Former id Software creative director also joins Oculus VR

Rage creative director Matt Hooper joins Oculus VR as director of Development.

Virtual-reality (VR) headset maker Oculus VR, creator of the Oculus Rift, has hired another developer for its growing software stable.

Earlier this week, id Software co-founder John Carmack announced that he had accepted a position as chief technology officer at the company. The move will see him juggle his time between the id and Oculus studios.

Now former Rage creative director Matt Hooper has updated his LinkedIn profile (as reported by Game Front), revealing that he is the director of development at Oculus VR. Hooper left id in February this year.

"We are thrilled to have Matt Hooper join the Oculus VR team as our director of Development," a statement from the company said. "Hooper will be working out of the Dallas, TX, office. He's a top talent who had been out of id for a few months, and ended up being a great fit for the Oculus team. We're looking for more all-stars!"

Written By

Want the latest news about Rage (2011)?

Rage (2011)

Rage (2011)

Follow

Discussion

82 comments
Darren Brown
Darren Brown

Yeah because thats what I do, I go around lying about bugs.. 100% serious, I have never had a problem with any Bethesda game.

Brian Lee
Brian Lee

If you say you haven't had bugs in Bethesda games, you are lying. Period.

keyb0red
keyb0red

DOOM 4 on Oculus Rift = I can die a happy man.

Jose Sainz
Jose Sainz

I agree with most people, Rage wasn't good. It was ok.

masterhound
masterhound

Ok cool... So hows that doom 4 coming along?

Namahsdrol
Namahsdrol

Not so much getting onboard with the rift as getting the hell out of Bethesda. It was never going to be a very good relationship with ID saying "it will be done when its ready" and Bethesda picking up the bill for that. 

ID has become too big and the 1st attempt at Doom4 has been a disaster. Its going to be at least 3 years before that surfaces. ID Tech 5 is done so there is simply no need for the leaders at ID to hang around.

Jaime Penzellna
Jaime Penzellna

RAGE was such a unique enjoyable game, now just need to go back for the dlc and look forward to RAGE 2, if they plan on that.

Sushiglutton
Sushiglutton

They are going all in on the rift now, sweet :D! I really, really hope they succeed!

Thom Curry
Thom Curry

I pre-ordered Rage, and was so excited for it. When the game finally shipped, I (and several thousand other people) couldn't get it to work for several days. When I finally got it working, I beat it in less than 3 days. It was fun, but all in all I was disappointed with it.

Jeremy Perrow
Jeremy Perrow

When is that thing going to be available to the masses?

Michael Sewell
Michael Sewell

@Mikhail lol think of that yourself ? Nope you didn't loser.

Mingo
Mingo

did John Carmack leave id software?

Daniel Courtney
Daniel Courtney

Id love rage if it wasn't for the crappy mandatory driving

Darren Brown
Darren Brown

I've never had a problem with Bethesda games or id game. I guess I'm one of the lucky ones but I respect the intentions and scope of games like Rage and Fallout even if there are a few bugs.

Nick Preveza
Nick Preveza

all id software games are full of bugs ( and bethesda games too )

Ante Ivanov
Ante Ivanov

next news,id software joins oculus VR

SteamyPotatoes
SteamyPotatoes

Finally got this rage game to work, bloody hyperthreading was causing the problem, almost feels like a beta for ID tech 5, now release Quake V already, we need a good fast paced arena shooter. 

Ziad Kiwan
Ziad Kiwan

RAGE amazing! can't wait for the new one!

Matt Gilman
Matt Gilman

I bought rage thinkin it was 3d and settled with an unfinished shitty graphical but beautiful artwork looking game..

Adam Fitzgerald
Adam Fitzgerald

Not old news that he has joined the Oculus Rift team. As a Oculus Dev member we only received official email notification a few days ago.

AlphaWolF_J
AlphaWolF_J

the 3d tv Sales pitch is DEAD long live the oculus rift the REAL GAME CHANGER!

star citizen all the way

Aaron Armstrong
Aaron Armstrong

It was the creator of DOOM, wasn't it? This is officially old news...

gamingfrendly
gamingfrendly

i might not be one of those who want to use the rift... well not yet anyway but i am happy to see some great minds unite to push gaming further! the best of luck to them.

Kickable
Kickable

lol I wish Rage looked like that screenshot

philly215
philly215

i have an oculus rift development kit.....and ill be the first to say

once the real deal hollyfield launches next year.....gaming....and just life itself

will never be the same

im 26....and i find myself not really gaming as much.....you know what i do in my dev kit?

i watch movies....and walk around...

and ive had more fun doing that,....than playing my xbox 360....no bs

CheeseRa
CheeseRa

Imagine not being excited about this. Imagine being skeptical about fucking VIRTUAL REALITY. I feel sorry for these people. They must think they're real smart with that lame attitude of theirs, thinking it will fail. They probably didn't do any research or read any of the overwhelmingly positive things regarding the thing. They'll eat their words once it becomes the next cultural phenomenon. I am not exaggerating when I say it'll become the next big thing.

quakke
quakke

@Michael Sewell  

f you.

dsb333
dsb333

@Nick Preveza  

All software is full of bugs.

Hiddai
Hiddai

@Ante Ivanov probably...lol

Kickable
Kickable

@AlphaWolF_J not sure how I'm just now hearing about Star Citizen and haven't seen much yet but damn I'm psyched

dsb333
dsb333

@Aaron Armstrong  

Read the damn article.

Helios_Sun
Helios_Sun

@philly215 Yes but at what point do we draw the line to gaming tech ? are there any health risks for example to the eyes?

Fanible
Fanible

@CheeseRa I completely agree.  There's a reason so many developers have been taken away by it.  Lots of FPS gaming companies have expressed interest in adding support for it's final release.

 I've been fortunate enough to try an Oculus Rift headset, and it's amazing, and it wasn't even the full resolution version.  It's the best feeling of immersive 3D I've ever experienced.  It can be disorienting at times, but that's because it's a real feeling of doing these things as if you were to do them in real life.  It turns your stomach and tricks your brain sometimes.

Needless to say I'm very excited for the final release, and the price point is incredibly low for how ambitious and impressive the technology is.

billlabowski
billlabowski

@Helios_Sun @philly215 Only with children who's eyes have not completely developed yet. As with the Rift, none, unless you account sitting for hours at a time because of the intense immersion. I found myself sitting for 12 hours and not getting up (I too have a dev kit). So other than self control, there is no issues with adults.

nyran125tk
nyran125tk

@Fanible @CheeseRa I'll probably be more interested in it in 2-5 yrs time. When they get high resolution and its more advanced. its interesting though, to see where it goes. Not keen on the motion sickness though. Some people like to play games for like 4 hours at a time. It might kill some people lol.

CheeseRa
CheeseRa

@Fanible @CheeseRa I've been told motion sickness is mainly due to the lack of positional head tracking in the devkits, but that will be rectified in the final release.

luisdaobese
luisdaobese

@nyran125tk They already have a high-resolution prototype and they already said the consumer version must have positional tracking, which gets rid of most of the sickness. They're keeping the version that's going to be released next year under wraps, but the image will be more than 2x better (because of pixel density, not just resolution) than the current Developer's kit, which is what everyone has right now.


Those that have tried the HD prototype say it basically doesn't compare to the dev kit in terms of immersion and visual eye candy. They say you literally feel like being there.