are deliberately trying to join up with certain players; when you don't use a password, and thus are being matched up with random players online, you'll still have to be within 10 levels or so of each other.

No Caption Provided

Chalice Dungeons have been reworked in a number of ways. You can now buy Short Ritual Root Chalices (used to join up with other Chalice players online) with Insight, while random rewards have been added to bosses.

Coinciding with the release of this week's patch is an update for ShareFactory, the PS4's video editor. A new, free Bloodborne theme is coming on June 2 that will let you further customize your videos with Bloodborne content, as pictured above.

Read on for the full patch notes. If you haven't already picked the game up, you can get it right now for $40.

Bloodborne 1.04 patch notes:

System

  • When players use a password, they will be matched regardless of level difference.
  • As long as the other player uses the same password, members of enemy covenants can also play co-op.
  • The Insight Shop will now appear when players have more than 1 Insight.
  • Blood Stone Chunks can now be acquired by trading Insight.
    • *Players must advance the story to a certain point before Blood Stone Chunks become available.
  • The maximum number of Blood Vials and Quicksilver Bullets which can be stored has been increased from 99 to 600.

Game Balance

  • Enemy strength in several New Game + areas has been adjusted.
  • Enemy resistance to arcane and bolt attacks have been adjusted.
  • Beasthood is now easier to increase. This allows players to have stronger attack for a longer period.
  • The Beast Blood Pellet changed so that Beasthood will increase when used.
  • A bug that occurred while using Rifle Spear as a rifle has been fixed.
  • In particular, its damage when Blood Gems have been affixed has been fixed.
  • The use of Stamina when wielding the Kirkhammer has been reduced.
  • The use of Stamina when wielding Logarius' Wheel has been reduced.
  • The duration of the effect when the Old Hunger’s Bone is being used has been extended. Fewer Quicksilver Bullets will be consumed.
  • Increased stat scaling for the Tiny Tonitrus. The Strength of attack when the arcane stat is low has been increased.
  • Increased stat scaling for Augur of Ebrietas. The Strength of attack when the arcane stat is low has been increased.
  • Number of Quicksilver Bullets consumed by A Call Beyond has been reduced.
  • Number of Quicksilver Bullets consumed by the Choir Bell has been reduced.

Chalice Dungeons

  • Players can now acquire a Short Ritual Root Chalice by trading Insight. The Chalice will become available after completing the Pthumeru Chalice dungeon. Players can now use the Short Ritual Root Chalice’s quick matching feature in the early part of the game.
  • Random drops added to the reward given by bosses in Chalice Dungeon Materials to upgrade weapons, including Blood Gemstone, will be dropped randomly. Materials that can be obtained will change depending on the depth of the dungeon.
    • Depth 1: Blood Stone Shards
    • Depth 2: Twin Blood Stone Shards
    • Depth 3: Twin Blood Stone Shards, Blood Stone Chunks
    • Depth 4: Blood Stone Chunks
    • Depth 5: Blood Stone Chunks, Blood Rocks
  • The Rank of Blood Gemstones appearing in Depth 1-3 Chalice Dungeons has been boosted.
  • More Blood Echoes will be obtained when enemies in Chalice Dungeons are hunted.
  • The guest player’s HP will drop to 50% instead of 65% in a Cursed Chalice Dungeon.
  • When using a Short Ritual Root Chalice for co-op play, the guest player will always start from the Lamp room of each floor.
  • Special weapons that have been obtained in a Chalice Dungeon, such as Uncanny or Lost will become available for purchase chase from the Bath Messengers.
  • Upon obtaining a special weapon such as an Uncanny or Lost weapon in a Chalice Dungeon, it will become available for purchase at the Bath Messengers.

Other Adjustments and Changes

  • Brightness of the screen when Blood Echoes are acquired has been adjusted.
  • A bug that disconnected players from online mode during standby mode has been fixed.
  • During Multiplayer, there was an issue of enemies not displaying properly when they move quickly, on the guest’s screen. This bug has been fixed.
  • Other adjustments and bug fixes.

Got a news tip or want to contact us directly? Email news@gamespot.com

Join the conversation
There are 16 comments about this story