Panzer Paladin is a game that likes to wear its influences on its sleeve. It's coming from Tribute Games, the same crew behind Mercenary Kings and Wizorb--both of which were about showing off the aesthetic of games from 8- and 16-bit eras. And Panzer Paladin very much maintains that tradition of paying...well...tribute to retro games. You take on the role of a mech pilot and control the powerful Paladin power armor to battle legions of monsters with a variety of unique melee weapons and magical spells.
On the surface, Panzer Paladin looks to channel the same gameplay and style found in the original classic Castlevania and '80s sci-fi/fantasy anime shows, respectively. And while that's very true, this retro action-platformer does it in a way that feels endearing and all its own. In addition to mecha action, you'll switch off between on-foot sections with the pilot, creating a nice contrast between strong combat and fast, platforming gameplay. The pilot wields an energy whip and can swing and attack enemies at a distance, just like Simon Belmont from the Castlevania series.
Though games that try to evoke a style and design sense of classics from a bygone era seem very common in today's age, Panzer Paladin has a unique, stylish charm in its own right. I'm looking forward to seeing more of this retro action-platformer, and what other callbacks it has in store for us.