Simple controls, great music, and alot of death is best enjoyed with a friend.

User Rating: 8 | The Impossible Game X360
Welcome to the Impossible Game, a game where timing, memorization, and reflexes takes to the forefront in what I can only describe as a return to video gaming roots that reminds me of classic arcade games where skill involved truly learning the game and the patterns involved.

Impossible Game is a rather simple concept with simple controls, you have only one action and that is jump. You jump to avoid spikes, pits, and anything that blocks your path as you are quickly move along a straight line.

However everything is not as simple as it seems. Timing plays a key role here as you jump from platform to platform and leap obstacles that fly towards you.

Your only other ability beyond your jumping is the ability to set checkpoints, which when you die (and this will happen alot) you'll restart there and continue forward.

Now my only complaint is there isn't much driving you forward in this one. There is no Princess to save, levels to conquer, or high scores to achieve, it simply keeps going. So you are kind of stuck pushing your own level of motivation here.

There is one major thing that definitely helps to keep you going, as you progress further along the line, the music picks up and gets better. It starts off as a simple beat and before you know it you have a whole techno beat going on as you fly along. So if you want to hear more, you'll definitely have to get further and further. Another thing with the music is that when you use a check point marker, the song changes to something slower and slightly less enjoyable, so in that aspect you find yourself wanting to do it all in one go to keep with the good music.

The other thing that I found that keeps pushing you forward is having a friend along for the ride. Do a simple hand off of the controller each time you die, seeing who can get further along. Definitely a throw back for one like myself who has done plenty of gaming sessions like that back in the day on the NES. Plus a fair amount of trash talking never hurts to spur each other on.

All and all, the concept is simple, the execution is difficult, and this makes for a challenging though not overly rewarding experience. I definitely got a great sense of the old traditional arcade roots from this one, and every so often I still come back for a good romp through the challenges, just seeing how far I can get without dying once.

I'm giving this one an 8/10, the game is fun and challenging but the lack of motivation and rewards means you are on your own to find a reason to finish. Whether that is to hear more of the music, outdo a friend, or simply prove that this isn't truly an Impossible Game, your desire to finish isn't exactly going to come from the game.