Review

Pokemon Sword & Shield Review - Curry Favor

  • First Released Nov 15, 2019
    released
  • NS

More like Gen M8.

With each new Pokemon game comes a new set of Pokemon, mechanics, and a region to discover, and Sword and Shield are no exception. The vibrant Galar region is a consistent delight to explore, incentivizing and rewarding collecting and battling in equal measure, and grandiose battles add an exciting dimension to the familiar Gym formula to deliver an engaging adventure beginning to end. But most notably, Sword and Shield cut down on the tedious and protracted elements from previous games in favor of amplifying what makes Pokemon great in the first place. This is the most balanced a Pokemon game has felt in a long time, and with that, Sword and Shield mark the best new generation of Pokemon games in years.

The games waste no time in getting you a starter Pokemon and off on your way to becoming the Champion. You can even skip some of the hand-holding you'd get in previous games, including the "how to catch Pokemon" tutorial, which hasn't been done since 2001's Pokemon Crystal; if you simply catch some Pokemon right away, the character who would have taught you acknowledges that you're already good to go instead. You can reach the new Wild Area, an open-world expanse filled with all kinds of Pokemon of all levels, within an hour or so of starting your adventure.

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And the Wild Area is the show-stopping feature of this generation. Pokemon roam the fields and lakes, changing with the day's weather. They pop up as you walk by, and you can even identify Pokemon out of your direct line of vision by their cries. It's all too easy to set out for one destination only to be distracted by a Pokemon you haven't caught yet, an item glittering on the ground in the distance, or even an evolved form of a Pokemon that you didn't realize you could catch in the wild. There's constantly something new to do or discover, and it's there to engage you right out of the gate.

Both in the Wild Area and outside of it, the Galar region is stunning. Locales from industrial city centers to rolling hills in shades of green and gold are vivid and beautiful, and small details, like Wooloo playing in a field, add a lot of charm. The United Kingdom-inspired motif includes both crumbling medieval castles and booming football-inspired stadiums, punk musicians and posh snobs--though Galar is still surprising to explore, not adhering so close to theme as to be totally predictable. I even found myself pushing ahead to the next town hoping to find a boutique with new clothes and accessories, on top of everything else waiting to be discovered in each locale, because the UK-inspired plaids and streetwear looks are cute.

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You're given much more freedom to explore than in previous generations. Sword and Shield go even further than Sun and Moon did in banishing HMs for good; you can fast travel to locations you've visited before from anywhere outside starting quite early in the game, and you have a bike that can later convert to a water vehicle to replace Surf. All other roadblocks, like trees in your path you need to Cut or large stones you need to move with Strength, are relics of the past. There are still hooligans that will artificially block your path at certain points in the story, but the actual hurdles to movement are completely gone.

Random encounters are also gone, and instead, you see Pokemon roaming all of Galar--even in the traditional routes and caves--which helps distinguish one area from the next. There are some Pokemon that remain hidden in the tall grass, denoted by an exclamation point, but you have to run toward the rustling grass to actually initiate the fight, so you're never caught totally by surprise. Some Pokemon can only be found this way; this further encourages you to explore each locale thoroughly while making return trips painless, free of constant interruptions by wild Pokemon or stopping to use Repels to keep them away.

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For wild Pokemon, battles are true to the established formula, but for big battles, Sword and Shield strip out Mega Evolution and Z-moves in favor of a new battle mechanic, Dynamaxing, which is sort of a combination of the two and can only be activated in certain locations. A Dynamaxed Pokemon grows to a massive size and is stronger overall, and its moves convert to superpowered ones based on type. It's much more bombastic than Mega Evolution or even Z-moves, but functionally, it's simpler--and that's refreshing. After years of using both Mega Evolution and Z-moves in high-level battles, Dynamaxing is a welcome reset that also feels like a natural evolution of the increasingly high-octane battle mechanics of recent games. Any Pokemon can Dynamax, too; you're just limited by location rather than an item, so it's a more flexible way to battle that works for relaxed and competitive battles alike.

Dynamaxing is a fixture of the new Max Raids, in which you and three other people or NPCs take on a giant Pokemon at certain locations in the Wild Area. Raid Pokemon can vary from run-of-the-mill, easy-to-catch Pokemon to ones that are incredibly hard to find in the wild, but regardless, the rewards are fantastic; completing a raid, even if the Pokemon escapes and you fail to catch it, nets you tons of rare and important items. Plus, the Pokemon you get from raids are guaranteed to have some perfect stats, so even duplicate Pokemon are worth catching again.

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At the lower levels, the raids are pretty easy, and you'll likely have no trouble taking them on with only NPCs in tow. But the four- and five-star raids are challenging to the point where I couldn't even complete some of them without the help of other human players. This is a welcome level of difficulty in the post-game, and communicating locally to get a raid group together is seamless--all you have to do is put out a call for raid partners (or people to trade or battle with in general), and nearby players will get a notification and have the option to join you from the social menu. It's a great alternative to traditional competitive play after you've beaten the game, and while it does feed into competitive battling in both the item rewards and the caliber of Pokemon you're catching, it's satisfying just to overcome the challenge with friends.

The new Pokemon themselves are fantastic as a set. Quite a few of them seem geared for competitive play, with abilities and moves that inspire interesting strategies. Galarian Weezing, for example, has an ability that neutralizes opponents' abilities; because many battle strategies involve use of abilities like Intimidate or Sand Stream to set up the battlefield to your advantage, Weezing could be a serious threat. There are also the aesthetically-inclined Pokemon, like the incredibly goth Corviknight or the adorable electric corgi Yamper, to inspire collectors. Throughout my journey, I was consistently delighted to discover each new Gen 8 Pokemon and the Galarian forms of older ones.

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The starters, sadly, are among the worst of the new Pokemon; while they're cute at first, their final evolutions are all not great. Each fits the British theme in a clever way and has a unique move to go with it, but on a purely visual level, all three are awkward with no clear winner among them. I still feel guilty confining my starter to the Pokemon Box, but it at least freed up a spot in my party to try out the new Pokemon I do like.

The Pokedex features a healthy mix of old Pokemon from each previous generation as well. There are certainly surprising omissions, but like with the new Pokemon, the list includes both fun Pokemon and competitive ones, plus an even spread of types. Sword and Shield might not have every Pokemon in existence, but what's here is balanced exquisitely for battle, cuteness factor, and type. And because there are items that give Pokemon experience points now--and because you can access your Pokemon boxes almost anywhere--you can easily change up your team on the fly without having to stop and grind just to get a new Pokemon caught up in level. I experimented with different Pokemon more during Shield's main story than I ever did in a previous Pokemon game, and it made me appreciate the Gen 8 Pokemon even more.

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It also makes for a more digestible experience. The Wild Area is expansive, and because the available Pokemon change with the weather, it can look very different from one day to the next. There are enough Pokemon to keep things dynamic and surprising as you explore each day, but with some consistency across each biome so you know at least what kinds of Pokemon to expect. Even after 55 hours, there are still Pokemon I have no idea how to find, and uncovering the Wild Area's secrets bit by bit has been a treat.

If anything, the constant draw of the Wild Area made the pacing of the story a bit choppy. I wandered and explored for five hours before challenging my first Gym, then defeated the next two in quick succession before breaking again to revisit the Wild Area. That said, I also was never too over- or underpowered for each Gym, and I was eager to explore in between them regardless. You can also do more in the Wild Area than just battle and catch Pokemon--you can camp out and make curry with your Pokemon, and that ended up being a lovely distraction. Making curry and playing with my Pokemon was a great way to break up longer excursions, plus a convenient way to heal everybody at once, and it's really just an adorable way to spend a few minutes.

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The Gyms themselves are a refinement on the longstanding formula in which you would have to go through a maze or solve a little puzzle to reach the Gym Leader. Similarly, each has a Gym Challenge, but they vary from herding Wooloo to competing with NPC trainers to catch a Pokemon, and this keeps things from getting stale. Dynamaxing combines with anime-style drama to make the Gym battles themselves appropriately exciting, too, as your opponents tend to put on quite the show when they enter the stadium. While the Gym and other story battles are largely pretty simple, some of the later ones do take more thought (and a few revives, in my case).

For competitive battles, small but significant quality-of-life tweaks greatly reduce the remaining barriers to entry. There are now items that allow you to change a Pokemon's nature, which was the main missing piece in getting Pokemon battle-ready without hours and hours of tedious breeding and soft-resetting. You can also leave two Pokemon of the same species in the Daycare together, and one can pass Egg Moves to the other, meaning you don't have to re-breed a Pokemon just because you forgot to put one Egg Move on it or changed your strategy a bit. The post-game Battle Tower also includes rental teams right off the bat to introduce you to some basic strategies, which also means you can start climbing the ranks without scrambling to prepare a slipshod team of your own first. All of this gets you battling at a competitive level much more quickly than was possible before, which is the whole point.

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In collecting, battling, and exploring, Sword and Shield cut out the bloat and focus on what makes these pillars of the Pokemon games so captivating in the first place. You're not held back by overly complicated back-end systems or hoops to jump through; from the outset, you can start wandering the Galar region, seeing its new Pokemon, and trying out its new battle strategies with very little in your way. This leaves you free to enjoy what Pokemon is all about, and that makes for an incredibly strong showing for the series' proper debut on Switch.

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The Good

  • You're given the freedom to explore the vibrant Galar region from the outset, and each new discovery is delightful
  • The new Pokemon are great as a whole, and the Pokedex at large strikes an excellent balance of cute, cool-looking, and battle-ready monsters
  • Dynamaxing is a refreshing replacement for Mega Evolution and Z-moves and makes for bombastic battles
  • Raids are consistently rewarding and provide a welcome challenge as you progress
  • The last big barriers to entry for competitive play are eliminated with quality-of-life tweaks

The Bad

  • The starters' evolutions are among the weakest designs of the bunch

About the Author

Kallie finished Pokemon Shield's main story in 40 hours, spending plenty of time exploring the Wild Area. She then spent another 15 hours doing post-game activities, including more raids. Alcremie is one of her favorite new Pokemon. Copies of Sword and Shield were provided by Nintendo.
248 Comments  RefreshSorted By 
GameSpot has a zero tolerance policy when it comes to toxic conduct in comments. Any abusive, racist, sexist, threatening, bullying, vulgar, and otherwise objectionable behavior will result in moderation and/or account termination. Please keep your discussion civil.

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Warsilver

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9 is way too high a score for this game. It is a good game for sure, but it lacks any depth or difficulty. 6 or 7 would be more appropriate.

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Fedor

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Worst curator in the business today.

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Alexander2cents

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Edited By Alexander2cents

How did Shemnue 3 get 5 but this got a 9?

Is it opposite day? Or maybe the OP is just a Pokemon furry.

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VampireLord123

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I agree with the reviewer, I love the simpleness in the gameplay and how easy is just to get hook and loose a couple hours catching new pokemon. At first I only buy the Shield game, but as I enjoyed the game a lot decided to buy the Sword version even if it is almost identical.

People expect Pokemon to be some massive RPG game like many others, but to be honest, I dont have the time to get into games like that. I am glad the game is simple enough so it can be enjoyed without too much of a hustle and without having to spent dozens of hours into the game.

To me to collect 400 pokemon seems enough, otherwise I feel that it would drag the experience too much if they had increase the amount of pokemon. But I guess for the hardcore fans it is just too little, they wanted all of the pokemon to be put in the entry so they can feel they got them all.

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Irritatedstick

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Lmao GameSpot gave this a nine.

Can't lose that sweet sweet ad money!

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BigJerm1

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Edited By BigJerm1

The amount of man-children crying about a Pokemon game is both staggering and hilarious. It's a game made for kids. It's great for adults to enjoy it. I'm enjoying this one with my 7 year old daughter. But never once has it crossed my mind that this game was (or should have been) developed and designed with ME in mind. Seriously, get over it, and yourselves.

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BigJerm1

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@vikinglord666: Nope. That's not what I'm saying at all. I think the man-children should absolutely continue crying about it. Because, as I mentioned, it's hilarious.

Of course children's games are not above ridicule. I never said they were or should be(speaking of idiotic straw men, well done). If people were complaining that it's too difficult for kids or it contains inappropriate content for kids, by all means. But you and I both know that's not what's happening. It's a bunch of butthurt adults, mad because the game didn't meet their expectations for themselves.

I also never said it's stupid to be critical of video games. That's two straw men, while accusing me of the same. Impressively hypocritical.

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DEVILTAZ35

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Edited By DEVILTAZ35

@BigJerm1: The only real criticisms i have seen in other reviews is lack of decent graphics with it barely being better than an upscaled 3DS title and lack of background variation with fights with most resembling a weak painted backdrop.

Other than that it is just the lack of original Pokemon which to me sounds like they intend of introducing more in a paid dlc model before too long.

People just expected much more from a new title on Switch and that makes sense considering the power advantage over a 3DS.

This should be mentioned by Gamespot that there is total lack of innovation if nothing else as that should be a negative with how many titles there now are in this franchise.

Giving a 9 just for the sake of it being Pokemon is no longer good enough.

These games are excessively expensive on Switch so it can't be regarded as decent value for money which should be a major consideration over other games out there right now.

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BigJerm1

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@deviltaz35: I'm not referring to the published reviews. I'm referring to the rabid adult fanboys making comments on those reviews, calling for boycotts, and bombarding Metacritic with fake user reviews because a children's game doesn't stack up to their adult game expectations.

To be clear, I have no investment in the review scores. This is a kid's game that I bought for a 7 year old, and she likes it. I've enjoyed playing alongside her. That's my only criteria for KID'S games, which is what the entire Pokemon catalog consists of. If there were some illusion in my head that this game was designed for adults and not children, sure, I'd be underwhelmed. But because we all know that's not true, I'll continue to be amused by the fanboys who still haven't figured out they're getting butthurt about a children's game.

For the record, I'm not referring to you, personally. Your comment was perfectly reasonable, but again, I'm not focused on the published reviews with my earlier comments.

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cetaepsilon

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Oh noo pikachu and some fedex guy beat muh jedi knight.

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deactivated-642321fb121ca

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The majority think otherwise, therfore no one can take this review seriously. Oh wait, it is Kallie.

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Fled79

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Paid for review is paid for. I've personally played all Pokemon games and beaten them all as well, to include sword. It took me 32 hours to beat the main story of sword, all characters level 60 or higher. I do love the wild area stuff and dynamax is kinda cool but that's it. The story is lacking, the "British" speak is ret**ded and the combat animations are pretty poor for a lot of moves. Your rival is not strong enough to challenge you either. I do like many things such as the ability to get into boxes and short cut keys during combat though. The British theme doesn't feel "proper" and it's overly British... Soccer moves and stadiums lol. Honestly I enjoyed ORAS/XY/ SS/HG/Sun/Moon far more. If I had to rate this game "Pokemon Sword" I'd give it a 6.5 out of 10. On enjoyment and 7 out of 10 on gameplay.

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BLKCrystilMage

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So apparently the User score on Metacritic is hovering around 3.5 compared to the Critic score, which is in the high 8's. Pretty high discrepancy there, wouldn't you say?

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DancingCactus

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Edited By DancingCactus

@BLKCrystilMage: User score is low due to review-bombing the lack of a national dex. If you disregard those, the user reviews are more middling, with some people loving it and a lot of people kinda enjoying it while having the experience brought down by lazy/derivative game design and reused graphics.

Also, the critic score is 81, not high 8's. That's a fairly significant difference in so far as critic reviews go.

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sugarboy79

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@BLKCrystilMage: It is. But worth noting that the user score is from people who haven't played the game.

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Badirr

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I think people are doing injustice to Kallie, yes she is a Pokemon fan but I believe that is why she is the right person to review this game. She nows all the games before and can do a nice comparison. Stop spreading hate everyone and try to enjoy games

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DancingCactus

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@Badirr: She became a meme when she knocked ORAS for having too much water. For all her talents, the Pokemon community is well justified in not wanting her to review any more Pokemon games.

Considering her only knock on this game is YMMV problem and she doesn't address any of the actual problems with the game, that continued distrust is being earned again.

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PrpleTrtleBuBum

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Well that feels a bit sad. I was prepared to not see my Mareep or her forms, but then we have some wannabe sheep instead?

That is a true sign of bloat. Yeah, someone could say Charizard and Dragonite make one of them redundant, but still.

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rawkstar007

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Edited By rawkstar007

I’m not a Pokémon fan nor am I here to fight about the score. I just think you fans have gotten super spoiled over the years. Did Nintendo HAVE to bring every single Pokémon ever in the history of existence with each new entry? No. Just be grateful they did. It’s also okay to be sad or disappointed that they didn’t with this one. However, it’s not okay to think they owe it to you. They never have and you aren’t entitled to anything. “Gotta Catch ‘Em All” doesn’t mean every single one ever made. It just means the ones within the entry you are currently playing. Anyways, that’s my only gripe.

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heyavin

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Great review Kallie! I look forward to playing this

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RSM-HQ

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Edited By RSM-HQ

Felt a tad under-levelled but I've beaten all the story content and this game is a 6/10 at most! Making this score on par with something like Monster Hunter World: Iceborne should be a insult of massive proportions!

Also I liked the final evolution to Sarunori, as well as the animations for it.

Outside the Wild Areas Sword/ Shield has a lot to be desired, plays like a very rushed game. Lacks polish, lacks content, and lacks respect to the person playing the game. As such is heavily streamlined even by Pokémon standards.

As stated Wild Area has some kickback if you seek it, though not very rewarding due to the reviews unmentioned restrictions.

Sun and Moon are honestly better games.

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Fedor

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I disregard everything this particular reviewer writes, I suggest the rest of you do the same.

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NinnyMugginz

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@fedor: It’s okay, it’s pretty similar to how women disregard you, but we don’t have to talk about it.

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Fedor

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@ninnymugginz: Sorry I missed this post. I've done well with women in my lifetime, please don't project your inceldom onto me me. Alright have a good one, Ninny.

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alucardswrath

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@ninnymugginz: your tears are dripping on the side of your face

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NinnyMugginz

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@alucardswrath: Nice try :) more like tears from laughing so hard at all the man children upset over pokemon.

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RSM-HQ

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@fedor: As someone who just beat the game I fully agree. If you can accept the newest entry being mediocre and restrictive you'll honestly like the game more than diving-in thinking it's some grand/ open/ amazing experience as the reviewer claims.

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Slash_out

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Edited By Slash_out

Seriously? What makes it a 9? The loss of half the national pokedex? The lack of any difficulty? The lackluster graphics? The completely underwhelming combat animations for most moves? The "averageness" of the whole game? This deserves a 7 max. It's not superb, it's not great, it's okay.

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RSM-HQ

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@Slash_out: I honestly disagree with the difficulty part, go out in the Wilds and face a Pokémon twenty to thirty levels your superior. And you'll be toast dood!

Also in the Wilds I've noticed all battles pick better moves, the A.I. will use sweeping tactics.

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MattieK85

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Edited By MattieK85

Wow, I hope you truly feel that this game deserves a 9 but to be honest you have completely deterred me from trusting any gamespot reviews moving forward. I just can't take anything you post as serious or not believe you may have been paid to write this. There are so many flaws in this game even if you like it I don't see how you can rate it this high or even address the misgivings. Everyone is entitled to their opinion but I come here for honest feedback for games not a sugar coated, "everything is great" and not even mention any drawbacks at all. You are saying that this game is practically flawless by giving it a 9, FLAWLESS. Ugh, disappointing

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BLKCrystilMage

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Well, this IS the site that docked points from a Grand Theft Auto game for "misogyny" and fired someone for giving a less-than-stellar review to a less-than-stellar game.

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Utnayan

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Want to know the real reason this game got a 9? The Nintendo CBS partnership and CBS owns Gamespot. https://www.nintendo.com/whatsnew/detail/eleague-nintendo-partner-to-showcase-video-game-tournaments-players-in-new-content-initiative/

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RSM-HQ

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@Utnayan: That would only make sense if every Nintendo licensed game had almost perfect reviews. And the two before this did not.

I'm not here defending GS, I think this review is full of it also. But your assumption contradicts the scoring facts provided.

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NinnyMugginz

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@Utnayan:

And planes emit brain washing chemicals in their contrails lol

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Bentley137

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Im a huge fan but after reading the comments, (not the review), ill pass on this till they add a dlc to add more of my favorite pokemon.

ps. if it was on 3ds for $40 id already have it.

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DList4ever

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I think one of the things that probably isn't being spoken about (or maybe not fully noticed?) is that there has to be a certain level of garden variety disappointment caused by just plain bad timing going on here too. I mean:

Odyssey.... OMG!

Breath of the Wild... OMFG!!!

Pokemon..... Huh?

I'm sorry but, both Odyssey and Wild just blew everyone's mind with these huge leaps forward and staggeringly innovative changes and Pokemon comes out with: "We have a camera you can move!"

It's not to say that there isn't any improvements (or steps back for that matter), just that there's no way that anyone could look at those three flagships and not see just how vastly superior of a leap forward the other two took at the same time.

Having noticed this difference, I have to wonder just how upset people really would have honestly been had Sword & Shield come out before them instead of afterwards. YES!!!! They would have been upset! True! But.... would folks really be this level of upset? That one? I'm not so certain on. Honestly. I just can't say just how much of an expectation having seen Odyssey and Wild put into everyone's minds when they heard that a new Pokemon game was coming.

Toss in the fact that there are a couple of pretty large publishers that are in the middle of a pretty massive train wreck of fairly epic proportions at the moment and.... yeah, I really do think that a pretty sizable chunk of gamer's reactions have to be impacted by that as well- lord only knows, mine was for awhile there.

Oh there are definitely mistakes in Sword and Shield, that's for certain but, throwing everything aside, I have to notice that, at it's core, what we have here is a development company who has spent the last 20 years on handheld systems trying to step forward onto a television console with a deadline that is absolutely, positively set in stone come hell or high water.

The director, the programmers, the engine they use-- none of these are in any way, shape or form even remotely experienced with the differences. I mean, isn't that kind of like expecting the cast and crew of a TV sitcom to suddenly film a AAA movie with the same equipment? It's not that it can't be done, I'm just observing that kind of endeavor is extraordinarily difficult and odds of them nailing it 100% out of the gate just really aren't that high.

When I look at what I'm seeing from Sword and Shield from that perspective and toss in the fact that Odyssey and Wild had indeed just spent the last two years basically having won every "Oscar" imaginable for two years in a row at a time when there is scandal after scandal after scandal rocking almost the whole industry....

I'm sorry but, I just find myself being just a little more forgiving towards Gamefreak as a result and suddenly willing to give them the benefit of the doubt by reserving my full judgement until I see what they do with updates and such and possibly even the games after these two. I mean, I know that I haven't exactly been following every little thing they do that closely over the last few years but, so far I just haven't seen anything even remotely close to say, 76, for example.

I know that some of these missteps are completely unforgivable to a lot of folks and, I understand that, I really do but, it just feels to me like these guys are trying to figure out what they want to do here and I just don't think that the fumbling would look nearly as bad if it hadn't come directly on the heels of such surprisingly phenomenal "performances" from at least two other high profile titles that came before them.

Whether or not that makes Sword and Shield forgivable to anyone else?.... That's neither my call nor my right to even presume but... Having thought my way through these considerations, I just felt I should probably post them up.

I mean, they don't answer the question on whether or not any of the issues with Sword and Shield are forgivable and they certainly don't even remotely touch on other thoughts and points either but, it's still a thought I haven't seen anywhere else so, just thought it should be tossed onto the pile of considerations too in the hopes that they might be useful to someone somewhere.

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Utnayan

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The player score is the worst I have seen for ANY pokemon game or damn near any NIntendo game for that matter.

Holy hannah how did they mess this up that much? What a waste. And Gamespot should be ashamed for the worthless promotion of this title.

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PrpleTrtleBuBum

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@Utnayan: Nothing new. One contradictory choice means an army of never-players giving zeroes and ones without even giving a chance for the proposed advantage.

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ganondorf77

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Story is like the most crap i've seen. And the script even worse. But yeah the game is enjoyable... more of the same nonetheless.

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