This game is truly addictive for the sportbike enthusiast who desires realism when stuntin or racin bikes on-screen.....

User Rating: 8.3 | Suzuki TT Superbikes PS2
I rode a 2002 GSX1300R (Hayabusa) for three seasons, accumulating about 24,000 miles. I used this machine for transportation, long distance road trips, drag racing, high speed interstate runs (classified!), sharp corner knee draggin, and stuntin (wheelies, stoppies, etc.) For those who need enlightened, the Hayabusa is one of the most powerful sportbikes available to the public, capable of 100 mph in 1st gear, a top end of over 200 mph, and about 150-160 horses to the rear wheel (stock!). The purpose of this information is not to brag but to show my review of TT Superbikes is based on experienced comparison from street to screen, rider to gamer, throttle to analog...
For those whose rice rockets are currently hibernating in a frozen garage whilst we wait for Old Man Winter to melt away, this game will fulfill the need to get ballistic without all the risks involved with blistering around on public roads. Wheelie techniques are all encompassed here...1st gear while on the brake, shifting all the way up to 6th, balance point where it should be...all here...stoppies, same deal, gotta treat it like your really there...burnouts take a real riders touch to roll out of...then there is the cornering (dont wuss out, leave it on expert handling for the real experience!); a little rear brake @ triple digits, couple of downshifts, lean into it, juice it and add a dash of countersteerin..well, you've got a bike that behaves as it should with supermoto style driftin that can gracefully aid you in apexing the lines or savagely throw your rider to the ground with a tank-slappin high side when the tires dont find the angles they want from your fingertips...The computer is a formidable opponent but can be whipped into submission if the utmost concentration and focus is applied.
I dont recommend this game to people who lose patience easily (I have loads of it but found myself ripping the game out of my PS2 and, well, lets just say I ended up buying two more copies after my temporary insanity subsided!) or who dont have any real affinity towards hardcore motorcycling...Most will find it very frustrating learning how touchy the bikes handle or waiting for the loading screens when restarting races. There are a few things about it I would have done differently (more smoke on extended burnouts, shifting in burnouts, more aggressive exhaust notes with the 600s and 750s, light tail scraping without rider bailing, less engine noise from the bikes you race against, and if a rider hits another from behind, he should go down just as quick as the guy that got hit!)
Aside from that , this game was engineered with riders in mind...I happen to be one and would like to thank the creators for hookin me up with much needed adrenaline fixes night after night!