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salmon71

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@battlestreak: 3D TV lives longer than VR, my guess.

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salmon71

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@wendopolis_bruh: agree, not worth it!

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salmon71

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I'm a casual fighting gamer, I like this game and have most of the the releases of this game. I was planning to get this game until I learn that there is not much for casual fighting gamers in this game. Play more to get more is be online more, which will push casual fighting gamers like me away more. Bye!

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salmon71

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sounds like most people want a PS4/X1 made from Nintendo, lol. People want NX to be more powerful than PS4 or X1, cover/handle everything (i.e. games) with the price as low as PS4/X1 at this moment. I'd just ask for more great games from them and (yes, I agree) more support from 3rd party games.

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salmon71

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@donjuancorleone: Batman doesn't highlight around the target, it lights up the whole target!

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salmon71

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Edited By salmon71

Besides the point if you like the game or not, I've seen more glitches in this game than with Unity, such as people floating or stuck in the ground, during fight my "rook" would freeze and stay there but his gun is gone, women cleaning street would slide in and out of the wall, my enemy comes to kill me but instead walking on the air and nobody can shoot or touch and she just walk straight out of the train station, I fell of the ground and died, game not restart, the list can go on ... The controlling are frustrating, sometime it seems hard to get off the wall and the characters seem to over steering too easily ...

But one strange thing is most of the thieves in Syndicate are women and all of them seem to be rich people. While in Unity all thieves are bumps and they are men.

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salmon71

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I'm curious, but how come the review is 15 days BEFORE the release of the game?

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salmon71

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As Cam pointed out in the video, each frame in game is a perfect render, we all hype up about fps, but do the games have that many frames to display and the hardware capable to display that in a second? Not like in movies where the camera has to try to catch as many frames as it possibly can (comes high speed camera) to display later. Of course, the cost of 60 fps in game with MORE details will leave less profit for game company. So, they can choose to do 30 fps in 60 fps enable system and still don't hurt no one if game still run fine and play great. Even with the worst game, who's going to complain enough to hurt the game makers about the frame rate? We all know the answer.

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