E3 2014: The Order: 1886's Werewolves are a Constant Threat
Once bitten.
During its E3 2014 presentation, Sony showed off the spookier side of their upcoming third-person shooter, The Order: 1886. It was a quick demo set in the bottom of a hospital below Whitechapel in which our hero was being hunted by a werewolf. Now that E3 2014 is in full swing, I had the opportunity to take an extended look at this part of the game and demystify some of my previous assumptions.
Is this entire demo one big boss fight?
Yes. As the developers described it, The Order: 1886 won’t have typical boss encounters in the sense that you run into an area, fight the big bad guy, and then split. Boss encounters in The Order will be extended encounters split up into multiple stages. Seeing our hero being hunted by the werewolf is just one example of how these encounters will play out. It’s a game of cat and mouse, only, in this case, the mouse is taller than you and has razor-sharp fangs.
Is this the first (and only) werewolf you fight?
No. Not only is this not our hero’s first encounter with a werewolf, but it’s also not the only one you’ll have. Werewolves pose a serious threat to you and your companions, and will have to be dealt with multiple times throughout the game. While this sequence plays out as a prolonged encounter, players can expect to fight werewolves as part of typical enemy encounters later in the game.
Can you die in those scripted sequences?
Yes. During the werewolf encounter, there are a few parts where you’re either running backwards down a hallway, or have your back against a wall, or our otherwise forced into a down-the-sights view where your only choice is to shoot the werewolf. In these sections, you must hit the target a certain number of times in order to survive the encounter. If you just let the werewolf come at you, it’ll rip your face off, or smash it against a wall, or bite out all of your throat. Your hero may be immortal, but he's not invincible.
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