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torbjorno

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Edited By torbjorno

It's because Titanfall was reviewed higher and I feel that most people now that they have played both Titanfall and Infamous feel that's very unfair. I own Titanfall, played it till level 10 and thought it was incredibly repetitive. Infamous in the first 4-5 hours has way more to offer (not to mention looks a million times better). So when the comments come flooding, maybe acknowledge that there's some truth to how gamers feel?

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torbjorno

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@bob_loblaw1981 @torbjorno As far as I am concerned, the review didn't mention anything about microtransations that would hamper the game for most players. I don't like MTs but in this case it seems mild.

The game length is 6-7 hours, +1-2 hours for the Flood mode. That's not bad for a $15-$20 game.

I didn't say the game was perfect, but 6.0 also seems extremely harsh based on the feedback in the review.

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torbjorno

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Seems like a harsh score, but I haven't played it myself.

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torbjorno

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Kind of bugs me a bit when a game designer doesn't have a good grasp of the technical implications of his design decisions. That's because they don't often enough come from an artist/programmer background. A _great_ designer, should know, to some extent, the technical limitations that he has to work within. I still think Infamous Second Son will become a fantastic game, but game designers should also really put the hours into learning the technical/artistic sides of game design.

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torbjorno

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Edited By torbjorno

Hopefully Castle of Illusion remake got it right! It sure looks a lot more promising.

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Edited By torbjorno

@Prats1993 That's really shitty...

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torbjorno

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Phones have been connected since the 1800s, you can't compare consoles to phones. Even a smart phone is inherently connected because you make calls with it to other people. It's also a mobile device that you carry around with you. The analogy doesn't work.

By forcing a device to be connected when its base function is not connectivity (hint, it's gaming) you are going to run into opposition. Make it connection ready, set up the infra-structure, but don't force it on gamers. The PS4 obviously has a connected future in mind (Gaikai Cloud service next year, leaked interface videos, share button, F2P games etc.), it's just not forcing it on people. Peter, you seem to miss the point as well with this statement.

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torbjorno

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How come this is the first time you've posted such a video when Executive Bull**** speak is as old as business itself? Finding ways of trying to rain on Sony's sunshine?