Co-Op Shooter Evolve Built to Accommodate DLC "More So Than Any Game Ever Before"

Turtle Rock working to ensure the monster-hunting game will be able to expand with all sorts of new content.

Announcing plans for downloadable content seems to be an obligatory part of the pre-release information cycle on most new games these days, and Evolve--the cooperative, monster-hunting shooter from the makers of Left 4 Dead--is no exception. Rather than unveiling specific plans for DLC that we'll see down the line, however, developer Turtle Rock is instead talking about how the game has been designed to allow it to, well, evolve through DLC.

Speaking with Official Xbox Magazine, Turtle Rock co-founder Chris Ashton discussed the restrictions the studio was faced with when looking to add new content to Left 4 Dead. "You know, in Left 4 Dead we could make new environments, but we really didn't have a structure there to make new characters or zombie types, so we were pretty limited on what we could do, DLC-wise," he explained.

Evolve in action.

Turtle Rock won't be in that position with its next game, which has been designed to allow for all sorts of new content to be released. "But with Evolve... we made these modular pieces--the way the whole game fits together means we can make new maps, new environment types, new wildlife, new monsters and hunters, and all of that stuff just plugs into the game," he continued.

While, for many gamers, DLC has become an undesirable thing to hear about--especially before the game in question has even been released--Ashton says the community will play a role in determining how Evolve DLC is handled. "We're definitely looking to see how the community reacts... It's designed to have a long life--hopefully that works and we get to try a bunch of crazy things with the community after release," he said. "As long as people are into it and the DLC does reasonably well, then we'd like to keep making more.

"At the end of the day, it's a business and it has to make sense, but we believe that we've built a game that does support that really well--more so than any game ever before."

We had already heard that one of the preorder bonuses for Evolve is an as-of-yet unannounced monster character, but now we know that Turtle Rock's plans for DLC go far beyond that. As noted above, some gamers will likely scoff at the prospect, but, provided the pricing and schedule is right, I'm cautiously optimistic about the game expanding over time.

Evolve recently won the top prize from the E3 Game Critics Awards, and publisher 2K has promised it will prove to be the "defining" game of the year on Xbox One and PS4. It's slated for release on both of those platforms in addition to PC (where alpha test sign-ups recently began) on October 21. When DLC does begin to arrive, it'll be available first on Xbox One.

Does this DLC news have any effect on your interest in the game? Let us know in the comments.

Chris Pereira is a freelance writer for GameSpot, and you can follow him on Twitter @TheSmokingManX
Got a news tip or want to contact us directly? Email news@gamespot.com

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Twitter/Xbox Live/PSN/Nintendo Network: TheSmokingManX

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Discussion

140 comments
Llama345
Llama345

Fuck. And they are going to charge $60.... The only DLC i want to see is ghost busters trying to catch slimer 

the_killionair
the_killionair

If they really are gonna add DLC characters then there is no way that this game should be $60. Like really? You expect us to pay the price of a full game and then release multiple characters and monsters that I won't be able to play as unless I buy into these microtransactions? This is ridiculous. I mean I get that the maps are free and I will be able to play with/against these DLC characters but I think this is just stupid. You need to add a lot more playable characters if you want to make this game $60 at launch.

seanwil545
seanwil545

According to Turtle Rock, maps will be free, characters will be paid DLC. Given the fact that characters have skills attached, I think that is pretty lame. You are allowed to play against DLC charcters even if you don't have them, so I see some balancing issues creeping in.

As a PC gamer, I posted the following on their site, I suspect the answer will be resounding NO to most.


Old School PC gamer here...I have a few questions.

What sort of features can we as PC gamers expect? I had been following the Gamespot article pertaining to DLC, so it is nice to know that maps at least we be free.

Are there any plans to add any of the following for us seasoned PC gamers?

1) Server Browser? Why?...Match browsers can be extremely inadequate when searching for specific maps.

2) Player Hosted gaming servers via Rackspace or other hosting infrastructure? When Turtle Rock turns off the Evolve servers years from now, it'll be nice to know the game will live on.

3) Mod Support for PC users?

4) User created content for PC users, custom maps, skins, etc?

5) Fully Offline LAN support...many people still enjoy gaming in the same physical space...crazy I know.

Coming from the days of Unreal Tournament and Quake 3 Arena; the short list I have created were options back in 1999 and I would love to see them come back. As a working professional, I can certainly understand the business side of this venture, however my experiences say the gaming industry has suffered a major regression with respect to options and flexibility.

Some of this unfortunately has been in the name of control and monetary gain.

I had the same questions for Respawn's Titanfall, the answers were no, I chose not to purchase.

Apologies if some of these questions have already been answered.


backdoc77
backdoc77

Are these guys for real?? It never stops to amaze me how dumb game devs can be. Can you hear that noise? It's the air escaping from the Evolve balloon. I will be MUCH less likely to buy this game now. Hopefully they can undo some of the self inflicted foot damage. This greedy DLC trend is going to kill pc gaming.

Note to the turtle rock imbeciles:

Make a great game WITHOUT any DLC and I may buy the expansion. Nobody wants to be nickel and dimed by a DLC. And at least announce how greedy you are AFTER the game is released.

But I do appreciate the heads up.

Thanatos2k
Thanatos2k

It will rip off consumers like never before.

daikkenaurora12
daikkenaurora12

Get 70% of the game for $60 and the other 30% in DLCs... Yay?!

imajinn
imajinn

Horrible. I won't be lending anything to this.

blackothh
blackothh

I think it may do some people good to visit Turtle Rocks Fourms  https://talk.turtlerockstudios.com/  Because I do have interest in this game but not in DLC spam, but From what info I gathered there in some quick topic browsing is that supposedly new maps will be free and supposedly the PC version will have Steam Workshop like Left For Dead did. I hope that is true, because this article definitely implies a milkfest and it would have been better to have that kind of info in a damaging article like this.

Threesixtyci
Threesixtyci

Unless they plan on giving the DLC away for free, like Valve did with the L4D series.... I wouldn't be bragging about this DLC stuff, "Turtle Rock". Milking the player base, sucks and always will suck. Even worse if this turns into a pay to win scenario.

seanwil545
seanwil545

I really do wish companies would just go back to releasing full and complete games with full-blown expansion packs...6 to 12 months after the game has released.

If you have released a full and complete game and it is good, it will still be alive a year later.

This is a perfect example of why people just wait for Steam sales, most of today's games aren't worth buying Day 1.

Lucky-B
Lucky-B

Very poor way to market a game.  You're just making it sound like the game will not be a complete experience at launch.  Did your PR people work for Microsoft? 

Talavaj
Talavaj

Straight up saying you are gonna milk consumers "more so than any game ever before" sounds like a poor marketing tactic.

ecurl143
ecurl143

"Co-Op Shooter Evolve Built to Accommodate DLC "More So Than Any Game Ever Before"


And that statement just lost you a customer.

Skrilla_XS
Skrilla_XS

YAAAAAYYYYYY!!! I get to keep paying for the same game over and over again. AWESOME!!!............................

jynxten
jynxten

Evolve looks to be the most innovative shooter I've seen in a while and if the developers can support the game for a long time after with the help of feedback from the community then that can only be a good thing.

As long as the DLC is priced reasonably, adds to the game and is sizeable I would have no problems.


I wish they'd give more info on the game's other gaming modes though.

g1rldraco7
g1rldraco7

I can smell the milk from my laptop, jesus!!

gamingfriendly
gamingfriendly

*Slaps Cow udders* YEAH! lets milk this thing yeehaw! partner!

ikbenhomer
ikbenhomer

All I read was blah, blah, blah, blah......micro-transactions........ this disappoints me : [

hotwog21
hotwog21

im sorry but i dont support DLC/microtransactions/in app purchase or however else you want to twist the english language and trick kids armed with their loving parents credit cards.


Another game i will not be getting.

kindest and warmest regards

tauriqm
tauriqm

Sounds great and it does sound perfectly designed for endless DLC. 

OultawVR
OultawVR

Guess what.. inflation keeps going up, but game prices do not. Games were $60 back in the fcking 90s. We see more DLC not because were are in some "dark age" but because the money to make AAA games has to come from somewhere. Turtle Rock intends to support this game for a long while and DLC allows them to do that. Let see how it goes before pretending to cancel your preorder we all know you didn't make.

bloody-hell
bloody-hell

That's good to know, you're off my watchlist then. Bye game, perhaps I'll get a complete pack some day in a sale then.

I have absolutely no interest in a game specifically built around DLC, that screams "we are going to milk you real damn hard".

If their plan fails it'll be free to play a month after release anyways.

rcj22001
rcj22001

Intentionally steering into an iceberg will almost certainly sink your ship Turtle Rock.

ali_manslayer
ali_manslayer

multiplayer only, full price and DLC? help me, help you !

Gravity_Slave
Gravity_Slave

I think Evolve will he very fun at first but after a couple days with it the novelty will wear thin. Just not enough going on. The Achilles heel of this is if either of the two roles (Hunter or hunted) sucks in any way, the whole game is trashed.

Tiwill44
Tiwill44

I'm fine with some DLC but they'll have to be careful about it. I think I'll wait for a price drop and a summer sale.

monza1966
monza1966

Well, they confirmed for sure were I was afraid this game was going. I REALLY wanted this game to be something different. A only multiplayer game that will milk DLC? Maybe if they're free like GTA is doing it'd be okay, but that still won't save this game if it sucks. What's on my list now? No Man's Sky,Evil Within and Destiny. Oh, and whenever Fallout gets announced..Growing up I never needed DLC on a game, I wish they'd stop using it to be honest.

AzureBonds76
AzureBonds76

For a dedicated community with skilled players that are going to be the ingredient that makes Evolve into a successful dish, this post has to be a complete bummer. There is a god way to do DLC like Skyrim but first you have to give people their money's worth up front when they buy your game. This game isn't about 10 hours of more gameplay it is about the monster and the hunters and hiding characters behind paywalls is the wrong choice.


Basically they are saying if you want to play the game you are going to be spending more than 60 bucks otherwise you have 3 monsters instead of 4.

Martyr77
Martyr77

I read the title and just canceled my preorder. No joke.

Joefatty2x4
Joefatty2x4

Announcing plans for mass DLC before a game even comes out.... Brilliant idea. You guys just saved a bunch of people money and lost a ton of money yourselves. At least you're honest. The only thing worse than boatloads of DLC, is lying, deceiving, cheating developers.

DemoKnight10656
DemoKnight10656

why make a post like this all you get are people who wine about dlc either not being free or have the content not already there

keech
keech

@the_killionair Normally I would tend to agree with you.  But that's a conclusion jump if I ever heard one.

I think Turtle Rock confirmed the retail game with no DLC will have something like a dozen different hunter characters and 4 monsters (5 if you preorder but I don't particularly like or agree with that practice).  I don't think they have confirmed how many maps the game will have at release, but Left 4 Dead had around 16 if that's anything to go on.


Now if that is worth $60 can be debated.  However the eventual inclusion of DLC in no way devalues what is in the base game.


I paid $60 for Skyrim when it was released, when the Dawnguard DLC came out I didn't suddenly feel ripped off for paying $60, because Skyrim with no DLC was still well worth the price.


Feeling you are "owed" DLC for free because you bought the game is entitlement.  Judging if a games content and quality is worth the price is being a smart consumer.

redman2234
redman2234

@backdoc77 keech said it really well.  Normally I would tend to agree with you.  But that's a conclusion jump if I ever heard one.

I think Turtle Rock confirmed the retail game with no DLC will have something like a dozen different hunter characters and 4 monsters (5 if you preorder but I don't particularly like or agree with that practice).  I don't think they have confirmed how many maps the game will have at release, but Left 4 Dead had around 16 if that's anything to go on.


Now if that is worth $60 can be debated.  However the eventual inclusion of DLC in no way devalues what is in the base game.


I paid $60 for Skyrim when it was released, when the Dawnguard DLC came out I didn't suddenly feel ripped off for paying $60, because Skyrim with no DLC was still well worth the price.


Feeling you are "owed" DLC for free because you bought the game is entitlement.  Judging if a games content and quality is worth the price is being a smart consumer.

Gravity_Slave
Gravity_Slave

Buzzt! Wrong. Games like on the PS2 for example, averaged around $49.95 back in the 90's. You might want to do your homework before ranting like a lunatic.

Although I agree to a point that DLC is nothing new. Back in the 90's PC gamers shelled out more money on the same game (Warcraft 2) called "add-on's". DLC is common place and expected. Get used to it guys.

Moegitto
Moegitto

@Gravity_Slave Nah, Left 4 Dead lasted because of the randomness that could happen within a match. Lasted for years even, I'm not too big on them being so for DLC but I've played Left 4 Dead 1 & 2 since both games released and have way too many funny memories from playing those games in multiplayer modes.

Teebown24
Teebown24

@monza1966 growing up, dlcs were called expansions packs, and offered a metric heapload more stuff

Gravity_Slave
Gravity_Slave

Liar. You never had any intention of buying this. You're so full of shlt and you know it.

diggyphelps
diggyphelps

No $hit, Sherlock. That's because people don't like being ripped off.

OultawVR
OultawVR

@Gravity_Slave Yea ok, there were plenty of games that cost $60 back then. But say the average was $50, today that same game due to inflation would cost $75. A $60 game back then would cost over $90 dollars. http://www.bls.gov/data/inflation_calculator.htm


Games are cheaper then ever before. They are never going to raise the cost of games past $60 or $70 due to the righteous indignation backlash from player (kinda like what we see here). DLC is the necessary evil to pay the bills I'm afraid.

TheWatcher000
TheWatcher000

@Gravity_Slave 


As usual your idiocy surpasses even what I thought you were capable of.

You obviously never played PC Games in the 90's, because if you had, you might have remembered that "DLC" was the THOUSANDS of levels that the GAMING COMMUNITY made for many of the classics like Doom, Doom 2, Quake, Quake 2, Half Life, Command And Conquer, Duke Nukem' 3d, and many others.

And it was all for FREE.  Many of these levels, maps, and mods actually added a lot of life and repeatability that kept these games alive LONG past their initial release, and in some instances actually SURPASSED the work of the original.  Some of these community releases were done by people who went on to make it big in the industry as developers and designers themselves.  This work they did for free ended up being their portfolio, and it paid off big.  It's part of what made the 90's the Golden Age of gaming. 

The "add-on's" you talk about were called "Expansion Packs" and they were offered at about a 50% cost fo the original game, and usually added A LOT of extra content that was worth paying for.

Your Warcraft II comment was the the finest example of idiocy you've ever posted.  Tides of Darkness was hardly the same game, and I doubt you ever even played it.  Did I mention there were thousands of maps made by the mod community for Warcraft as well?  All for FREE?


Don't talk about an era you have little to no knowledge about, tadpole.  Anyone can Google. 

Those of us who actually REMEMBER it, LIVED it, and PLAYED it don't have time for your delusions and acting like you know something.


Go back to doing what you do best. Corporate cheerleading and salad tossing of the executives and their propaganda.  You are WOEFULLY inept when you go off script.

Gravity_Slave
Gravity_Slave

Yeah but L4D was different. It had co-op campaign. How many MP games of chasing and being chased are you gonna sit through? What if you hate one of the roles? At least MP only games like Titanfall has symmetrical team based gameplay. You can diversify. Evolve...if you're the monster and you're not good at or like it, it's gonna get old fast for you.

Martyr77
Martyr77

@Gravity_Slave  No actually I did but here's the difference between you and I. I take a stand for what hurts gamers and you are a sheep. The end.

TheWatcher000
TheWatcher000

@Gravity_Slave 

And I am SURE you can provide indisputable proof of this.

It's fun to see you apologist t.rolls get lathered up over this.  You must all be on suicide watch knowing that most of us don't buy what you're selling.


If we don't ever see any more posts from you, we'll know you did the right thing.

DemoKnight10656
DemoKnight10656

@diggyphelps well wat the hell are they goin 2 do delay a game even more so they can remove dlc and make it apart of the game they only have so much they can put in a game before its dlc. getting ripped off would u rather pay 65 and buy dlc or pay 150 for a whole game

TheWatcher000
TheWatcher000

@DemoKnight10656 @diggyphelps 

How about give us a complete game for $60, like it has been done for the past two decades, up until the past few years.

Wrap your tiny apologist brain around that.

diggyphelps
diggyphelps

I would like a complete release and not to be nickel and dimed. Maybe they can actually not be lazy, greedy, a$$holes and actually release a complete game for once, like they did all the time before all this bs began. And if they do a dlc actually make it fuc kin worth it and not just be 3 f'n maps or 2 new guns.