Spiderman the Movie is a perfect example of what is wrong with mass-market gaming....

User Rating: 6.7 | Spider-Man: The Movie PS2
I had hopes for the Spiderman the Movie game as an average action game. What I got was an almost complete rehash of the first Spiderman on the Playstation, Dreamcast and N64. Sure, there’s better graphics, more fighting moves, and long draw distance. Not to mention blurry textures, stuttering frame rate and no less than 20 seconds of load time between levels, and even from a level to the load screen, at least on the PS2 version. So, I try to enjoy it any way, and I play, and die, and play and beat the level, and play, and die, and play, and beat the level. Is that old school? Is it better than saving after every third step, so it doesn’t really matter that you died? Yes. Is it fun? Spiderman The Movie 1+2 have the worst camera I’ve ever seen in any game. You can turn around and run towards the screen and it takes a full three seconds to swing back around behind Spidey. And to make matters worse, when it does spin around, if you were holding down before the camera moved, and try to switch to up now that the camera is facing up, he’ll stop, turn around, turn back around, and keep running in the direction he was running in before. This is caused by a completely stupid gameplay mechanism that basically turns whatever direction you were holding when the camera moved, into the 12 O’clock Up position, only to be reset to normal by letting go of the directional pad for a moment. I play a game like that, and then go back and play Sonic Adventure 2, or Virtual On Oratorio Tangram, both games that were labeled flawed, specifically for camera view related issues. Rather than what the media told me I'd see, I see a camera that is always pointing in the right direction, and directional controls that never turn themselves around in a futile attempt to compensate for camera movement. No games attempt fast action like these two games do, and in the place of that, we get rehashes, and truly flawed games, passed off as original offerings with a $50 price tag.