Solid enough for RTS fans, especially C&C fans, but don't expect anything new or innovative here

User Rating: 6 | Act of War: Direct Action PC
The game is told through a mix of live action and animated cut scenes. Although it was fairly obvious that Act of War was just trying to copy the c&c games. You play as an army ranger named John Richter. There are three different factions: The Consortium, The U.S army and Task force Talon although during the single player campaign you only get to play as the latter two.
Everything from basebuilding to resource collection to warfare is just like every other modern RTS out there. If I had to find one aspect that was noticeably different in the gameplay, I guess you could argue that the ability to capture POWs is kinda new.
The sound was one of the disappointments. While shooting sounds are OK, the voice acting and some of the vihicle sounds are simply boring and repetitive. Could've been a lot more here.
Graphically this game is OK, in terms of gameplay its solid enough but again its not spectacular. It follows all the same classic methods used in C&C and does nothing new, you'd hardly call this game 'original'.
Act of War looks and feels like a real-time strategy game, but I think it barely qualifies in the strategy department. Strategy in this game is paramount, namely, build a bunch of each type of unit available to you, then tell them all to attack-move the enemy base. If that doesn't work, just make sure you have a few more guys the next time around.
Overall, this game is not too bad or unplayable but if you are a pro and played so many RTS titles, you should stay away from this because there is nothing new for you. Maybe this game is not a bad choice for beginners who want to start playing RTS.