16-Bit Masterpiece
The graphics, though early in the 16-bit era, still held up well even in the latter years of that era. They weren’t cartoony or over-the-top, but had more of a mature, refined look. This was one of the first games that I remember that had separate scrolling planes, which I thought was the coolest back then.
The music and the also were ahead of their time. The music set the mood for each level and just made the game that much more fun to play.
The game play is probably were this game falls short. The main character moves slow and jumping on platforms could be a little tricky. This really didn’t take any of the fun out of the game for me. Once I got used to how the character moved around, I was able to play through the game without any problems.
I did play the hell out of this game, but this was mainly because I didn’t have many Genesis games at the time. But the fact that I really enjoyed the game had me coming back for more. From time to time, I still go back and relive the good old days