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yazukiwolf

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"The Elder Scrolls demo was an immediately familiar experience even within its own subgenre, however. I took quests, I went and killed assassins with swords, I interacted with boxes, and I got gold and new weapons for my trouble. The good old chase-the-quest template works just fine, of course, but there just wasn't any excitement to the adventuring, or precision to the combat"


I played Archage up to level 20 and I can say the exact same thing about it.
The quests consist of nothing more than chasing markers on your UI, so much in fact that I didn`t even notice when the desert backdrop had changed into a forest because I spent so much time staring at the map in the top right corner.
And before you can do any of the sandbox stuff in the game you have to spend tens of hours grinding, whether that be through boring quests and or gathering crafting supplies.

The combat gives you a great deal of great skills, so I give them credit for that, but at level 20 I can still kill virtually any mob by running in circles and spamming the number 3 key (a skill I`ve had since the beginning of the game)

So far, I feel like Archeage was a huge missed opportunity.
If you don`t mind grinding and have a TON of time your willing to sink into a game before you get any real reward than check this game out. If you want an engaging world with freedom and exploration that you can participate in on your own terms, however, you may be dissapointed.