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How Games Get Akimbo Weapons Wrong - Loadout

Does double always mean deadlier? From slow motion action in The Matrix and Max Payne, to Lara Croft and the lobbies of the Call of Duty franchise, dual wielding weapons has been a phenomenon in gaming for decades, and for even longer in wider pop culture. But how practical is that off-hand weapon? And what is the real world history of twin gunslinging?

In this episode of Loadout, Dave Jewitt visits the Royal Armouries to talk to Keeper of Firearms & Artillery Jonathan Ferguson to discover the reality of going guns akimbo, and even puts Jonathan through his ambidextrous paces on the firing range to see how difficult dual wielding really is.

You can check out more episodes of Loadout right here. -

You can check out our Firearms Expert Reacts series here. -

If you're interested in seeing more of Jonathan's work, you can check out more from the Royal Armouries right here. -

If you would like to support the Royal Armouries, you can make a charitable donation to the museum here. -

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Airs Weekly

Dave Jewitt takes a closer look at the iconic weapons and tools that have shared the spotlight as part of our favourite games and movies.