Though it's still tough to believe, Eidos' changing of the guard was the right one to make. Over the years Tomb Raider had become a regular industry joke, and TR: Angel of Darkness was the epitome of Core's unfortunate demise. Tomb Raider: Legend, on the other hand, is an example of focused design, priorities, and good mechanics winning out over fancy cutscenes (though Legend has its share of those too).
If you've been pining for a good adventure, Tomb Raider: Legend is waiting for you. The cliffhanger story is well put together. The action is simple and effective. The controls not only work, they're fun. And Crystal D has developed a bunch of great new locales filled with imaginative monsters, beasts, and bad guys to slaughter. Best of all, the sense of discovery and adventure is captured with a fresh sensibility.
Lara Croft. Everyone knows who she is, even people who don't play games. Beyond the fact that she was played by the seemingly omnipresent Angelina Jolie in two Tomb Raider movies, Lara Croft was a character you saw every... Read Full Review
Tomb Raider: Legend borrows heavily from other franchises, notably Resident Evil 4’s split-second, button-pressing interactive cinematics, Prince of Persia's platforming, and even basically an entire boss from God of Wa... Read Full Review