Old school RTS, both in good and bad

User Rating: 7.5 | Universe at War: Earth Assault PC
This shoots right out of the early years of real time strategy. It's easy to get accustomed to, it's just plain fun, has the most varied factions seen in recent games (even if the concepts are quite unoriginal: anime robots vs. war of the worlds tripods vs. olympian gods dropouts) and a good soundtrack to boot.

Biggest problem i have with it, it's the atrocious interface design. I may be partial, since i'm accustomed to that lovely strategic zoom of SupCom, but heck... at max zoom out, a Hierarchy walker takes LITERALLY half of the screen.
Pathfinding's not too good either, sometimes units go for a merry runabout of a building to cross a street, walkers - who can cross every obstacle, even rivers or steep cliffs - sometimes refuse to move.
Sometimes you order a build queue and the building or walker spontaneously deselects after 3 clicks.
No waypoints, no way to tell unit A to follow or guard unit B (or at least i didn't manage, maybe there's something wrong in my mouse clicking) which makes a real pain in the rear the obvious tactic of setting a swarm of repairing discs around an assault walker.
Strategic map is fun but simplistic in the Risk way: there's no real difference between the Appalachians region and western Europe. No bonuses like in Dark Crusade, for example, or even different money collected... and seems quite odd to see that a Hierarchy material extractor nets the same money in the urban areas of Los Angeles and in the barren Sahara desert.
Speaking of strategic scenario, 9 out of 10 battles can be resolved in less than 5 minutes by dropping a strike team right on top of the enemy base before it gets built up... and seems to me (i'm not 100% sure) that there's no persistent base building (again, like Dark Crusade).

But... it's quite nice to look at, it plays out decently, it's just fun to play with and... walkers rock hard, especially with the nice music in background ;)

To sum it all up: Nice, but needs polishing and refining. Preferably as a patch and not in an expansion pack. In my opinion, it's somewhat better than C&C 3 but still can't get near Supreme Commander.