It was my 2 game

User Rating: 8 | Tom Clancy's Ghost Recon: Desert Siege PC
An expansion is almost never better than the game it's built on. Some are just quick attempts to cash in on the popularity of a license or materials left over from development. Others bring to the basic game new and greater levels of enjoyment and interest. Ghost Recon Desert Siege is neither of these. It is, instead, a worthy supplement to the original game. It adds a batch of evolutionary, incremental changes without adding anything revolutionary or essential to your enjoyment of the original game. But considering that we thought Ghost Recon was good enough to be our Game of the Year, maybe change isn't necessarily called for here.

Desert Siege moves the focus on the conflict from the Eastern Europe to East Africa. A conflict between Eritrea and Ethiopia is well underway and the Ghosts have been sent in to stop it. The Ghosts won't be doing anything terribly different this time around; they'll just be doing it in a different place. Its topical nature aside, the story's not any more consequential than that of Ghost Recon. Like last time, I spent my time running through the missions focused almost exclusively on killing terrorists and letting the less direct objectives fall where they may. Thankfully, the folks at Red Storm anticipated this and killing all the terrorists is as good a way to win the game as any. (For the record, people who are fixated on accomplishing the objectives in an anal kind of way will also be rewarded for their obsessive behavior.)