karenwen's comments

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karenwen

Sonic Generations and the All Stars Racing games have been pretty great overall. Wouldn't mind another Generations type game. Sonic Generations shat all over Sonic 4.

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karenwen

@TimmyDKJR: No shit, these are beyond annoying, especially when I open multiple tabs from the news pages, and multiple videos auto play.

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karenwen

@DrunkenPunk800: I've seen one site say that it ends 1PM EDT today. Still though, they could've made it free for about a week. I remember Portal being free for about 2 weeks on STEAM, and it's yours to keep forever. I believe this is where Origin has Steam beat (the length of time a free game is up for grabs), and that's saying something.

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karenwen

@ketsuhige: Don't recall even the classic MegaMan games or MMX games getting that high of a score here. The most it would've scored if it were up to snuff would be either 7 or 8.

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karenwen

@bdous: Well you never know, they didn't release the original Injustice on PC at first. Only the Ultimate Edition, which came out around seven months after the original release on consoles. Also Eddie doesn't have all his facts right when it comes to the platform releases of that game.

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karenwen

@lostn: 1 was a pretty good port. 2 was a terrible port.

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karenwen

I stand to be corrected here, but Street Fighter V is one of the few games I've seen recently that suffered no real delays on its way to release. Beyond that, with relation to the statement made, I'd say that a wise dev learns not only from their mistakes, but from the mistakes of other devs. We've heard time and time again from developers about rushing a game, it falling short of its potential due to bugs and what not, and that they'll patch it later.

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karenwen

@naryanrobinson: Yeah, it literally made no sense to use codes or passwords in DX:HR if you had them, even on level 1 terminals. Hacking was that op. You can get hundreds of XP hacking certain level 1 terminals that you even had the password/passcode for. Leveling up your hacking skill early on would ensure you have the ability to dump XP into other abilities not too far off in the game. Using passwords and codes, as opposed to hacking was basically handicapping yourself xp wise. In the original Deus Ex, there were certain keypads you couldn't get past with a multitool for example, only by finding the code.

The other thing was the XP you would get for a non-lethal vs. lethal approach. They should do like the first Deus Ex and not award xp for disposing of enemies altogether. I mean you already get stuff in most cases for looting the bodies.

Although gameplay videos shown aren't final, I have yet to see any of these flaws addressed.

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karenwen

@regulas: Deus Ex also came out on PS2 some time after. Deus Ex: Invisible War was a weak shadow of the original with Xbox use being highly prioritized during its development. While I didn't agree with everything that was done in Human Revolution, I thought it was a pretty solid entry, and was way better than Invisible War, though I still find the original to be the best.