Could have been brilliant, but it failed before it began.

User Rating: 2.5 | Supreme Ruler 2020 PC
As a massive fan of grand strategy games, I saw this and thought "set in 2020? Makes a change, I shall have to play it". Unfortunately what I did get was a game at least ten times more complex than the inner workings of the human brain, because it tested mine to the max.

A few people have criticised this game for being a little too stupid in terms of realism, well I should have listened. Unlike Europa Universalis which is supposed to go a different way than it had historically, it still stayed within reasonable perameters surrounding your descisions. This game while set in the future is just too farfetched. I can't for the life of me figure out why North Korea would want to ally with Canada, its possible with a major change in global politics and the election of an even greater moron to the North Korean "throne", but this game is set in a world reletively similar to our own at the moment.

I had decided to play as my homeland, the UK with the intention of creating the third British Empire. I did succeed to some extent, although I did none of it myself. After the five or so hours it took me to get a minor grasp of how to play the game (EU3 took me about three hours to master) I somehow figured out how to load two airborne divisions onto an aeroplane with the intention of assising Mongolia in its seemingly unlikely war with China. This was an experiment. I managed to get them to China and occupy a small unguarded town called 'Mohe' with control over a miniscule amount of territory. The war ended with China's annexation of Mongolia and Mohe remained under my control for some reason. After about 2 years of game time involving me fumbling around with the interface trying to research some kind of medical thing and constantly rejecting Kenya's attempt to sell me water (I thought it was the other way around....) I looked over at my tiny territory in China and I had found that I somehow gained territory, not a few miles as such, but rather the whole of north China, Korea, Siberia and the far east of Russia...all of it. I assumed that with the collapse of China in their war with Russia (something the game left me unaware of) that I had gained that territory through some kind of treaty. I had not expected to gain most of China and with the fall of Russia, their territory too through this treaty, but after the two Korea's devistated themselves they decided to give themselves to me. In conclusion of my short playthrough I had created my empire, however it wasn't actually me who created it, but the seriously bad AI working pervertedly in my favour.

The game proved to me that it had some good mechanics that with a lot of revision could become one of if not THE best grand strategy game of all time, however the dodgy interface, weird AI and complete lack of control has earned this game a bad review for me. Had BattleGoat taken a lesson from how Paradox developed their games, they could have done a really good job. Shame it was such a dissapointment.