At the time, a Ubisoft representative said it was "too soon to say for certain" if the designer would stay on.
"We are very pleased to welcome Patrice to Ubisoft again and anticipate that this renewed partnership will produce new ideas and high-quality titles for Ubisoft's customers," a spokesperson told the site today.
When Ubisoft purchased THQ Montreal, it also picked up the company's two unannounced projects: 1666 and Underdog.
Hopefully the quality will come back to the series finally. AC2 was such a tight cohesive fun game. Since then, we've all just been chasing the proverbial pipedream dragon trying to get back to that high.
AC 1 had repetitive game play but planning an up and close assassination was awesome and then the getaway! Not to mention the sword fights were harder more intense. Altair was the better character in my opinion. just didn't get that many games......
I was worried that he was going to be ghost when Ubisoft purchased THQ Montreal. Glad to see he's sticking around. Hopefully the projects that THQ Montreal was working on is still moving forward. It would be nice to get some info about them at E3.
No coincidence the AC series went to shit after the first game. After finishing the first one i was shocked at how bad AC2 was compared to the first. I am sick to death of big companies taking a good original idea and turning it into a cookie cutter game like all the rest.
Hmm.....maybe now Assassin's Creed will go back to actually being about assassinations and making that the primary focus of gameplay. You know, instead of making the ancestor protagonist a virtual Forrest Gump.
I did like the game until Connor
completely grown up in AC III. but from sequence 7 the main story became dumb. Instead
of having a good story ubisoft made us involve in some historical
battles which are also dumb in game.
We need Templars vs assassins not some history lessons.
having historic characters is great but that is not the main thing that made this series a successful franchise
Great news. This guy is made AC stand out among the rest, the mystery and allure of the first game was lost as the saga continued, I hope he returns to the AC franchise and returns this now-summer-blockbuster franchise back to it's roots.
That, or he can work on a new and more unique game.
I hope he makes sure we never have to play an origin as long as we did in Assassin's Creed 3. I didn't mind the part as Haytham so much even though it was a little long but having to play as child Connor, teen Connor, hunting Connor, training Connor, just took forever and was pointless.
Would be nice if this turn of events would mean the series would get as good as it once was with AC and ACII, instead of what it is - a yearly copy/paste ritual, devoid of originality, inundated with way too much media.
@Navardo95 I totally can't wait for this game. I know it is not an assassin creed game but a real true naval battle system with the combat of AC will be awesome. Even though it should be a different series of games, I don't mind that they are making it.
@Kjranu@Kats_RK Totally agree with you. I know it is not the best implemented story of AC games but I really am enjoying the setting and getting a visual representation of these historical events I read about as a kid is fun.
@timbad@TohouAsura While I agree that overall AC2 was much more polished, I think combat saw alot of bad improvements too. Mainly, how easy it became. AC1 was no hard game either, but it took time to master, and enemies weren't doing you any favours.
Hell, the Hidden blade was only available as a counter-weapon, not to be used for attack, and even then, you had to be very precise about it. Each weapon made sense and had a meaning and use to it.
AC:R got so intertwined with it's own arsenal of weapons that they literally cancelled out each other. Lethal Bombs made smoke bombs pointless, Crossbow made Pistol and Knifes useless, Hidden blade made EVERYTHING melee pointless.
Even in AC3 the bow, which was to be a serious part of Connor's arsenal, was shadowed by twin pistols, only useful when hunting animals.