The game itself is immersive and well thought out, but the PC port is one of the sloppiest I have ever played

User Rating: 6 | Silent Hill: Homecoming PC
I enjoy the Silent Hill series greatly, I have played all of the Team Silent iterations and like most Homecoming was my first experience with the new American developers. While the dreadful atmosphere, creature design and plot are all on or near the level the first 4 were, these great assets are all hampered by incredible latency, poor input detection, and unbearably long load times on the PC port.

Most players would assume this to be a fault of my rig, that I considered myself, but after reading through a few forums on Steam and the likes I found it to be a very common issue. Cutscenes would freeze and then suddenly skip ahead although the audio kept playing, the game would stutter to 0-5 fps randomly although no enemies were present on screen, and for some reason the emblems you save at would stall the game for at least 30 seconds, EVERY. TIME.

This all adds up over the course of the game, and what seemed at first to be a petty annoyance, really begins to detract from the game's appeal. What's more is that the game is incredibly combat focused, running away as in older SH games is not an option here, except in specific cases which are few and far between. This means that when you're trying to dodge an attack or string a combo and the game lags, you may get hit, die, or miss and lose valuable health.

Or your mouse may decide it wants you to lose one of the MANY quick time events. That's one thing I couldn't stand about the game, whether it was the PC port or the superior console version was the inclusion of QTEs. It seems most games today involve the rapid pressing of a button for one reason or another. The events in Homecoming are cheap and annoying and almost always revolve around instant death upon failure, and in the port version the mouse registers every 3rd or 4th click which means when you're hammering away trying to keep a drill out of your eye the game doesn't realize you're even trying, so you die. Over, and over, and over again.

My recommendation would be to get the console version, IT IS A GREAT GAME, my personal experience was hampered by a shoddy job, and I am saddened because the plot was very interesting, the graphics wonderful, and the combat could be satisfyingly brutal. I may pick the game up on 360 once my rage subsides.