A lot of freedom, but can get tedious

User Rating: 8 | The Legend of Zelda: Tears of the Kingdom NS

Good

- the world makes you want to explore. There are various things you can see in the distance, that lures the player to go and find out what it is about.

- building and crafting things to help you get around and solve puzzles can be fun and rewarding. The way it all works with the physics in such an intuitive way is very impressive.

- the parry and dodge mechanics are great. Mid air slow motion archery is nice.

- fusing items together was really neat. This meant even random crap weapons could be powerful. And connecting things to arrows to give it a bonus effect was cool.

- how the elements affected everything to enemies and objects was very interesting to observe. There felt like an endless amount of things you could try.

- Shrine puzzles were mostly creative, and fun to solve

- Hunting in the wild for food was fun.

- sky tower made getting around a lot easier

- the addition of the underground and sky areas was great. Expanded the world a lot.

- the story is deeper than traditional Zelda games, with some play with time travel, which I like.

- The voice acting was decent overall. I think Zelda's British accent is too heavy though.

- the behavior and personalities of the NPCs were very zelda-esque. Glad they retained that. I also like how the dialogues are updated if you completed certain quests.

Bad

- although crafting is fun, it can feel very tedious after awhile. And because there's so much freedom with how you can solve puzzles, there are often times where you can cheese it, resulting the puzzle being boring. For example, I can literally climb the whole fire temple and solve every puzzle, while skipping all the intended crafting.

- the 4 main dungeons and story in each area were short and weak in narrative and depth compared to past Zelda games. Riju's arc was decent though.

- the main quest bosses were too easy. The final boss was alright.

- a lot of the past being told through geoglyphs player has to look for isn't a good way to tell the story. Because for players who's only interested with the main quest, they will not get the full story. And even if you find them all, you may be watching the cutscenes out of order such that you end up spoiling the story for yourself.