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johnjonglee

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Edited By johnjonglee

This is a terrible review; it doesn't explain the major gameplay elements of the game and doesn't consider the perspective of major segments of the potential audience. For example, you earn tickets by collecting special colored coins, which if earned properly, reset the level with a different layout. There's nothing on this in the review at all. There is also no discussions about the graphics, control, music, level design, and even elements of its replay ability. The substance of the review is EXTREMELY lacking. The game also targets people who aren't familiar with the MARIO games generally but have an iPhone and enjoy mobile gaming (like me). This review doesn't consider that perspective at all; its extremely narrow focus of the review doesn't give many viewers a good general picture of what the game is and if they'd enjoy it. Plus it's organized extremely poorly, with the hosts jumping from disparate topics to disparate topic, and often talking about aspects of the game that don't impact it's enjoyability at all (does it feel like traditional MARIO or a mobile game? Who cares!?)

Seriously hope Gamespot steps it up. I came back to the site after a long hiatus and I am SORELY disappointed.

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johnjonglee

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Edited By johnjonglee

I think lots of people here are missing the point. The entire point of the arguement against video games is that they give player choice and freedom; this open ended factor destorys the crucial element of a story being predetermined. HOWEVER I think the people are totally wrong. What about the extremely linear games, such as COD or Bioshock? these sort of games put the player ina linear path where they are forced to follow a story (and a very gewd one) yet still allow for good gamplay. Its having a movie where the player is aloowing 2 only participate in the fight sccenes. It would still b a movie rit? So yeah, video games can be a story-telling medium and with graphics improving everyday, its only uphill from here.