Tom Clancy's franchise of highly realistic action games put a great spin on the classic shooter model. No longer were missions just a matter of staying one health point above your competition. The Rainbow series of games adhered pretty clearly to the "one shot, one kill" philosophy. By emphasizing episodic mission objectives and not allowing any saves, it created an amazing tension that can't be equaled by the likes of Quake or Unreal (for the record, I am fans of those games too -- let's skip the part where you send me hate mail, okay?). And now Ghost Recon has taken the model of Rainbow and placed it in a special forces, military-style game. Once you've got a handle on the objectives you'll proceed to the platoon selection screen. Here you'll pick six characters and assign them to one of three teams. There are four main classes: riflemen for shooting people, snipers for shooting people, support guys for shooting people and demo guys for blowing things up (and people). If you complete a mission's extra objectives you can be rewarded with specialists that possess higher than normal abilities (easier people killing). But you can improve the abilities of your own basic soldiers by spending combat points earned in each mission. You can increase each soldier in one of four performance areas: marksmanship, stealth, endurance and leadership.
Other Helpful Reviews for Tom Clancy's Ghost Recon
The best of it's kind, makes the likes of rainbow six look pale, you should know its hard though, really hard, and as usually followed by tactical shooters, one bullet kills. Also, it's graphics could've been much bet... Read Full Review
I agree with all the other reviewers like PC Gamer and IGN in giving a well-deserved game-of-the-year award to this game. I really cannot believe that this got nothing more than a 7.3? Obviously the gamespot reviewer is ... Read Full Review