Interesting Premise Broken by Codemasters in Almost Every Aspect.

User Rating: 6.5 | Turning Point: Fall of Liberty (Collector's Edition) X360
The Good: Interesting Story, Visuals Aren't Bad, NYC Invasion is Kinda Cool, Somewhat Easy Achievements, Grapple Kills are Cool when they work, Sound is Pretty Well Done.

The Bad: Horrible A.I. Horrible Accuracy, Limited Multiplayer, Framerate drops a Little, Controls are Slugish, Mediocore Voice Acting, A Horde of Technical Flaws.

A game where Nazi Germany conquers the World and invades America sounds like a great premise for a game, right? Well, it is, but Codemasters completely screws it up! I know this is a budget title, but come on now, the game has so many flaws it feels like the budget was lower than normal.

The story where Winston Churchil dies instead of living, Britain surrenders to Germany, and the Third Reich invades America in the 1953 sounds like a awesome idea for a game. And switching the perspective from a Soldier to a Civilian is a change of pace. But instead of switching between a couple of different ones, they leave you with only one to play as. I mean, i know "One Man Can Make a Difference", but come on. Dan Carson is no Rambo, nor is he Superman. One Big story flaw right here.

Now when it comes to graphics, you would think that with the Unreal Engine (the same engine that produced the superb Gears of War) the game would look great, but like Hour of Victory, it barely comes off as decent. The graphics do look like 1950's America and give off a decent feel, but not as Excellent as Bioshock. In fact, most of the time they're very muddy in look. It's depressing when a game that has potential looks bad on a great engine.

Now the gameplay: The controls are very sluggish at best. You move fowards pretty well, but when you try to manuever away from a grenade for the first time, you discover you can't backup very much. It's like you're dragging your feet and moving slowly in reverse. It's horrible. Then there comes the Accuracy, which is horribly off. Shooting from the Iron Sights is not lined up and you can miss your targets from a few milimeters off when you're directly aiming at them. And then Hit Detection can be bad sometimes. Switching from First Person to Third just to go down a ladder or climb atop of something is ridiculous and nauseating. And the A.I. is not that smart. Not to mention you can run out of ammo in some areas when you need it the most.

The grapple kills are cool, but the human shield aspect of it is screwed up. I took a German and used him as a shield but when my pistol ran out of ammo and i had to reload, i couldn't. And you can't exit this mode until the enemy is dead. How worthless can this get? Oh and the grenades; when you go to throw one, the indicator that shows up to let you know that a enemy has thrown a grenade pops up and can screw up your aim.

Multiplayer only has two modes: Deathmatch and Team Deathmatch, but both are pretty worthless.

All in all, it's not a bad game, in fact it's decent. But it's not worth the price currently asked for it. Maybe a rental. But let me just say, i Know that there is characters out there that are kinda like a One Man Army, but can you tell me where one man won a major war? Once again, Codemasters screwed a great game premise into the ground with bad flaws and mediocore gameplay. Don't take their word for it, this game is not as good as they claim it to be.