Bungie Surprised By Criticisms That Destiny Is Too Small

"If I'm honest with you, it blew my mind, because it's the biggest game we've ever made," director of production says.

When the Destiny beta went live last month, some fans immediately criticized developer Bungie over the fact that every planet will only have one location to explore. The studio quickly responded to these concerns, saying these locations will have a deep scope and breadth of activities, and could even get larger over time through add-on content. Now, Bungie has commented again on the debate over Bungie's size.

Bungie director of production Jonty Barnes tells Eurogamer, "If I'm honest with you, it blew my mind, because it's the biggest game we've ever made. I don't think people understand the depth and amount of gameplay there is in Destiny." He added that people were basing their opinions on the beta version of Destiny, which represents just a slice of what the full game has to offer. "I don't understand how people could have that concern when you think about that and all the different planets we're going to open up and the gameplay we've got there," he said.

Barnes said he's not losing sleep over the concerns, however, because he knows just how massively larger Destiny is than anything Bungie has ever made before. "I honestly believe Destiny is a huge game," he said. "I can tell you that through blood and sweat as well. It's been a huge game and undertaking for us. Compared to anything we've done before, if you're going to do a comparison, you're laughing, honestly."

Destiny launches September 9 for Xbox 360, Xbox One, PlayStation 3, and PlayStation 4. Though publisher Activision says PC is a "natural fit," the game is not confirmed for computers. For more on Destiny, which is the most preordered new IP in GameStop's history, check out GameSpot's previous coverage.

Eddie Makuch is a news editor at GameSpot, and you can follow him on Twitter @EddieMakuch

For all of GameSpot's news coverage, check out our hub. Got a news tip or want to contact us directly? Email news@gamespot.com


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Discussion

881 comments
Csdabest89
Csdabest89

If you never played an MMO destiny will be fun. If you have you will realize the gameplay and mechanics are very polished and well done. But you will also know that destiny didnt really do anything that major. Not to mention how are you going to have a 10 year game with NO STORY and the Blandest Lore. 3rd person aspects isnt unfamiliar to fps seeing as Halo reach done if first. And outside of that there isnt that much originality to this game, those saying omg stop complaining its fun are most likely sony fanboys because theh know they dont have much else to look forward to o  their console because sony is GUSHING OUT MONEY. They are past the bleeding point. They need to becareful before they start cutting into PS4 sales. Because soon they probably wont be able to afford exclsuives seeing as they are already losing them. They are clinging to xmen and spider man as besr they can.  When people get bored of looting a boring story the game will loose interest and people will stop playing as much. Try the multiplayer see how unbalanced it is with the matchmaking and get spanked by people who dedicated their lives to it. Unbalance multiplayer + boring story= loss of interest real quick.

ristactionjakso
ristactionjakso

It's a very fun game. But lets get real. It's really repetitive going through the same environments over and over and over a hundred times. That's really the only main complaint I have with the game. But in turn, makes the game feel like it has little to offer. It has lots to offer on paper, but really repetitive to play.

Still a good game tho.

charlesswann
charlesswann

It is soooooo cool to crap on Destiny isn't.  Let just pretend it isn't a fun game.

schu
schu

PR fail good lord....

Garagorn888
Garagorn888

Biggest game they've ever made... right... bigger than... linear shooter games.


Strange comparison. If they're going to be comparing the size of Destiny's world to anything else, they should at least compare it to another open-world game. Bungie hasn't got many big games to compare to.


Though I still personally don't think the size of the world really matters; Skyrim's massive but it's lacking in content so size clearly isn't that important.

sammoth
sammoth

Hey jack@ss we based it on what we have played. How long do you think it takes to finish the damn game.

Bread_or_Decide
Bread_or_Decide

Okay biggest game...but Halo was pretty damn small. 5 hour campaigns is not tough to beat. 

gledr
gledr

Yah the loading screen where you look at your ship is gay plus it's so long and you need it even as a map. Plus the glitches where if you were in the air shooting it would miss or the damage delay and you can't shoot and jetpacks at the same time. Plus seems to much like borderlands didn't fulfill the hype. Plus 6 vs 6 go 10 vs 10 or more online it seems like activision put their money on cod advanced warfare that looks like the combat I thought destiny was gonna be. Just saying there are next gen games like cod and shadow of mordor battlefield hardline, and then imitators with no air combat lobby's and the same everything, fora horizon 2 has no lobbies that's innovation worthy of next gen

sportwarrior
sportwarrior

The biggest disappointment from my perspective is that there wouldn't be any free flight between planets. What was supposed to be a huge galaxy spanning game with a ton of scope turned into something a little more standard, with nothing more than glorified load screens between planets. From what I'm hearing in the BETA, it still sounds like something I'd enjoy... just not something I'd enjoy as much as I could have had the game been as scope as we'd hoped...

SpicaAntares
SpicaAntares

Best thing to do is sit on the fence, keep the money in your pocket, wait until the game comes out, wait a few weeks to read reviews and more comments, then decide what to do. It has been my policy for some time and it always served me well. Most of the things bought under the impulse of the moment is something we come to regret.

hollywood1
hollywood1

Was disappointed with the BETA for about the 1st hour then it became the greatest game I've played in years. SO addicting. Can't wait to blast past the cap they had on level 8 and do some serious looting and leveling. It was so much fun to jump in with your mates and go on a mission together. 

toadface123
toadface123

Playing the beta was a let down. We got access to the largest map and it took like 5-10 mins to cross it. It is F***ing tiny.

jpsaply
jpsaply

The mission portions seem to be the right size, but the PvP maps were too small. Its still fun, just hope the PvP maps that were not in beta yet are a bit bigger. 

Jock9
Jock9

Seriously I don't mind, I never got to try the Beta, so as long as the world is big enough for me to put in 100+ hours then I'm sweet and happy. 


I don't  get why anyone is bloody moaning about it, what's next? People complain that The Witcher 3 or Dragon Age: Inquisition is too small, because they are big worlds to explore just like Destiny is.

Gatchan2
Gatchan2

Not as big as No Mans Sky


Sorry, but I'd rather actually fly to planets then see a damn loading screen, and actually explore huge worlds instead of closed off arena hubs..

bubba_1988
bubba_1988

Criticism in the gaming community? This must be a first . . . .

exiledknight88
exiledknight88

Space-shooter Destiny will get daily updates making it the biggest game EVER!


And it means the Destiny you get out of the box will end up being massively bigger within weeks.


People are too quick to judge, over the time of its life Destiny will be huge and full of gameplay features and areas to explore.

fallout25
fallout25

Oh great another heavily over emphasized shooter! 

Open worlds and flashy graphics are NOT going to make shooters any better then the crap they are.  Games like Skyrim have lasting appeal, they even have a regular show every week about the top 5 mods of the week for crying out loud. When are devs going to adopt Bethesda's model success? We need more games like Mass Effect/Fallout/Skyrim and not this Destiny shooter crap(over glorified COD).

drago589
drago589

the size itsn't the problem, it's the mediocre game play.  It's feels alot like a discount halo/CoD Hybrid. I hope this game will be better than that, but after that beta. . . yikes.

High_Fly
High_Fly

Sunset Overdrive please.

Gankstar_VX84
Gankstar_VX84

the level cap of 20 screamed NO CONTENT to me. has nothing to do with not wanting a grind, it's because there's no new content to support it so might aswel just do lvl one on lvl 20 difficulty, lol

Vienreich
Vienreich

Too small ?     Too generic you mean

Barighm
Barighm

If this game has any real fun factor, it's going to come from the PVP or from Mass Effect 3 Multiplayer/Borderlands Boss Farming style "repeat same missions over for mad lootz" gameplay. That's really not such a bad thing, but being CoD like people will definitely choose CoD over this game, and the farming elements in ME3/Borderlands were more fun because the abilities and guns featured way more variety. If you spent an hour farming that uber cool gun from Borderlands, you didn't regret it because the gun likely did something no other gun could do. Destiny seems to have the same ol' shotgun/SMG/sniper rifle combo and the class abilities weren't very exciting, so hopefully the game opens up more.

Gamer_4_Fun
Gamer_4_Fun

I am not asking for the entire planets to explore, I just hope every planet had multiple regions to explore which were huge and connected in ways like Dark Souls does.

koBe_zero
koBe_zero

What were Bungie thinking?


You take what seems to be a great sci-fi setting and then don't even leave our own *solar system*, let alone galaxy?


Imagine if Mass Effect was stuck in the Sol system...lol, please.


That's such a waste.

oflow
oflow

Yeah I think the issue is people were expecting Skyrim and are getting a a campaign thats probably more like Borderlands lite.

hollywood1
hollywood1

@Gatchan2 While I'm super stoked to see No Man's Sky when it releases and have been really pleased with all the info they have released so far, I'm still not 100% sold. I HOPE it is as awesome as they have lead us to believe. BUT these 4 dudes are claiming they have created something that no other multi million dollar studio has ever been able to do. Which leads me to think that either they are geniuses which they may be OR they have bitten off more than they can chew and the game will end up being highly repetitive from planet to planet and after the 1st hour or so it'll become boring. I hope it's awesome, I want to play it but I still am not claiming it to be the greatest thing ever like so many others. It could be the "biggest" game world/ sandbox ever but if that world is boring and no fun to play in then whats the point. This is only my opinion before any die hard fanboys start to rage.  

Jock9
Jock9

@Gatchan2 Another game I'm going to try, but remember games started with loading screens and small sections of worlds, or planets to explore like Mass Effect.

naviney
naviney

@exiledknight88 yes ok, everything. but i wonder if all those add-on *coughcutted contentcough* dlc, pardon... and such, not gonna be paid stuff at 2 to 5 bucks each...

chippiez
chippiez

@fallout25 You really haven't seen or played Destiny...  COD, it's not. Plays much closer to Halo. with a combination of Mass Effect planet stylization, BorderLands loot and a robust levelling and skills system.  It's going to be great.

Jock9
Jock9

@fallout25 Well Call of Duty has stayed the same, a liner non-open world to play in and yet they're churning out the same crap again this year with Advanced Warfare.


What the FPS genre needs is what Destiny, Borderlands and other games similar offer - collecting loot, open world and missions to follow solo or with other players.


COD is just what shooters were before 2000, with Half-Life, Soldier of Fortune etc - the only difference is they are classics and COD is not.

zenkid100
zenkid100

@fallout25 Destiny seems like a merge between halo and Mass Effect with some Skyrim in there the beta was really fun.

dementedseptin
dementedseptin

@drago589  Its more like a Halo Sight, Cod Feel and Borderlands Feature. 

The whole control and feel of controls is very fluid and very on step with CoD along with controls and so on. 

It has that Halo style to it from the aspect of your surroundings to movements of your character. 

Destiny has weapons, items and armors set up identical  to what we borderlands, the npcs are pretty much the same thing.

However it is a step further than Borderlands has ever went, I can see this game being big for a few years but it will eventually die because of the volume of content, There could be more classes, twice as many abilities and skills per class, the maps could be twice as big.  In the end when the next generation of consoles comes out, we will probably look forward to a Destiny 2.  The creators will learn from experience and feedback to create the ultimate destiny experience.


This Game does have very high Potential  

Jew1
Jew1

@Gankstar_VX84 yeah 20 lvl cap with about 30 "story/lvl "missions and if you played the beta you know that they take like 5 minutes to complete where most of the time is spent traveling to the actual mission which if a fast travel was implemented or they gave you a cool vehicle other than a cheap slow knock off of the speed bike from star wars then you would complete these missions in no time. I'm just buying this preowned cause we all know it'll take less than a week if not just a few days to hit max lvl and complete these missions then I can return it saying I didn't like the game which is true it was stop short and small despite bungies lies.

Barighm
Barighm

@Gamer_4_Fun Actually, the locations do have some interesting nooks and crannies that lead to large, hidden locations. Some of those locations have much higher level enemies. They ARE there; however, the problem is:

a) They are usually only utilized for Strikes and missions.

b) There is little incentive to search for them. There are loot caches hidden around the map, but unlike in Borderlands where most loot containers were usually well-within reach and encouraged you to search, in Destiny the containers are carefully hidden around the map in out of the way locations. And they seem to appear only under special conditions, so you get this impression there aren't any at times.

c) The explore missions are boring and see you run all over the place completing random objectives. It's actually possible to find all sorts of cool stuff during these missions, but enemy spawn patterns are bizarre and it's easy to find yourself in a situation where enemies respawn forever and often from behind you. So, you're either bored out of your mind looking for stuff, or you're frustrated out of your mind from powerful enemies that just won't stop respawning.

jessie82
jessie82

@koBe_zero the "leave the system" stuff will probably be paid DLC or an expansion..

Barighm
Barighm

@koBe_zero The story explains very clearly why we don't leave our own solar system. We can't. We're under siege.

chippiez
chippiez

@hollywood1 There is no way you can make 100% proceduraly-generated worlds that are consistently fun to play.  Polish requires touching the planets and at enough planets, it would take you 5 billion years at 1 second a planet to see them all, that means developers cannot see them either.  So they can't test planets, they can't polish them.  They can't even bug check them.  All they can do is try sample of their algorithms and try to create enough randomization points that can create worlds that are both interesting, varied and fun.  I think it will be a novel concept good for 10-15 hours and then turn pure borefest after that.

Jock9
Jock9

@naviney @exiledknight88 Not the worlds or missions, but they could charge for other things but we'll see. Maybe they'll just charge for a DLC season pass, and that gives us everything for the next year including missions and new planets.

jtb_pred
jtb_pred

@hplessrmantic @High_Fly What??? it's nothing like infamous. 

not even made by the same dev. it's more like saint's row, dead rising, and jet set radio future.

toadface123
toadface123

@Barighm @koBe_zero I didn't realize there was a story. If so it was so dull I couldn't be bothered following it or it was really unclear.

Gatchan2
Gatchan2

@Barighm @koBe_zero how convenient


What was FF XIII and the Last of Us story excuses for running down a linear hallway?

hplessrmantic
hplessrmantic

@jtb_pred @hplessrmantic @High_Fly Really?? The rail grind/attacking animations look very "similar" lol yes i agree it has some saints row in it as well but infamous did well and now xbox wants one to use some of the good pieces.