Review

Monster Hunter 4 Ultimate Review

  • First Released Feb 13, 2015
    released
  • 3DS

Big game hunting.

Rejoice, for Capcom has seen fit to release a new Monster Hunter game in the West. It doesn't always bother, see--that's why we've skipped straight to Monster Hunter 4 Ultimate without stopping to try Monster Hunter 4 first. You can hardly blame Capcom, though. Over here, the series has never enjoyed the same popularity as it has closer to home, and even among its fans it has a reputation for being difficult to get into, thanks to its frankly ludicrous array of deep combat and resource management systems.

Sure enough, Monster Hunter 4 Ultimate isn't without its challenges, but there's a fantastically compelling game at the heart of it all, if you can see past its steep learning curve. For those who don't know, the Monster Hunter games are action-RPGs, where you do battle against dozens of giant monsters, take their body parts, and use them to fashion new weapons and armour with which to do battle against more giant monsters--except it is much more complicated than it sounds, which is why it’s such a brilliant series is so brilliant, and also why so many people struggle with it.

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Clearly, this is something Capcom's concerned with, too. Some of the previous games in the series threw you in at the deep end, but gave you separate, optional tutorials to play through, which was a little clumsy. Now the approach is more elegant; tutorials are extended and disguised as part of the main campaign. It's an approach that might irritate veterans (though they are given the option to skip some of the tutorial text early on), but it makes things far easier for newcomers.

That said, you still have to do some research outside of the game if you want to master its intricacies. Short tutorials for each of the game's 14 weapon types are present and correct, but a full tutorial for any one of them could run to the same length as this entire review. Each weapon type not only features its own array of attacks, but also its own unique mechanics, giving you numerous options in how you approach combat. The new Insect Glaive, for example, is a bladed staff paired with a giant insect that lives on your arm. You throw the insect at monsters in order to extract juice from them. The insect then feeds the juice into the staff to improve your abilities in various ways, depending on the type of extract. Then there's the Hunting Horn, a giant musical instrument that requires you to learn specific three-note sequences in order to provide your hunting party with status buffs.

Monsters are far from your typical video-game fodder. Each one is an incredibly intricate set of abilities, behaviours, and quirks that need to be observed and understood before you can reliably take them down.

It's well worth studying up on your weapons, though. Enter a fight unprepared and what could have been an exciting yet efficient hunt quickly turns into a multi-hour showdown, with a very high chance of failure at the end. These monsters are far from your typical video-game fodder. Each one is an incredibly intricate set of abilities, behaviours, and quirks that need to be observed and understood before you can reliably take them down.

With each deftly placed dodge, and with each eager swipe of your sword, you get a little wiser and a little closer to taking down the most imposing of beasts. These battles are Monster Hunter's bread and butter, and they remain as enthralling as ever. Sure, everything the monsters do is predictable once you learn to spot the various hints that give away their next move--and you might well face off against the same monsters dozens of times--but it's a testament to the game's depth that this rarely gets stale. Until you're deftly avoiding every single attack, there's still something to learn.

New players often complain that the combat feels stiff, and it's not hard to see why. Certain attacks lock your character in place while he swishes his sword around in thin-air, making it all too easy for an adversary to come at you from the side and take a third of your health off. It's a perfectly understandable frustration--every Monster Hunter player, from amateur to pro, will have been through the exact same thing at one point--but with some experience you begin to learn that the game simply wants you to take your movement and positioning seriously.

Every single button press has a real weight to it, because if you don’t know how your next attack will make you move, where it will make you stand, and how long it'll be before you can do something else, you're likely to get your face torn off. The moment-to-moment thought processes and constant split-second decisions you’re forced to make will be more familiar to anyone well versed in beat-'em-ups than your typical action-RPG, perhaps--and that's a wonderful thing indeed in a game that demands so much of your time in battle. That said, those who've previously struggled with this aspect of the series will find little to convert them here.

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In addition to the two new weapon types, there are monsters you can mount in order to deal significant damage, or sometimes to break off rare parts. However, you can't actually jump, but instead must rely on using the terrain to position yourself above the monster and then hop down onto it from above. It's tricky to pull off--and certainly easier in multiplayer, where you can coordinate your aerial attack with your chums--but it’s satisfying as hell when it works. If you're having trouble, there's always the Insect Glaive's ability to pole-vault around at will. Expect to see plenty of people using that online.

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That said, the mounting is a little disappointing when stacked up against the likes of Capcom stablemate Dragon's Dogma, which allowed you to grab an enemy from any given point and climb around on it, Shadow of the Colossus-style. Monster Hunter 4 Ultimate, on the other hand, simply triggers a cutscene where you land on the monster's back and then play a short minigame where you alternate between hacking it to death and holding on for dear life. It's fun, but Capcom can clearly do better.

There's been some noise about Monster Hunter 4 Ultimate being released alongside the New 3DS, because it features sharper textures, faster loading times and, of course, proper camera control with the C-stick on the new handheld. But if you're on a crusty old regular 3DS and don't feel like upgrading, I wouldn't worry--the game looks, runs, and plays well without any of these benefits. Even the camera control is less of an issue than it was in the past, thanks to the complete removal of Monster Hunter 3 Ultimate's frustrating underwater combat. The standard lock-on camera is much more sufficient now that you don’t have do any scuba-diving, and the old 'claw hand' technique that many players adopted to play the game on PSP and 3DS mostly isn't necessary here.

An interesting addition is Expedition mode, a superb feature for players who feel a bit directionless and just want to get into a ruck with some prehistoric beasts. Upon starting an expedition, you're left to explore a randomly picked series of pre-built areas, populated with random monsters that you've met elsewhere. You don't have to kill them, but acquiring the proof that you've tussled with one of them (by cutting off its tail, for example) and bringing it to the end of the expedition yields rewards. It's a really neat idea if you just fancy throwing yourself into a fight without the preparation that a typical hunt entails.

The campaign itself is structured slightly differently from previous entries in the series. Rather than being one village's designated hunter, instead you travel around with a caravan, solving the problems of the various towns you find yourself in. This gives the game a very welcome boost in pace compared with previous entries in the series. Another nice touch is that you now get quests by actually having conversations with people, rather than simply by picking them from a list, which gives the game's brilliantly localised and genuinely funny dialogue more chance to shine.

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Those quests aren't all terrifying battles with giant monsters, either. As a way of maintaining your supply of items, you spend a fair amount of time going on harvest tours--wandering around hunting grounds, picking flowers, or going fishing. Every consumable item, from healing items to poo-bombs that you throw at monsters to make them go away (not a joke), is made from stuff you can find lying around in the world. Sometimes it's really nice to hunt a few defenceless herbivores, take their meaty flanks to the nearest scenic cliff, whip out a barbecue, and cook up a few stamina-replenishing steaks like some kind of genuine sociopath.

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That said, it's likely you'll spend most of your time playing online, this time without first having to link your 3DS to a Wii U. As great as the single-player experience is, taking your skills and knowledge and using them when you’re part of a team is something else entirely. Progression through the multiplayer missions runs entirely separately from the single-player campaign, despite following a similar tier system where later missions are closed off until a certain number of earlier ones are cleared, and you use the same character throughout. However, the difficulty of multiplayer missions scales considerably to take extra players into account. Just because you've taken down a Great Jaggi in single-player without breaking a sweat doesn't mean you can slack off when hunting one as a team.

Previous entries in the series also did this, but scaled the difficulty up for a full team of four at all times, making it incredibly difficult to hunt with just one or two friends. MH4 Ultimate, on the other hand, seems to scale depending on the number of players in the group. I've spent a good few evenings hunting with just one other player, and the difficulty level was spot-on. Finding your friends is also a breeze, because the game seamlessly hooks into your 3DS friends list and allows you to instantly join any of your contacts who are currently playing online. The drama of a good hunt is definitely best shared with friends, and hearing everyone roar in unison upon taking down a particularly ferocious beast is one of the finest experiences videogames have to offer. Unfortunately, to hear those roars you have to use a third-party service like Skype, due to the curious omission of voice chat.

Monster Hunter 4 Ultimate manages to expand upon the things that people love about the series, while simultaneously making concessions to those getting involved for the first time. It's an absolutely astonishing time-sink, but it rarely feels like a grind; when the game gets its hooks into you, you can expect to find yourself engrossed for at least 80 hours. Those who become truly invested can expect to find their in-game clock running into the hundreds of hours. Sure, Monster Hunter 4 Ultimate isn't without some of the series' time-honoured idiosyncrasies, but it's the most streamlined and accessible game yet, and one that's hard not to truly obsess over.

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The Good

  • Tight, idiosyncratic combat remains beyond comparison
  • Hundreds of hours of worthwhile content
  • Riddled with deep systems to wrap your head around
  • 14 different weapon types each represent remarkably different ways to play
  • Expedition mode is great way of testing your skills without the preparation of a hunt
  • Streamlined multiplayer

The Bad

  • No built in voice chat for online play, despite hardware support
  • Despite improved tutorials, there's still a steep learning curve for newcomers

About the Author

Sean Bell has spent in excess of 500 hours playing the Monster Hunter series, and once nearly lost his mind hunting the same monster over 30 times in one afternoon.
324 Comments  RefreshSorted By 
GameSpot has a zero tolerance policy when it comes to toxic conduct in comments. Any abusive, racist, sexist, threatening, bullying, vulgar, and otherwise objectionable behavior will result in moderation and/or account termination. Please keep your discussion civil.

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Vexov

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I played the demo a bit on reg 3ds xl, a 9/10 is pretty high for the game.

- Fighting felt stiff

- Pixel awesomeness had me a minute later going "OHHH my character is a female!". Due to the hardware of the 3ds its doing the best it can do, but I wouldn't praise it as it was Nintendo's way to be stubborn towards hardware saying power isn't everything. Well, they ate their own words with the New 3DS's extra power from the processor. I believe the New 3DS just slightly increases some textures.

- Sort of a con is the fact "if" the game is all about jumping on the back on monsters its going to get repetitive (something i never cared to see how big of an impact it really was said to be while playing the demo).

- camera turning button positioning was painful, i guess with the new 3ds with the CHEAP C-stick (instead of a 2nd analog stick or an actual c-stick) will have it much easier.


I'm just saying there isn't anyway this game should have a 9/10. I don't know if i will ever play it for the 3DS, or new 3ds even. I'll just hope it comes out to the Wii-U or better system, otherwise i guess i won't be getting into the MH games.


These are, of course, just my opinions of the short experience with the game.

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Redblaze27

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@Vexov: You could use a circle pad pro.

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Xristophoros

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@Vexov: such a shame too. this franchise has a TON of potential. it is being held back by the shoddy hardware and just being on a handheld for that matter. capcom hasn't got a clue as to what they are doing and putting mh on the 3ds is clearly evidence of that.

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EclipsingSquid

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@Xristophoros@Vexov: Monster Hunter is super popular in Japan, where handhelds are reigning supreme over consoles at the moment, and the 3DS is incredibly popular, both there and worldwide.


Nope, they don't have a clue what they're doing by putting their franchise that's mostly popular in Japan on a system that's also huge there.

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Xristophoros

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@eclipsingsquid: bs. what third party developer wouldn't want more exposure to their games and choose to limit themselves to a single handheld? nintendo showed them their deep pockets and paid for exclusivity which is working against the series properly evolving. just because they may have their reasons for putting it on the 3ds doesn't mean they can't port it to other platforms as well. capcom has done a piss poor job of marketing the games to a western audience. if dark souls can do well here, so can monster hunter. resident evil revelations was originally on the 3ds and then got ported elsewhere. why can't the same thing occur with monster hunter?

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Vexov

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@Xristophoros@Vexov: I think there is more money in making cheaper games and selling tons of copies (of course). Just look at pokemon, and im sure Nintendo did possibly buy them out (so it helps sell more 3ds's).


Also, it player clearly better (controls and graphics) on the new 3ds, helping sell that.

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iandizion713

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@Vexov@Xristophoros: i agree, thats why Sony release 50+ HD remasters and Indie games. Their best selling HD is a Gamecube remake. Pimp tight, Sony makin that money baby.

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Vexov

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@iandizion713@Vexov@Xristophoros: Please, stop being a fanatic and making an ass of yourself.


Also, like any console it takes about a year until we start seeing titles made for that gen to let them shine. 2015 is going to show the kind of stuff you just can't play on the wii-shit and 3ds

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PosiTVEMinD355

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@Vexov@iandizion713@Vexov: Lmao, the only fanatics here are you and Xristophoros.


You guys just cant enjoy when a good game comes out without stealthily implying it should've been on your precious Sony devices. You dudes are known Sony fanboys so why even bother.

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Xristophoros

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@PosiTVEMinD355: i said ps4 OR pc... hell even the x1 for that matter. ANY next gen platform that is capable of doing this franchise justice. you are as blind as they come... go back to kissing nintendo's smelly feet :D

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RSM-HQ

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@Xristophoros: Monster Hunter 4G/ Ultimate is the best in the series. Focusing on one device gives them more freedom and flexibility. It's the perfect game for MH fans. Do yourself a favour and look past the PS2 graphics, buy a 3DS and enjoy one of Capcoms best games EVER :)



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iandizion713

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@Vexov: what do you rate the game?

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Vexov

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@iandizion713@Vexov: It seemed more like a casual kiddy hack and slash game, but I would leave that out of the rating till i would play the actual game.


I would say a 8 tops, 7 if its just a casual kiddy hacknslash.

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Mabrry

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@Vexov@iandizion713: I first started with Monster Hunter with MH3U on 3ds. After investing over 100 hours on it, I can assure you that its much more than a kiddy hack and slash game. The demo doesn't do it justice, theres so much to the game than just hitting buttons and killing monsters. When you get higher into the game, you feel your hunter evolve and by fighting the monsters, you learn of their attack patterns and what to make sure you have handy before you begin the quest. Many people use the internet, as do I, to know of advantages, disadvantages and what to bring to a fight. Having my brother and other friend play the game was a absolute blast, and I cannot wait to play the game tomorrow. Trust me, give it a try. You get used to the camera and the slow controls give the game justice. Precision is everything. Well, done with my huge speech lol. Just a really good game and i'm glad its getting the attention it deserves in the west.

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iandizion713

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@Vexov@iandizion713: nice, not bad for just trying i guess. I rate it a 10/10. I tried it out and its best Monster Hunter ever. 75 Large Monster to hunt, yeah baby. Combat is also best ever. This game put Dark Souls combat to shame. And fighting Monsters in 3D, hellllls to yeahz.

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Vexov

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@iandizion713@Vexov: Well, your are aware of that as i did make mention, but you asked for a rating. I gave it knowing you should be aware of it, which you are.

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iandizion713

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O Sean Bell, you did well.

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SirApathetic01

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Fans wanted the learning curve. That's not a bad thing especially if the fans begged Capcom for it.

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kangolkyle

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Literally every comment section I've been to (IGN, GS, Poly, Destructoid) discussing this review has been full of people:


a) Justifying why they will never ever play Monster Hunter ever because "the design is terrible"

or

b) Complaining that Monster Hunter shouldn't be on a Nintendo console


It's a great game guys. You just have to get a 3DS and a little patience to get into it. It will pay off though, trust me.

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deth420

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@kangolkyle: "b) Complaining that Monster Hunter shouldn't be on a Nintendo console"

well damnit, i finally buy a console and they give it little to no love.

the 3ds hurts my eyes...im old.

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Coldpain

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@kangolkyle: It's just like with every other genre...it's not for everyone. I honestly would've never gotten into it had I not played the first one on PS2 (first US one anyway).

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dark411

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@kangolkyle: Everyone in this day and age expects to be immediately thrown into the most badass battle ever. But Monster Hunter knows that may possibly be the stupidest thing to do because you're literally just going to get out right destroyed ex) newcomers trying out the demo soloing Gore Magala. No one has patience, can't grab their attention in 30 minutes they'll be dropping a game that can clock well over 100hrs.

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silversix_

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why can't this be released on ps4 with proper graphics? i want to play a MH game since forever but its always exclusive to weak sauce systems.

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iandizion713

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@silversix_: have no fear my friend, Sony has hired an Indie company to recreate one. Its called Huntin Monster 4 Ultimate.

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M3o5nster

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I thought it was called Bloodborne, except it's better than MH ;)

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Lazerith91

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It's too bad you use system specs as a base for quality. You are missing out on great gaming experiences friend.

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deactivated-5a1d4b615a3a3

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@silversix_: Because home console sales are dwindling in Japan yet mobile devices are on the rise, releasing it on any of the home consoles would alienate a good chunk of the Japanese market of which this game is a big seller.

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GraveUypo

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@pspearman@silversix_: finally! i thought no one would say that

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svaubel

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Machine specs arent a sign of quality. :p

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theoldgods

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@svaubel: because nintendo owns it?

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normanislost

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@theoldgods@svaubel: Capcom owns it.....

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tommynj

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Camera. it is always about the horrific camera angles in MH. Don't like it.

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Talavaj

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@tommynj: I played MH on PC via emulator while having to control the camera with the keyboard, get gud scrub.

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MHToro

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@tommynj: MH4U has a free look camera + monster lock on, playing it on my 3DS without the CCP is pretty easy.

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chakan2

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Someone tell me they fixed the mission structure. That was the thing that made me drop MH3. It's all fun and games until you waste everything you have to wipe out a monster, then find out you have to kill 5 more for that next tier weapon.


I don't mind grinding in games generally, but MH3 took it to a new level.

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Lazerith91

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Did you ever play the first one? It was much worse than three. I spent days farming some items for a new weapon on the original MH. But us fans of the game enjoy fighting the monsters enough that it doesn't truly bother us.

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freedom01

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freedom01  Moderator

cant wait to get this game this coming Friday

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m4a5

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m4a5  Online

This would be a reason for me to pick up a WiiU finally, but I don't think they'll be putting it on any larger platform any time soon -_-

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Mayleene

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@m4a5: And you're not gonna get it on a WiiU because it's exclusive to 3DS!

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m4a5

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m4a5  Online

@Mayleene@m4a5:

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iandizion713

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God darn you Nintendo, stop taken my money. Great job on Monster Hunter and awesome review mate. I cant believe how many Large Monsters are in this, freaking insane. Biggest ever in history of Monster hunter by a long shot.

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KamuiFei

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I would love to see these games go to consoles or PC as I'm not into handhelds. But its good to see one of the very few Capcom franchises that sticks to it's roots. I wish I could say the same for Dragon's Dogma and DMC... may they R.I.P.

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RSM-HQ

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@KamuiFei: I'm looking forward to Dragon's Dogma online :/


What did the trailer show that made it look bad?


If it's the F2P? Give them a chance first, I've played some decent F2P games on P.C. why assume the worst!


All the same, odd to read a typical P.C. self entitled comment on "bring this MH to P.C." then mock the Capcom games coming/ available to P.C.

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endersdragon

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@KamuiFei: MH3U is on the Wii U, so why not go get that?

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Bowser05

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@KamuiFei: Both of those games were really well done as well though. More appropriate examples would be Mega Man and Resident Evil.

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KamuiFei

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@Bowser05@KamuiFei: I think you misunderstood me. I enjoyed both Dragon's Dogma and the original DMCs. However, Capcom killed DMC with the unnecessary reboot and the next DD is gonna be an online, F2P microtransaction mess.

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normanislost

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@KamuiFei@Bowser05: until we actually see DD become a mess I'd old off on that

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RSM-HQ

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@normanislost: Indeed, can't wait for DD online :D

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raugutcon

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Oh boy, to get or not to get ? that is the question … heck yeah ! I will get, good game for my NEW 3DS.

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