Fez 2 not coming out for Xbox consoles

Developer Phil Fish says Fez 2 will be a brand-new game; comments on Xbox One and PS4.

Developer Phil Fish has revealed in an interview with Polygon that his upcoming game, Fez 2, will not be on Xbox consoles.

Fez 2 will be different like The Legend of Zelda 2, according to creator Phil Fish.

Fish and his company have had a spotty relationship with the Xbox 360 and original Fez. Polytron released a patch to fix certain bugs in the game in 2012, but the patch corrupted certain save files, which led to Microsoft pulling the patch completely. The developer did not pay for a second certification fee, and left the patch as is. Fish wrote on his blog (emphasis by Fish), "It's a [horrid] numbers game to be playing for sure, but as a small independent, paying so much money for patches makes no sense at all."

Fish shared more details about Fez 2. Rich Vreeland will be doing the music for the game. He also said that Fez 2 is an entirely new game. "Fez 2 is to Fez 1 what Zelda 2 was to Zelda 1, but more different. The biggest reason is that I just wanted to go back to that world. I want to expand on my little world and its mythology. It's not a case of wanting to recycle ideas we didn't get to put in Fez 1. Since the games are going to be so different, there's not a whole lot that could just carry over."

Fish also shared his two cents on the Xbox One just before its policy change: "I hope it's a joke. I hope Microsoft is pulling a New Coke on us, announcing a [bad] console nobody wants, only to eventually announce the Xbox Classic and winning back everybody's hearts. Microsoft is making a console for itself. Not for gamers. Not for developers. Just for its own, greedy little Orwellian self. I'm not interested."

After the change, he still hasn't shifted his opinion. "They didn't change anything about their anti-indie policies." When asked about the PS4, he was happy with how Sony is doing everything. "It's too early to tell how everything is going to unfold, but their heart definitely seems to be in the right place. Which is a weird thing to say when talking about a giant monolithic corporation, but there's a handful of people working at Sony today who are really trying to do some good."

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Discussion

263 comments
FreddieBootleg
FreddieBootleg

Phil Fish is a scumbag with a dumb name but I got a good laugh at what he said about the Xbox One.  I'm not a fan either.


Phil didn't get laid much in high school did he?

liandrikonflict
liandrikonflict

These Fez guys are just as bad as Frozenbyte developers...the makers of Trine 2...They give you a broken game with no patch because they dont want to pay Sony or Xbox for patches...They would rather screw the gamer then eat the cost of their own screw ups...its like Frozenbyte was waiting to get bought out buy EA or something...but it never happened...cuz they suck...

AyatollaofRnR
AyatollaofRnR

I don't think its a big deal for MS to select particular indie titles to support. They should have stepped in with Fez and covered the cost to fix the patch. It would have been in there interest to do so.


Dark_Arcitekt
Dark_Arcitekt

I love Fez and all, but it really doesn't make that big a difference to me. His complaints are not valid in my eyes. I do not see it as anyone's fault but his own. I do not condone how MS treats indie developers, but what he is saying has zero to do with the bugs that should have been panned out in the first place.


carbonFibreOpti
carbonFibreOpti

I don't get the big deal here.  Indie games are indeed on the 360, and just like on PS3 there's no requirements or limitations to posting and selling a game in the Indie Games section.  Updates are free, hell even the whole game can be free.  The real issue here is every small garage startup thinking that they are tough shit and that they're ~above~ Indie Games, deserving the 'rank' of Live Arcade Game.

Here's a news flash--Live Arcade is simply scaled-down AAA titles that sell for a scaled-down price.  It requires a publisher before you can submit a game to it, and game updates and the like have to go under quality assurance by Microsoft testing teams at the publisher's small expense.  Taking three guys in a garage and starting a shell company to work as a false publisher therefor is a bad idea.  If you can't afford to publish in physical stores, you shouldn't try to independently finance a AAA title yourself.  Get a damn publisher, or better yet get Microsoft to be your publisher like Undead Labs did with State of Decay.  Either that, or admit you're an indie developer and release the game in the Indie Games section like all the other indie devs do.

So Fez 2 is coming to non-Xbox platforms out of spite?  Good, I'd rather a developer with their heads that far up their asses to leave than stay and complain all the time.  Fez was great.  Microsoft wanted to keep it that way by denying a bad update.  Admit that the mistake was yours and resubmit a proper fix.  Don't blame Microsoft for trying to keep the level of quality on their console higher than average.  The Xbox QA and testing teams that do all these certification procedures are the sole reason Games like Skyrim run mostly bug free on the 360 and then have serious issues on PC and PS3, to the point of corrupting save games and the like.  At least Steam allows fast patching and prioritizes serious fixes for faster downloads on PC.  Does Sony let you make free, immediate updates?  Yes, more or less.  Does Sony care if you break your own game and ruin the customer's experience?  No.  Microsoft, and to an extent Steam, absolutely does.  It's part of why you pay for Xbox Live, in fact.

supa_stud
supa_stud

Although not a huge part of the core gaming experience, Indie games are gradually crawling into the gaming world and this can only be good, all devs have to start somewhere this can only be good for Sony if they are placing more trust in indie developers than MS are.

Paragoob
Paragoob

Good, Xbox One is poopiebutter

lucivar1
lucivar1

The game sucked, his patch sucked and he sucks. Who cares if phony station 3 or 4 get it.

jukejointj
jukejointj

If MS continues to treat indy devs like crap, they're going to lose more and more devs that could have done great things for them.

spectreSE7EN
spectreSE7EN

Not sure if Xbox gamers will be able to go on with their lives knowing that Fez 2 won't be coming. Also saying that fez 2 is what Zelda 2 was to Zelda 1 isn't a great way to build confidence. Zelda 2 was probably the worst of the franchise.

soulless4now
soulless4now

By all means, we gamers will welcome it to the ps4 with open arms. 

CaptainBerserk
CaptainBerserk

Fez was build by ONE guy! Anyone have any idea how difficult this is?

CDWJUSTIN
CDWJUSTIN

When asked about the PS4, he was happy with how Sony is doing everything. "It's too early to tell how everything is going to unfold, but their heart definitely seems to be in the right place. Which is a weird thing to say when talking about giant monolithic corporation, but there's a handful of people working at Sony today who are really trying to do some good." 

Javier
Javier

So MS pulled out a defective patch that corrupted the saves of a bugged game and the developer wouldn't take responsibility for his game?

So if I buy Fez and find the game bugged, I get mad and say "F**k M$", If I download the patch and my saves disappear, then is also "F**k M$".... and the guy who made the game and the patch is the victim.

Sutton
Sutton

@carbonFibreOpti "Games like Skyrim run mostly bug free on the 360..."

Yah... Bullshit. Just sayin...

carbonFibreOpti
carbonFibreOpti

@jukejointj Microsoft didn't treat them like crap.  They gambled on being able to produce a AAA title by themselves on their own dime and ran out of money.  It's free to publish and update games on the Indie Games section.  It's Polytron's own fault for publishing an indie title in a AAA title section like Live Arcade when they didn't have the means to pull it off.

smokin_ganja
smokin_ganja

@spectreSE7EN Say what you want, but Zelda 2 was awesome back in the day. I still play it every once and a while after all these years.

DarkSaber2k
DarkSaber2k

@spectreSE7EN Phantom Hourglass/Spirit Tracks says "lol"

AshTrai
AshTrai

@CaptainBerserk No it wasn't. It was done by 3 people. Phil fish did the graphics/concept/game & puzzle design. Renaud Bedard did the programming and Disasterpeace did the music.

Javier
Javier

@CaptainBerserk Yes it has a lot of merit and dedication and personally I wouldn´t be able to withstand all that he had to make a game.


But also he has to respond for a game he is selling. if he wasn´t as good coder as he think he is, if he delivered a flawed work, then he should man up and affront the consequences.  How much merit has for the people who bought his game just to find it broken because the guy said "screw this"?

if I f**k up at my job I have to respond for my mistakes or I would get fired or deprived from payment, that is how the world works.

CaptainBerserk
CaptainBerserk

Fish build this game in his garage for christ sake, and M$ wanted to suck him dry to the last penny.

HairyMetalHead
HairyMetalHead

@CDWJUSTIN Until he's months late with a flawed product and fails to come up with a decent patch, then sony will tell him to get fucked too. 

He's using the patch fees as an excuse to bail out on the project and play the victim.

HairyMetalHead
HairyMetalHead

@Javier Yeah, this dude was months late for release, then he released a buggy game. Then fucked up the patch. now he blames microsoft for charging him? 


It's balls man, there's a level of professionalism to be had regardless if its a AAA dev team or a one man project

CDWJUSTIN
CDWJUSTIN

@Javier your a vary diluted individual and i feel sorry for you

CaptainBerserk
CaptainBerserk

@Javier  $40 000 for a patch on indie game....>.> this is ridiculous.

Javier
Javier

@CaptainBerserk Why are you replying to yourself?
I guess M$ cornered him, gunpoint and demanded him for a working game and left him penniless.

Javier
Javier

I don' t know how to take your condescending but I' ll consider your grammar.

carbonFibreOpti
carbonFibreOpti

@BlackStar9000 @carbonFibreOpti @Sutton I totally agree.  Microsoft does care about blueberry muffins.  But then again, they showed off lots of banana nutbread a week ago, and they've always had a silent support for cupcakes in their breakfast lineup as well.  Everyone's saying cupcakes made by small bakeries is the way of the future, but they don't check the whole display case when they buy Microsoft treats.  Then Sony opens up shop across the street to start shit and advertises ALL the cupcakes in the world, and shows a bunch of bran muffins and stale cupcakes in their window with a huge sale sign.

Microsoft Baked Goods might be a business looking to make money but at least they care about the quality of their food before putting it on sale.

I want a muffin.  :3

BlackStar9000
BlackStar9000

@carbonFibreOpti @Sutton carbon STFU, no one is listening to you because you are defending microshaft, that company ONLY cares about money, just look how long it took them to try to be creative with Windows software? it wasnt to be innovative, it was because they had to compete with Apple and to a lesser extent Linux, firefox pretty much kicked their ass for years and they finally had to make a decent web browser, They only react to money, the consumer doesnt mean shit and they have the worst customer service I have ever dealt with (AKA DEAL WITH IT!) 

carbonFibreOpti
carbonFibreOpti

@Sutton @carbonFibreOpti And less bugs on 360.  You still haven't given a good point to your argument.

And so what if I repeat myself?  My responses are perfectly relevant.  At least I'm speaking English and not going, "lulz xbone suk ps4 wins" like the bulk of the comments.  If I repeat myself it's because I have a valid point and nobody's listening.

If you're reading all my comments even though you know they're the same and apparently hate them, you're either obsessed with something to an unhealthy degree or you're trolling.  So keep it up; I'm sure you'll agree my anti-trolling methods are great.

Sutton
Sutton

@carbonFibreOpti Hey, if you want to start a campaign for Microsoft, go right ahead, I've read all your comments, and you're just repeating yourself.

Every Bethesda game I've played has been buggy as flies on shit on ALL platforms.

So yeah... Bullshit. With bugs.

carbonFibreOpti
carbonFibreOpti

@CaptainBerserk @Javier Microsoft spends on average a full week doing their own bug testing on a title update.  That costs money.  If they submitted a bad patch that's one thing, but Microsoft takes no responsibility for FIXING a patch.  It's the developer's fault for not checking his code, and he has to pay for it.

carbonFibreOpti
carbonFibreOpti

@CaptainBerserk It's a patch on a small-scale AAA title, not an indie game.  Indie games belong in the Indie Games section of Xbox Live, and putting them in Live Arcade requires a publisher to fund the game which by the very definition no longer makes it indie.  If you care to fund it yourself go ahead, but only if you have the money.  Don't?  Then be VERY meticulous writing your code so you don't have to submit unnecessary title updates.  This is a case of an Indie dev getting pissed at driving HIMSELF broke because he wanted additional prestige, where the Indie Games section would have incurred zero publishing and update costs.  Like the Apple App Store, Microsoft just takes a percentage of sales from there and calls it a day.

CaptainBerserk
CaptainBerserk

@Javier @CaptainBerserk  

 Did you read the article? he did fixed, the problem is that the patch corrupted some saves and M$ wanted ANOTHER $40 000 to re publish the new patch. I'm sorry but this is abusive in my eyes and i wouldn't pay either.

Javier
Javier

@CaptainBerserk One can fell bad for the small and independent studios for not having unlimited resources for these issues. But in the other end, as consumers, when we get a bad product, we demand to get it fixed or our money back.

CaptainBerserk
CaptainBerserk

@Javier  His "partner" couldn't bare the amount of work and chicken out in the beginning of the project.

Javier
Javier

@CaptainBerserk @Javier I saw the movie, It showed him at PAX with an unplayable game and an ex-partner that couldn´t stand him.

CaptainBerserk
CaptainBerserk

@Javier  In a sense they did, i feel for the guy for having signed the contract with the devil.

If you want to know more watch Indie Game documentary.

carbonFibreOpti
carbonFibreOpti

@leviathanwing @HairyMetalHead @CDWJUSTIN Soo...  You start a fake publisher company that's broke to publish a AAA title then?


It should have been an Indie Games title, not a Live Arcade title.  That's why Microsoft requires a publisher to release games for Live Arcade.  The devs here just tried to cheat the system and failed hard, then had the nerve to shout back at the system.

HairyMetalHead
HairyMetalHead

@leviathanwing @HairyMetalHead @CDWJUSTIN regardless of the fee the first patch should have fixed issues not break the game further. Its his fault. and as blue_shift said ,the initial patch was free. if he hadn't fucked it up he wouldn't have had to pay anything.  

blue_shift_91
blue_shift_91

@leviathanwing @HairyMetalHead @CDWJUSTIN 

no, but then again i'm not stupid enough to sign a contract that says i have to pay 40k to fix my second mistake. letalone make that second mistake if i did sign the contract.

fyi, his first patch was free.