A nice, if not a better version of the original which all GBC owner's should have.

User Rating: 9.1 | Zelda no Densetsu: Yume o Miru Shima DX GBC
If you are not familiar with the Zelda series, or have missed the opportunity to play any previous games from the series, the Link's Awakening DX is a great way to justify to yourself why the Legend of Zelda series is one of the greatest of all time. Link's Awakening DX is an excellent version of the original and thanks to the capabilities of the Game Boy Colour; the game is enriched with colours that couldn't be noticed on the previous version.

As always, Link's Awakening DX has an immersive storyline just like its predecessors. It remains the same as the original except for the obvious fact that it is told in colour. Link begins his journey on the seas, returning from a voyage of searching for wisdom and courage to withstand the next evil darkness to rise. His peaceful return to Hyrule is short-lived as a massive storm has broken out, wrecking Link's boat and washing him ashore on an unknown island. Regaining consciousness, Link is helped by a girl who closely resembles Princess Zelda. As she offers her assistance, she informs Link of the uniqueness of Koholint Island, as it is inhabited by a mystical gigantic egg containing a creature known as the Wind Fish. As Link gathers the equipment that was washed ashore, an owl suddenly appears, giving the message "Awaken the Wind Fish and all will be answered". Curious, Link begins his search for the Wind Fish in hopes to find the answers that led him to Koholint Island.

Gameplay follows that of its predecessors which is picking up items to advance and defeat stronger enemies and collecting pieces to unlock the final barrier that prevents Link from reaching his destination. As you travel around the Land of Koholint Island, you'll discover many side quests which you can live with or without completing them. You'll probably complete most of them anyway because they usually reward you quite well if you complete them.

The control scheme works effectively well, even if it is two buttons and the D-pad. Swapping between items is a breeze and viewing all other collectable items is done with a single button. Many enemies do their job and prove at some stage or another, their difficulty of defeating them. But what is very impressive would have to be the final bosses of each dungeon. All show a great deal of strength and finding their weakness is no easy task. In a way, it’s a great reward to know that at the end of a long, confusing, puzzle-solving dungeon is a boss worth fighting.

The clear difference would have to be the visuals of Link's Awakening. Even if it isn't the strongest of graphics, the colour itself is worth buying this game. As the previous version of this game was released on the original Gameboy, colours, well there were no colours. Gameboy Colour shows off its capabilities by giving life to an already classic game. You can even be bold to say that it's better than the original just because of the enriched colour that has been added. Along with its visuals, the sound effects are also quite impressive. You'll most likely reminisce among the sounds from previous games but it is still a nice addition.

Even though this seems just like the original, the colours added just give it the life that was just lacking in the original. You will definitely be impressed with the change and if you do own the original Link's Awakening game, do not hesitate to purchase a copy for the GBC as it will be worth the money.